The Instigator
The_person_who_debates
Con (against)
Losing
0 Points
The Contender
CodingSource
Pro (for)
Winning
13 Points

Should Video Games be less Violent

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Post Voting Period
The voting period for this debate has ended.
after 4 votes the winner is...
CodingSource
Voting Style: Open Point System: 7 Point
Started: 2/5/2016 Category: Entertainment
Updated: 1 year ago Status: Post Voting Period
Viewed: 642 times Debate No: 86109
Debate Rounds (5)
Comments (4)
Votes (4)

 

The_person_who_debates

Con

I think that video games should be less violent what about you.
CodingSource

Pro

Video games, in my opinion, show what's reality. According to Huffington Post, there are many researchers and studies of universities all over the world that show that video gaming is actually good for people. Some video games can be steroids for your brain, may make you smarter, may slow the aging process, may help dyslexic kids read better, can be a pain reliever, can improve eyesight, can be as effective as one-on-one counseling, and can help stroke victims more fully recover.
Debate Round No. 1
The_person_who_debates

Con

The_person_who_debates forfeited this round.
CodingSource

Pro

Not all video games are violent. And even if those video games are violent, those are not bad for you. According to American Psychologist journal, playing video games may improve learning, health and social skills and strengthen a range of cognitive abilities. The researchers behind the study also said the children"s creativity was also added by video game play even if it is violent. However, the study would be false if a child is playing violent games in computer or mobile. Also, according to the study, although the game is violent (for example, shooting games), it boosts up a player"s scope to think about objects in three dimensions just as well as academic courses built to enhance the same skills would. (Natural World News)
An Oxford study suggests that playing violent video games is "no more likely to ruin young child"s behavior than those considered not harmful." Rather than their content, the research found out that the time young people spend playing games (more than three hours) has an effect on their behavior or their performance in school, even if slightly. (Telegraph UK)
And, video games are not as harmful as parents" think it is. AP Study Notes presented details how violent video games aid children and economy. Violent video games give healthy and safe opportunities for children to analyze rules and aftereffects of violent doings. It also allows young people to experiment with issues such as war, violence, and death without experiencing it live. By allowing adolescent boys to play these games, it lowers the chance of causing physical harm and it also grants them of displaying assault and such without doing it in the real world. A 2007 study finds out that 45% of boys played these kind of games because "it helps me get my anger out" and 62% played it because "it helps me relax." Violent video games, according to ProCon.org, do not cause low levels of empathy for children.

And, if you are to banning violent video games will never be able to do that because of the following: "The Joint State Government Commission (2008): Video games are protected by the First Amendment of the United States Constitution, and laws imposing restrictions on their sales must withstand "strict scrutiny," an exacting legal test that virtually guarantees invalidation. The courts have found that the social science research on the dangers age-appropriate games pose for children is insufficient to support statutory restrictions on free expression and that the existence of an effective voluptuary rating system makes penalties unnecessary (p. 2).
Western culture has frequently dwelt on violence from its origins in Homer"s epic poetry and Greek drama down to such later media as the novel and the opera. Movies, popular music, and television all deal routinely with depictions of violent acts. If measures are taken to address the effects of violent media, it is important that no particular form of media is unfairly discriminated against (p. 1)."
ProCon also states that a relationship between violent video games and a player"s behavior is not proven.
Debate Round No. 2
The_person_who_debates

Con

The_person_who_debates forfeited this round.
CodingSource

Pro

I believe that I don't need to present an argument because my opponent didn't provide one. I extend.
Debate Round No. 3
The_person_who_debates

Con

The_person_who_debates forfeited this round.
CodingSource

Pro

I extend all arguments.
Debate Round No. 4
The_person_who_debates

Con

The_person_who_debates forfeited this round.
CodingSource

Pro

Con forfeited. Therefore, vote for Pro. Thank you Con for such a memorable debate. I learned a lot.
Debate Round No. 5
4 comments have been posted on this debate. Showing 1 through 4 records.
Posted by Pushpesh 1 year ago
Pushpesh
i am sure this debate will be crowned to CodingSource
Posted by CodingSource 1 year ago
CodingSource
5 rounds. The_person_who_debates should come back and present an argument that would change the course.
Posted by CodingSource 1 year ago
CodingSource
This is taking a little bit long. I want to debate more. :)
Posted by Scorchtheblaze 1 year ago
Scorchtheblaze
You should be Pro in this case as opposed to being Con as you are agreeing with the statement but you are on the side that is opposed to being for making video games more violent.
4 votes have been placed for this debate. Showing 1 through 4 records.
Vote Placed by WhineyMagiciann5 1 year ago
WhineyMagiciann5
The_person_who_debatesCodingSourceTied
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Total points awarded:07 
Reasons for voting decision: FF on The_perso_who_debates.
Vote Placed by ColeTrain 1 year ago
ColeTrain
The_person_who_debatesCodingSourceTied
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Total points awarded:04 
Reasons for voting decision: FF, only arguments by Pro.
Vote Placed by ssadi 1 year ago
ssadi
The_person_who_debatesCodingSourceTied
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Total points awarded:01 
Reasons for voting decision: FF
Vote Placed by U.n 1 year ago
U.n
The_person_who_debatesCodingSourceTied
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Total points awarded:01 
Reasons for voting decision: 4 forfeited turns by Con = conduct point to Pro.