Is Nintendo is failing as a company?
Debate Rounds (3)
Wii U is actually selling quite well, beating out the xbox one. It's also head to head with PS4 in Japan. Nintendo has been selling some really strong first-party titles, such as Mario Kart 8, Hyrule Warriors, and Smash Bros for 3DS. In fact, Smash Bros sold 2.8 million copies world-wide in it's opening weekend. All of these games also scored highly on websites like Metacritic.
There"s no doubt in my mind that anyone who familiarizes themselves in the gaming industry have heard of multi-billion dollar company Nintendo. Credited as the company that very well saved the industry from it"s dead with the release of the NES in the 80"s and having a handful of some of the most iconic and familiarized IP"s in the world. Nintendo is also credited to being the most innovative of it"s competition. Breaking new ground with technology such as their NES, SNES, and handhelds. While introducing new gimmicks that have attracted people of all kinds and molded Nintendo into the successful company they are today. Well, successful is sort of a loose term. There"s simply too many different ways to measure success in a company that one isn"t enough. So basically, we"re going to see how hard they"ve failed in almost every aspect.
Con proposes that the Wii U has not only been selling well, but has outsold the Xbox One AND is on the same level with the PS4 in Japan. The Wii U has been estimated to have sold 4.5-5.2 million units as of April 2014. Microsoft has reported a 3 million sale. While this may look good for Nintendo, let's keep in mind that it took them TWO YEARS to achieve these numbers while it has taken the Xbox One less than a year to achieve more than half of the same unit sales. In a time lapse context, not only has the Xbox One sold more units, but it's leaving Nintendo in the dust. Also while on the topic of Nintendo/Sony sales in Japan. Sony has been reported to have outsold the Wii U in the entirety of the summer season. Nintendo sold roughly 1.01 Million units while Sony has been reported to have outsold them by 2 million units. Not only that, but trying to show that they outsold in one country while ignoring all other countries that have outsold Nintendo calls for a weak argument. Fact is that both Sony and Microsoft have simply outsold Nintendo in every way with their consoles.
It was also mentioned that Nintendo has sold a lot of games with their biggest releases. Though we need to remember that first party games don't make a console. For as long as the system has been running not many 3rd party support games have been released on the consoles. Those that have are usually met with mixed or bad reviews, and devs like Ubisoft and EA (Who own large IPs) have flat out refused to develop on the system because it's uninviting. With a large lack of third party support there is zero to no reason to buy an expensive console just for the sake of a small handful of games. Thus the low sale rate. Now there is no doubt that the 3DS is one of the best selling handhelds with over 44 million units sold, but considering it's only competition is the PSVita, a console more or less dead at this point in time due to bad business decisions there isn't much for Nintendo to measure success in aside from nice sale numbers.
Now for arguments. It can be decided that since the release of the Wii, Nintendo has failed as a company in many aspects. While their sales may look nice and all there is no doubt that as far as consumer feedback, business decisions, and overall systematic design that Nintendo has taken a nosedive since their previous consoles. For this argument I will be covering the consumer reaction of the Wii U and New 3DS and for the next argument I will be covering The Wii and others.
As mentioned earlier, the Wii U has suffered a major hit in sales and has soured most developers worth a consumers time completely. Why this has happened is because of Nintendo's continuous neglect to please developers with a system model that they can work with and because their main gimmick, the Wii U touchpad offers nothing to developers that they wish to waste money developing for. EA, Ubisoft, and even Mojang have all shared disgust over Nintendo's current platform. Stating that the system doesn't please their current seekings or they believe the Wii U isn't "worth their time."  While three companies may not seem like a lot, keep in mind that these companies hold some of the biggest selling franchises on earth and that their involvement with Nintendo can shape the way that other companies interact with Nintendo. If developers are displeased with Nintendo's model than none of them then Nintendo has failed as a company to be welcoming to developers. A terrible business model considering that the bad treatment of developers is what caused the final nail in Sega's grave to be hit with their Saturn and Dreamcast systems.
Another issue that comes is Nintendo's failure to capture audiences with the Wii U. Nintendo studio director Iwata believes that a big hit in sales from the Wii U come from the fact that people thought it was an add on to the Wii and not a stand alone console.  This can be considered true since businesses like Target classified the Wii U as an add on for the longest time,  consumers mistook it as an add on, Jimmy Fallon rambled on TV that he thought it was an add followed by the agreeing of his studio audience.  I also don't doubt many of us believed it was an add on to the Wii. Another thing to consider is that Nintendo never bothered to advertise the system to most consumers until the last few months leading to it's release. For something as vital as a new system coming out, you better have a long marketing campaign for your system. Which is something Nintendo without doubt lacked.
As for the Wii U's "gimmick." The touch screen, no developer has been able to fully utilize the console's selling point in their games. Not even Nintendo, who's biggest involvement with the touch screen has been allowing you to add extra platforms in Mario Bros or managing your items in Zelda games. As for other companies, they too use it only for simple mini games or menus, which totally destroys the innovative potential Nintendo was aiming for by forcing a Gamecube to sport an iPad. If it's almost been three years and you still haven't figured out how to utilize it. You failed as a company along with your console.
Finally, I want to talk about the New 3DS. An upcoming upgrade to the current 3DS model. To most consumers dismay, this new better improved system will offer features that current systems do not have while having exclusive titles not available on the current models. Not only will consumers NOT be able to play certain future titles, but if they wish to shell 180-200 dollars on a new system they will also have to lose any games they have bought on their system in a digital format due to Nintendo's "one account per system" tether. Due to Nintendo's lack of alerting people about an upgrade that has been known for months before it's announcement. This is a highly unfair punishment to consumers who bought their brand new "Special Edition" systems that came out in the holiday season. Nintendo's negligence to acknowledge consumer and developer needs in the name of "innovation" is one of the biggest reasons they fail as a company. Their cancerous business model can be compared to that of EA in terms of unfairness to it's consumer base really. I will be going more in depth about these things along with new arguments in the second half.
I await a response.
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