The Instigator
tvellalott
Pro (for)
Losing
0 Points
The Contender
drafterman
Con (against)
Winning
4 Points

Ultimate Team War: Super Thunderdome

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Post Voting Period
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after 1 vote the winner is...
drafterman
Voting Style: Open Point System: 7 Point
Started: 3/27/2012 Category: Entertainment
Updated: 2 years ago Status: Post Voting Period
Viewed: 1,629 times Debate No: 22379
Debate Rounds (5)
Comments (16)
Votes (1)

 

tvellalott

Pro

This is Ultimate Team War. Each debater must assemble a team of five characters, and the teams will then fight to the death(ish). Since we cannot have an actual real-life battle, each debater will explain why their team is superior during this debate.

DEFINITIONS
Team leader: One of the debaters here, i.e. me or my opponent
Team member: One of the five chosen warriors.
Team Pro: My team.
Team Con: My opponent's team.

RULES
1. This war takes place in the "Super Thunderdome", a battlefield created by drafterman and myself. It is based on the Thunderdome from Mad Max, but expanded and redesigned. It is a cage sphere, made of some unbreakable alien material that no character can escape from or manipulate. It is mesh like (like the dome in Mad Max) and the sky can be seen above. It is perfectly round. The diameter of the sphere is 10km. It is buried halfway underground, so only a dome is above the ground. There is a lake in the centre of the cage, taking up around 10% of the space. It is around 500m deep at the lowest point. Vegetation grows around the lake. Though this cage is located in the Australian desert, magical climate control keeps the sphere at a comfortable room-temperature, with some humidity.
2. Though escape is impossible, I must reiterate; no member of either team is able to leave the sphere.
3. There will be no demi-god characters that are capable of travelling at ridiculous speeds, shattering almost any barriers in their way sustaining little damage to themselves, and wiping out anything, like Superman or Sentry, or anything more powerful than that. Nor will there be any unlimited powers that cannot be resisted. If you're in doubt, just ask.
4. Other illegal powers include time travel and mind control (taking over an opposing character).
5. Any team member must be either real or, if fictional, verifiably existent. No characters may be made up for the purpose of this debate.
6. In the case of a fictional character, the team member's abilities must be according to a specific canon chosen by the team leader.
7. Every character has only the equipment that they generally have in the specified canon.
8. Team members are absolutely loyal to the team leader and will do whatever is required, even if it is alien to their usual behaviour.
9. The team leader may not directly participate in the competition, but may only facilitate. The role of the team leader is to explain what the team would do and why it would win against the opposing team.
10. Neither team can have a member in common. If one team leader chooses a team member, the other team cannot have that character.
11. A team wins when all members of an opposing team are dead, unconscious, or essentially unusable. Characters who cannot be dead, unconscious, or unusable are not allowed.
12. In Rounds 4 and 5, neither debater may introduce completely new arguments, only new counter-arguments or clarifications of older arguments. In Round 5, CON may not post any new counter-arguments, except to counter new counter-arguments or clarifications.
13. The winning team automatically receives Arguments and Sources. Conduct, in addition to regular things, goes to the person who follows the rules most effectively. Please remember this rule.
14. drafterman and I have made the rule that we cannot select characters who take advantage of the sandy environment. Pokemon are also not allowed.

Round 1: Rule specifications; PRO unveils first three team members, CON unveils all five team members. PRO also chooses the location of his team at the start of the fight; CON then chooses a different location.

Round 2: PRO unveils his final two team members and explains why his team is better. CON also begins his arguments.

Round 3, 4, 5: Arguments and rebuttals. CON may not present any new arguments during round 5, since PRO has no chance to rebutt them.

So without further ado...

TEAM TV
MEMBER ONE: Jon the Shattered One [1]
The powerful wizard and main antagonist of Baldur's Gate II. Capable of not only escaping Spellhold [2] but taking control and using it for his own experiments to regain his soul. An expert on destructive magic. [3]

[1] http://forgottenrealms.wikia.com...
[2] http://forgottenrealms.wikia.com...
[3] http://forgottenrealms.wikia.com...

