U.N.S.C vs Alliance
Debate Rounds (5)
For anyone whose interested in the realm of Science-fiction.
Voting Period: 10 Days
Time to argue: 72 Hours
Word limit: 10,000 Characters
I propose that the U.N.S.C would defeat the Alliance in a galactic war.
In a galaxy identical to our Milky Way, the Alliance and U.N.S.C have begun galactic war for control over planets and resources.
Round 1: Acceptance.
Round 2: First arguments.
Round 3: Rebuttal (Counterarguments).
Round 4: Second arguments.
Round 5: Rebuttal, third argument and Conclusion.
Round Topics (Arguments):
Argument 1: Technology and Population.
Argument 2: Naval and Ground forces.
Argument 3: Achievements accomplished from both factions
From following the Technological Achievement Tiers, we can observe where our 2 factions stand. By Halo 4 the U.N.S.C. has become a Tier 2 civilization: Interstellar. However, if the U.N.S.C. Discovers the second half of the Janus Key, they would become a Tier 1 civilization: World builders. This would mean they would achieve the technology of pre-historic humans. During the time of the Mass Effect trilogy the Alliance has only achieved Tier 3.
Tier 3: Space-Faring
Species has efficient Slipspace navigation, mass drivers, asynchronous linear-induction weapons, holocrystal storage and semi-sentient AIs (though their creation requires memory transfer from the freshly deceased and/or Flash Cloning). They have had no outside influence.
Tier 2: Interstellar
The species has the ability to perform exceedingly accurate Slipspace navigation, near-instantaneous communication and man-portable application of energy manipulation. The unified state of the 26th Century Covenant stands at this level.
Tier 1: World Builders
The species has the ability to manipulate gravitational forces, create AI with full sentience, fabricate super-dense materials, perform super-accurate Slipspace navigation, the ability to create life, and the ability to create worlds (e.g.; Onyx, the Halo Array and The Ark).
The Forerunners along with Prehistoric humanity and Prehistoric San 'Shyuum are the only known civilizations to reach this level.
A downfall in Mass Effect is how the all the factions, even the Reapers to an extent, are dependent on the Mass Relays. Relays only go to other relays, all of which are only located in Mass Effect territory. Yes, it is true that Mass effect ships have their own FTL drives independent of the Relays, but they are horribly sluggish compared to Slip-space, and requires regular discharge over extended travel periods. Slip-space is not limited to specific points, and is far faster than Mass Effect non-Relay FTL (The Covenant, and now the U.N.S.C. Achieve about 912 ly/d, while the Reapers get about 30 ly/d, meaning Halo is about 30x faster). This makes it horrendously hard for Mass Effect to take the offensive in any timely manner.
The U.N.S.C. have the population advantage when compared to Mass Effect. In Mass Effect the humans have an Earth population of 11.4 billion, while U.N.S.C. Earth has a population of around 23 billion. however these are only mere numbers, the real advantage of the U.N.S.C. Is that more and more O.D.S.T. and standard marines are being trained into the SPARTAN-IV program, producing and armed force of highly skilled super-soldiers, though the Alliance has the N7 program, they are outnumbered when compared to Spartan VI's.
Let me say that my biggest strength is that almost every combat vehicle and personnel is equipped with a shield in the Alliance. They are usually blocking high energy projectiles and hold fairly well against them. A lot of UNSC weapons still use gunpowder-projected bullets especially their small arms. Think of all the ammunition it takes to bring down an Elite in the Halo games. Imagine fighting an Alliance Marine who not only has a shield but durable body armor under-neath as well as the fact they will be in cover which is something the Elites don't do.
Like I said before the Alliance uses high-energy projectiles as ammunition. While the UNSC is used to fighting those kinds of enemies they still don't have the technology to repulse it (excluding the Spartans and some UNSC vehicles with it). Not to mention the Alliance has Disruptor ammo which can take down shields fast as well as Incindiary and Shredder ammo for armored targets.
The UNSC also relies too much on ground forces which is apparent if you know the details about the Covenant invasions. Yes, there are MAC cannons but destroying their generators causes them to shut down. This was one of the reasons Reach fell. The only military creation that could actually stand a chance against the Alliance is the Infinity.
One of the biggest assets to the ground forces of the Alliance is Biotics who are capable of manipulating their environment and enemies. Even the Spartans wouldn't stand a chance against your average Biotic.
One shot from either a lazy boy, Gauss Cannon Warthogs, Rail guns and a Scorpion would easily put halt to an Alliance Mako or Hammerhead.
"Imagine fighting an Alliance Marine who not only has a shield but durable body armor under-neath as well as the fact they will be in cover which is something the Elites don't do."
Shields in the Mass Effect universe is weaker than Covenant. Without doubt it would take some time to destroy the shields of ones armor, but once it needs recharging it would only need a couple rounds from a SAW, D.M.R., B.R. and he/she would be dead.
"The only military creation that could actually stand a chance against the Alliance is the Infinity."
I would have to disagree on that one. The strongest ship within the Alliance Navy, Dreadnoughts has the kinetic firepower of about 38 kilotons of TNT. U.N.S.C. Frigates and Halcyon-class light cruisers have a destructive output of 64.53 kilotons TNT, that's twice the amount of firepower (and these are the weakest ships in the navy). When comparing Dreadnoughts to U.N.S.C. destroyers and Marathon-class heavy cruisers which use a total 129.06 kilotons of TNT, the chances of the Alliance winning in space battles are is near impossible. The U.N.S.C. Infinity has a total 258.12 kilotons of firepower (per shot). Not only that but the Infinity is installed with 6 Frigates meaning another 387.18 kilotons of firepower per shot. (It would take everything the Alliance has to stand one chance.)
"One of the biggest assets to the ground forces of the Alliance is Biotics who are capable of manipulating their environment and enemies. Even the Spartans wouldn't stand a chance against your average Biotic"
The Alliance is mainly comprised of standard troopers, though powerful, encountering an Alliance trooper with biotics would be extremely rare. Don't get me wrong, Alliance troopers do stand a better chance than normal U.N.S.C. soldiers, but as I said before. More and more people are being assimilated into the SPARTAN-IV program, bringing the ties of battle slightly more into favor of the U.N.S.C.
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