I disagree with the idea that its is hard to master vehicles in Halo. A new player in a scorpion can take out a team of SR-130s easily. The problem is that most vehicles are either one hit, one kill, or will kill a player in a matter of a few seconds. A shot from a scorpion can take out an entire team, or splatter from a ghost. In battlefield a tank round can't take out 5 people in one hit, in fact the machine gun is more powerful than the tank gun when fighting infantry. Also the method for destroying vehicles is harder in Battlefield. In Halo a single hit from a spartan laser will destroy any vehicle, the most powerful rocket launcher in Battlefield can take a jeep out at the most in one hit. In Halo vehicle boarding is cheap, because once the grenade is in the vehicle pilot is doomed, also the vehicle pilot is helpless during the boarding. The Battlefield equivalent of the is Recon and their C4. The things is that the vehicle driver or gunner can run over the sniper, or can shoot the Recon player while he is trying to blow the C4. All in all Battlefield is the harder game.
I disagree with that comparison. A recon and C4? On a helicopter? The equivalent of that is a sticky grenade on almost any vehicle in Halo. The vehicle boarding ability in Halo was actually added to help balance the odds against vehicle trolling once you get that good with them. Once you master a vehicle in Halo, you will get a very bountiful amount of kills in return. But figuring out these nooks and crannies in the game are not that easy. For example, the very popular vehicle, the Ghost, as seen throughout all of the Halo's, but only had the special boost from a Ghost after the first Halo, which was Halo: Combat Evolved, can be used to evade the grapple by what I call the "Overshoot" method. The "Overshoot" method is when in Halo, you try to come forward and kill him using the guns on the Ghost, but the opponent jumps into the air to try to perform the grapple. You then proceed to perform a quick boost and maneuver in a J-like fashion, whipping around to quickly kill your opponent. The hardest part with this trick is the whiplash. Many players can do this and overshoot it, thus that is why I dubbed it the "Overshoot" method. From the common whiplash, many players will not only expose them, but the opponent will likely have enough time to get their shields up again. You may also 4 out of 5 times boost into a corner. And that requires a different trick to get out of. With Battlefield, you dont usually need to fear the common ground soldier as much as you would in Halo. Sure, you can have a bunch of guys all have rocket launchers. But with most vehicles, a grenade doesnt do a lot of damage, where as in Halo, a grenade means instant doom. And their are a lot more guns in Halo that combat vehicles. A lot more than Battlefield. Thus, a player must learn ways to overcome all of them in order to be successful. You use the most powerful vehicle in Halo in your argument, the tank. Well, there are a few ways to overcome them that have been around since the first Halo. A sniper can take out a tank by shooting it in the treads. You can also take down the player in that little cockpit of it via sniper. A simple grenade if you manage. Your argument on how vehicles are harder to kill in Battlefield is not true at all. In Battlefield 3, the hardest Battlefield to kill a tank in, I found it quick and easy to do. Flank it, and wipe it out. They got even easier when they were like the Bad Company's. You remember those? You could blow everything up (I kinda loved it because of that). And finally, if your team in Halo gets killed by one shot from a Scorpion, video-tape it and send it to me, because getting a kill like that takes skill. In Battlefield, you can easily kill 4 players with one shot. Its too easy to do so. (4 people are the standard team in most of the Halo online game teams, whereas in Battlefield, you have a much larger amount of people in a server, and that is something that is easy to go around, since most of everyone likes to travel in a pack in that game. Not that its all necessarily bad. It distracts the vehicles for me).
To sum things up, Battlefield combat with vehicles is indeed a lil tricky. That takes some skill. Blowing away all the infantry in Halo is a little more challenging. Infantry vs. Infantry is harder in Halo. By a longshot. Infantry vs Vehicle is harder in Battlefield, because i will give my opponent credit for the grapple trick. Vehicle vs Infantry, however, must go to Halo. Vehicle vs Vehicle in Halo is harder. Extremely. Especially when about half of the vehicles can take each other out, with some ease if you have skill. The campaign is harder in Halo. And last but not least, if you want to count forge before Halo: Reach, then yes, you even needed skill there. And that is exclusive to Halo. So, when we look at the numbers of things, that is Halo 5: Battlefield 2. Overall, Halo by far trumps Battlefield.
This has been a very difficult debate, mostly because a lot of this can differ amongst players. Via experience, natural born talent, opinion on stratrgy, etc. So, in all fairness, please make sure you leave a comment with your vote, so we both can see what gives you troubles in both of the games, and may be able to offer tips on both. Thank you for having me! This has been an interesting and very fun debate to see these opinions! Ill cya in the next debate!