MEMBER TWO: Legacy Era Luke Skywalker [1][2]
The prodigal son himself. By the legacy era, Luke had fought in countless battles, fallen and returned from the dark side and become Grand Master of the Jedi Council he helped build himself. A true master of the ways of the force and one of the most powerful beings in Star Wars lore.

[1] http://starwars.wikia.com...
[2] http://starwars.wikia.com...

MEMBER THREE: Extremis Enhanced [1] Tony Stark [2] with Bleeding Edge Armour [3]
To save his own life, Tony Stark injected himself with the Extremis virus. His Ironman suit is now an integrated part of his body, making his control over it faster and more precise. (Basically this is the latest version of Iron Man in the canon)

[1] http://marvel.com...
[2] http://marvel.com...
[3] http://en.wikipedia.org...

drafterman

Con

TEAM DRAFTERMAN
MEMBER ONE: Pre-infection Sylar
One of the primary antagonists of the television series, "Heroes." Has the innate ability to "determine exactly how things work"[1] which he has been able to use to permanently copy the abilities of others. While he originally had to inspect his victims brains, he eventually learned to copy powers through proximity.

Prior to his infection, he had the following abilities:
1. Intuitive aptitude
2. Telekinesis
3. Able to cause objects to shatter
4. Freezing
5. Melting
6. Enhanced hearing
7. Precognition
8. Induced radioactivity

All abilities will be used in accordance with their depiction in the series, either directly by Sylar, or by their original owner.
Note: While power 8 can be used to an extent similar to a small yield nuclear bomb, without harming the owner, this power will be voluntarily handicapped to be in compliance with #3 ("wiping anything out").

[1] http://heroeswiki.com...

MEMBER TWO: Series T-X model Terminator
A combination of T-1000 mimetic polyalloy exterior with the Series 900 endoskeleton. These Terminators are "stronger, faster, more intelligent, and more deadly than any of Skynet's other battle units."[2] The T-X is highly resistant to damage, capable of amazing feats of strength, has multiple onboard weapon systems.

Note: Its nanotechnology (capable of taking over other electronic devices) will be disabled for this battle in compliance with #4.

[2] http://terminator.wikia.com...

MEMBER THREE: Cloak
Cloak's body is a portal to the "Darkforce Dimension," a world of strange ebony energy. Cloak is linked to a pocket realm of that dimension dominated by the Predator, which compels Cloak to absorb the life forces of other beings. [3]

Cloak has the following abilities:
1. Generate fields of darkness; induces cold and fear in affected people
2. Teleportation
3. Intangibility

Note: Cloak's intangibility will be limited only to physical contact. Energy-based attacks will harm him.

[3] http://marvel.com...

MEMBER FOUR: Xyrkon
Xyrkon is an Undead Lich from the "Order of the Stick" web comic. He is a very high powered spell-caster, able to go toe-to-toe with epic level casters, even when they are boosted by divine forces. [4]

Note: While he cannot be completely destroyed without first destroying his Phylactery, complete destruction of his body nevertheless puts him out of commission.

[4] http://www.giantitp.com...

MEMBER FIVE: Bat Gremlin
This genetically modified gremlin can fly and has been infused with genetic sunblock, making it immune to the ill effects of sunlight[5]

[5] http://gremlins.wikia.com...
Debate Round No. 1
tvellalott

Pro

TEAM TV(FULL)

ONE: Jon the Shattered One [1]
The powerful wizard and main antagonist of Baldur's Gate II. Capable of not only escaping Spellhold [2] but taking control and using it for his own experiments to regain his soul. An expert on destructive magic. [3]

[1] http://forgottenrealms.wikia.com...
[2] http://forgottenrealms.wikia.com...
[3] http://forgottenrealms.wikia.com...


TWO: Legacy Era Luke Skywalker [1][2]
The prodigal son himself. By the legacy era, Luke had fought in countless battles, fallen and returned from the dark side and become Grand Master of the Jedi Council he helped build himself. A true master of the ways of the force and one of the most powerful beings in Star Wars lore.

