Fallout 3 (pro)vs. New Vegas (con)
Debate Rounds (5)
I have played both, and Fallout 3 crashes much more than NV. Although you may seem like this doesnt entirely relate to it being a "good game," it is very important to the gamers. A great game can easily become very annoying after a couple crashes. Some people don't have this problem, but I think that this is something that needs to be brought up.
In general, Fallout NV has more locations and lore than 3. People may dislike the fact that it doesn't take place in DC, but it shows that the franchise is expanding more and more, and this game was the first big step.
Fallout NV expands on everything. From guns (the feel and sound) to the further growth on leveling up(new perks and skills). Even new modes like the Hardcore mode, which creates a more immersive experience.
Fallout New Vegas expands on everything that Fallout 3 did, and more.
You claim that 3 crashes far more than new vegas while I have had more issue with new vegas crashing than with 3, so in that department they both are equal. On the topic of weapons I would agree that new vegas is superior. As you can see in my picture I am a fan of both games, which made picking a side difficult. My choice for three came simply from the mood of the game and the setting of the two.
First, in New Vegas, the mood is to be set in revenge which, for the beginning it works. The further you progress in the story however the mood and the gameplay no longer work together. In 3 however, the entirety of the game is dark and gives a feeling of loneliness and a constant drive for survival. As you progress from losing your father to fighting against the enclave at project purity, overall color choice does nothing but make the mood even more pronounced.
Secondly, after a nuclear war you would expect large amounts of destruction and damage to the world, as we see in fallout 3 with the city of Dc in ruins. In New Vegas we basically get the Mojave desert. That's it. No true signs of massive damage. I also would like to disagree with you on account of locations between the two games. Due to 3 being a larger map and being set in and around DC, it has more locations.
Also to say that new vegas expands on lore, the original games took place on the west coast and the NCR has been a focal point in previous games. 3 expands more on lore for showing what the other cost of the country has become falling the war. If I am not mistaken, 3 also added the commonwealth and the institute, which, if rumors are true, will be a major portion of the next fallout game.
you stated that the storyline and mood is why fallout 3 is superior. However, fallout new Vegas an even greater form of 3. NV has a sense of desperation and survival. I agree that the desolate DC is more impressive than the Mojave wasteland, but NV is better in the interaction and people. The simple feel of everyone struggling to survive. Every step you take you feel it, and you have to make a decision that will impact everyone.This is seen in Goodsprings vs powdergangers, Great Khans vs NCR in Boulder city, The Kings vs NCR. Caesar's crusifixions created a horrifying atmosphere, more than any of those metro stations in Fallout 3.
Each city that you pass makes you delve into the world of the wastelander. There are so many sidemissions along the way. Also the choices you make are so impactfull and common. From choosing to help the bright followers to killing Mr. House yourself, you are in control of the New Vegas's future. There are some decisions in 3, but they pale in comparison to NV. This is where true RPGs shine, in the ability to create your own character and choices.
Caesar's crucifixions are far too few to claim that they provide a more horrifying experience than the metros. Also I find it hard to be afraid of something in the middle of a bright, sunny desert. The only place you can really find horror in nv is if you look into game lore at line wolf radio. There is almost nothing besides lone wolf radio that is "scary" in nv. In Fallout 3 we have the serious seclusion of the metros and the (shudders) Dunwhich building. I personally feel both games are great and ask that sets 3 ahead is the mood in which the locations create.
First of all: quantity! According to HowLongToBeat.com, F3 main story lasts 25 hours, while NV lasts 29.5 hours. In addition to longer playtime, NV contains multiple storylines and choices. complexity is not bad. It creates a richer experience And more than 3 times of replayablility simply due to the choices. Only at the end are there choices in the storyline, and that one decision has little impact. The F3 storyline is linear, with no real choices that are crucial for any RPG.
NV has 183 locations instead of the 163 locations in F3. The size of the map is irrelevant if it doesn't have enough content in it.
The Underworld was a very good example, but that was one example. The war taking place in DC was high-tech organized military armies fighting against eachother. The Mojave is filled with unique factions fighting eachother for few resources and power in this wasteland. you may think that Rivet City and Megaton are also good examples of the desperation, but NV has so much more. Nipton being burned down, with crucified powdergangers all around. Caesar's main base is a bunch of makeshift tents surrounding a battle arena! Even the prestigious casinos are run down. Every building and interaction evokes a feel of everyone just trying to make it.
gad22 forfeited this round.
TheUndersigned forfeited this round.
I thank you for accepting my very first challenge and must say you posed a significant challenge, but if you will claim a game that is rather small and rather barren even with its amount of locations is better, then I feel that this debate is very near to its close.
TheUndersigned forfeited this round.
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