[1] http://starwars.wikia.com...
[2] http://starwars.wikia.com...


THREE: Extremis Enhanced [1] Tony Stark [2] with Bleeding Edge Armour [3]
To save his own life, Tony Stark injected himself with the Extremis virus. His Ironman suit is now an integrated part of his body, making his control over it faster and more precise. (Basically this is the latest version of Iron Man in the canon)

[1] http://marvel.com...
[2] http://marvel.com...
[3] http://en.wikipedia.org...


FOUR: Iceman [1]
Ice, ice baby.

[1] http://marvel.com...


FIVE: God of War III [1] Kratos [2]
Kratos was a Spartan soldier who sold his soul to the God of War, Ares, so he could achieve victory. Unfortunately, the resulting blood lust caused him to kill his wife and son and he was cursed to have their powdered bones attached to his skin. He will begin equip with the Nemesis Whip.

NOTE: Kratos lacks both the power of the Gods (from GOWI) and the power of the Titans (GOWII), so is quite acceptable for this battle.

[1] http://godofwar.wikia.com...
[2] http://godofwar.wikia.com...

ATTACK PLAN

NOTES:
It took me a while to work out what the purpose of the Gremlin was in this battle; I thought you were trolling. Then I remembered that Gremlins multiply in water and thousands of Bat-Gremlins would be extremely irritating. So, I'll combat that particular issue by having Iceman freeze the lake. We also didn't specify where our teams are starting, so let's just say opposite sides of the arena.

The main threats (at this point) are Xykon and Cloak, so I will have to take special care in dealing with them.

SO, here's my initial plan:

1) Irenicus casts Absolute Immunity and Spell Trap on himself, making himself extremely resistant to physical damage and temporarily immune to magic damage (it lasts 4 rounds, or around 2 minutes). He uses Gate to transport Iceman to the lake.
2) Iceman proceeds to freeze the lake solid; perhaps the Gremlin can somehow reach the lake at the same time, but the movies show that it takes a few moments for the rampant multiplacation to begin, so if Bat-Gremlin is already in the lake, so much the better.
3) Irenicus casts Invisibility over himself, Kratos and Luke and they are teleported (with Gate) in fairly close proximity to my opponents team, while Iron Man takes to the air and flies and Iceman uses his Ice Slides, so as to prevent a complete ambush. The timing is that Iron Man and Iceman arrive a short amount of time after the other three.
MATCH-UPS
Now, I'm aware it's unlikely to become a 1-on-1 battle, but match-ups are relevant.

IRENICUS versus XYKON
It's apparent this battle will be fairly even as both characters are regarded as master manipulators of magic within their own canons. The idea is that if Irenicus engages Xykon, he will be distracted long enough that other members will be able to free themselves up and come and assist Irenicus.

IRON MAN versus T-X
Again, an excellent match-up. Both are highly durable and equip with advanced weaponry. I think Stark has the advantage because of his ability to fly. He could shower the T-X with energy attacks, small missiles and the like.

LUKE SKYWALKER versus SYLAR
I think this would be a wash; Luke has a far greater range of abilities granted by his mastery of the force than Sylar does. Skywalker's force telekenesis could be used to pull Sylar to him, followed by a swift decapitation with the lightsaber.

KRATOS versus CLOAK
The Nemesis Whip is capable of magical attacks and as far as my research indicates, Cloak is not immune to magic, which negates his intangibility (my opponent said he's vulnerable to energy attacks, I assume he is also vulnerable to magic).

ICEMAN versus BAT-GREMLIN
Freeze b!tch.

So...

Upon appearing (invisible of course) close to my opponent's team, my members will engage their respective match-up. Ice-Man should make short work of the Bat-Gremlin, allowing him to assist Irenicus. Iceman will likely arrive last, but his match-up isn't a real danger to any member of my team, unless he is allowed to multiply. I assume that the Lich could be incapacitated if he was encased in ice. Sylar may have some tricky tricks up his sleeve I have not considered, which I will leave to my opponent to describe. Kratos will hopefully be able to take Cloak by surprise.

These debates are quite long, so I won't start predicting what my opponent will do anymore than I have. I will simply turn it over to him now.


drafterman

Con

Sorry, according to the rules, PRO chooses a location, then CON chooses a location. I did not choose a location because PRO had not. Regardless, I accept the starting locations.

1. Cloak teleports Bat-Gremlin to the center of the lake and drops him in (curses on figuring this out, but it was kind of obvious). Now, the Gremlins' movies inconsistently depicts the water-to-gremlin ratio. Gremlins 1 shows a single drop of water creating a new Mogawi, but a swimming pool only produces enough to fill a movie theater. I tried to get some measurements, but the task seems to be futile.

For the purposes of this game, I think it will suffice that ratio should be 1:1 by volume. Given the description, we can treat the surface of the lake as a circle whose area is 10% that of the cross-section of the sphere we occupy, presumably at half level. The area of this cross-section is ~314,159,265 m^2. 10% of which is, obviously, ~31,415,927 m^2. I'll treat the lake as being an inverse cone (rather than an inverse hemisphere) with a depth (height) of 500 m. This gives a volume of 5,235,987,755 m^3 (1/3 * h * pi * r^2).

Gremlines are roughly 1 m in height[1]. Based on visual estimates [2], a volume of 0.375 m^3 seems reasonable (1 m high, 3/4 m wide, 1/2 m thick). This allows us to produce 13,962,634,013 gremlins.

Obviously, this process takes time. In Gremlins 1, the singular Spike jumps into a swimming pool. The main character, Billy, flees and runs to a police station, by which time the newly created Gremlins have already multiplied and began reaking havok on the town [3]. I'd say 100 gremlins per debate round should be reasonable.

Since the alterations to the Bat Gremlin are genetic, all produced gremlines share those traits. At the end of this round, there will be 100 bat-gremlins.

[1] http://gremlins.wikia.com...
[2] http://images.wikia.com...
[3] http://gremlins.wikia.com...(film)

2. After depositing the Bat Gremlin, Cloak flies of to intercept Ice-man, using the darkness generated by his cloak to induce fear and sap Iceman's strength. Since the teleportation can be considered to be near instantaneous, and presuming similar speeds between Cloak and Ice-man, they confront each other halfway between PRO's starting point and the lake, approximately 2.5 km from both.

Irenicus, Kratos, and Luke arrive, invisible near my starting point. However, the match-ups cannot occur as designed as Cloak and Bat-gremlin would be teleporting to the lake at the same time.

3. Irenicus vs. Xykon - I will consider these players evenly matched and that they pair up. Xkyon flies under his own power through Overland flight [1] (I'm assuming you'll permit me a few prepared spells as within Xykon's abilities and behaviors that are reasonable for a battle such as this; That is, I won't simply say I have prepared the exact spells necessary to counter you). I keep myself 10 m over the ground and 50 m away from Irenicus at all times. I then cast meteor swarm at Irenicus [1]. This produces four 2-foot spheres (~2/3 m) aimed at Irenicus. They deal damage to whoever comes in contact with them and, upon reaching their target, each create an explosion 40-foot in radius (~13 m) [2].

[1] http://www.giantitp.com...
[2] http://dnd-wiki.org...

4. Luke vs. Sylar - The telekinetic abilities displayed by Sylar in the are akin to those displayed by Force wielding users in the Star Wars universe: he can draw in or push away objects and people, he can fly. Sylar's signature move is to telekinetically saw off the top of people's heads.[1] Sylar, then, resists the telekinetic pull of Luke. He then liquifies Luke's light saber [2]

[1] http://heroeswiki.com...
[2] http://heroeswiki.com...

5. Until Ironman arives, this pits Kratos against the T-X. Until Kratos is within melee range, T-X fires at him with her plasma cannon [1]. Once in range, and if ensared by the whip, T-X switches to the flame thrower and attempts to use an EMP to either A) disrupt the abilities of the Whip or B) cause the eletrical flow of the whip to flow back on itself to its user.

[1] http://terminator.wikia.com...

6. At the end of the round, 100 bat-gremlins emerge from the lake and pursue Iron Man.

Debate Round No. 2
tvellalott

Pro

Nearly forfeited this I'm so tired. Sorry if it's poorly written or nonsensical.

Anyway, some interesting things to consider here, but I’m feeling confident.


COUNTERS

The ICEMAN versus CLOAK/BAT-GREMLIN PROBLEM

-Iceman arrives at the lake approximately the same time as Bat-Gremlin and Cloak, as Gate works instantaneously. [1] He immediately begins freezing the lake.
-Cloak begins his attack; obviously the ‘numbing cold’ will have no effect on Iceman, but the fear is a problem.

Therefore, I have to improvise.

Rather than teleport the group to meet with my opponent team, Irenicus prepares a number of anti-fear spells (Remove Fear, Calm Emotions, Consecrate, Remove Curse, Death Ward) and Gates himself almost on top of Iceman, releases the spells and pops back into the Gate.

-Iceman should be sufficiently protected against ‘fear’ effects and now that Cloak is harmless to him, he continues to freeze the lake. If Cloak makes himself tangible, Iceman will simply encase him in a block of ice. Any Gremlins who escape the quickly freezing lake are pursued by Iceman once he has frozen the lake.

Now the plan goes back on track, almost as intended.

IRENICUS versus XYKON
-Irenicus, Kratos, Ironman and Luke arrive at the battle site, invisible with Irenicus protected temporarily by the spells he cast at the beginning of the battle (I could have cast them on everyone but in the spirit of fairness, I didn’t)
-Irenicus begins to battle Xykon. Fortunately, a spell called “Earthbind” [2] exists, which should at least give Xykon some difficulty flying. Irenicus is equally capable of casting Meteor Swarm and a myriad of similarly powered destructive spells. However, since I specified that Irenicus would cast protective magic over himself and Xykon didn’t, I think Irenicus would be most successful.

NOTE: Magic is magic my friend. The reason to put a magical character in is that magic can be manipulated in such a variety of ways, within the realm of the chosen characters. I accept that Xykon can cast any spell within his power that you can possible find and that he could logically perform (so DnD is fine (I think :/), but Harry Potter canon is not), just as Irenicus can.

LUKE versus SYLAR
-The source my opponent provided on Melting says “Based on known demonstrations, the range of the ability is very short.” When Sylar is in range of Luke, Luke unleashes his most powerful Force Lightning.

KRATOS versus T-X
-As the T-X hammers Kratos with its Plasma Cannon, the Spartan used the Golden Fleece [3] to deflect it back at her, keeping his distance. The T-X no doubt is surprised (as surprised as a machine can be anyway) by the deflected Plasma and must block or dodge, interrupting her barrage of shots.
-While the T-X is distracted, Kratos pulls out the Head of Helios, and attempts to use it to blind the T-X, dodging and weaving as he closes the distance. Since we know from the films that the Terminators a very much reliant on their sight and see in infrared, it’s no stretch of the imagination to see this tactic working. Seeing the EMT as a threat, Kratos switches to his Blades of Exile and proceeds to viciously attack the T-X, dodging and weaving as he does, building up (hopefully) for a “Rage of Sparta” burst.

The T-X is extremely fast and strong, so Kratos uses the distance that the Blades of Exile chains give him to his advantage. One major problem will be if the T-X manages to seize on of the Blades, since they’re essentially grafted to Kratos’s arms. If this happens, Kratos will use “Soul Summon” and have the souls attack the T-X, trying to release Kratos. Hopefully we can agree that Ironman would arrive before that happens.

NOTE: All these weapons and abilities are listed on Kratos’s second source.


SOURCES
[1] http://forgottenrealms.wikia.com...
[2] http://dndtools.eu...
[3] http://godofwar.wikia.com...

drafterman

Con

ICEMAN vs. CLOAK

Iceman is now immune to the cold and fear. This is fine as Cloak just consumes/absorbs him. The Gremlins are now free to replicate using whatever water is remaining, which is probably more than enough.

XYKON vs. EVERYONE

Xykon is the epitomy of both preparedness and improvisation. He has already prepared and cast Dimensional Lock[1]. Irenicus cannot simply drop in on top of them, giving them a small buffer window of reaction time. The second the opposing team becomes visible (I assume any aggressive action dispells the effecT) Xykon casts Quickened[2] Mass Hold Person[3] and then follows up with a Chain Lightning[4]. Ironman takes the first bolt, then Luke, then Kratos, then Irenicus. The first bolt is full strength, all secondary bolts are half the strength of the first.

[1] http://dnd-wiki.org...
[2] http://dnd-wiki.org...
[3] http://dnd-wiki.org...
[4] http://dnd-wiki.org...

SYLAR vs. LUKE

While all visual canon depicts Jedi as needing to move in order to utilize their force abilities (to their full potential) Sylar nevertheless doesn't take any chances and keeps his distance and contents himself to simply remove the top of Luke's head, his signature move[1].

[1] http://heroeswiki.com...

T-X vs. IRONMAN

T-X initiates her assault with an EMP pulse, disrupting, if not out-right disabling Ironman's defenses and systems (what remains of them after being shot by lightning). She then follows up with a barrage of fire from her Plasma cannon, recharging as necessary.

GREMLINS vs KRATOS

The gremlins that have replicated this turn (~100) fly back to the starting point and begin to chew the immobilized Kratos' face off.
Debate Round No. 3
tvellalott

Pro

tvellalott forfeited this round.
drafterman

Con

NOTE: I OFFICIALLY FORFEIT THIS ROUND AS NOT TO TAKE ADVANTAGE OF MY OPPONENT. I WILL HENCEFORTH USE THIS SPACE TO TROLL HIM.

CLOAK vs. ICEMAN

As stated, Cloak transports Iceman to whatever Dark Dimension and keeps him there. Slowly feasting off of his delicious, savory soul. Tastes like Italian Ice!

XYKON vs. IRENICUS

[see video]



T-X vs. IRONMAN

Xykon casts Sleep[1] on Ironman. T-X then uses her nanites to infect and take control of Ironman's armor. She controls the suit and forces Ironman to do the Chicken Dance until he the suit falls apart from physical wear and tear.

[1] http://dnd-wiki.org...

SYLAR vs. LUKE

Sylar wears the top of Luke's skull as a hat and examines his brain to learn his abilities (see aformentioned links on Sylar). Sylar gains the following abilities: A desire to go to the Toshi station to pick up some power converters (but only after whining about it), Father issues, Sister issues.

GREMLINS vs. KRATOS

A quirk in the space-time continuum allows the Gremlins to finish breeding. All 14 billion Gremlins emerge from the lake. They quickly devour Kratos, leaving just a skeleton.

GREMLINS vs. EVERYONE ELSE

The Gremlins then eat Ironman (sans suit), Luke, Sylar, and Irenicus. Cloak is intangible and Xykon is already a skeleton. They then die from starvation.

XYKON vs. THE WORLD

As per his want, Xykon raises the dead corpses of the combatants into his own zombie army, leaves the Thunderdome, and conquers the world.
Debate Round No. 4
tvellalott

Pro

tvellalott forfeited this round.
Debate Round No. 5
16 comments have been posted on this debate. Showing 1 through 10 records.
Posted by tvellalott 2 years ago
tvellalott
I wish this hadn't happened on the Easter Holidays...
I'm happy to write the 5th round conclusion, but if you can wait as long as possible to submit, I'd appreciate it. (Conduct to you obviously)
Posted by tvellalott 2 years ago
tvellalott
Sh!t. Sorry drafter...
Posted by drafterman 2 years ago
drafterman
OH NoES!!!!!
Posted by tvellalott 2 years ago
tvellalott
Lol, the point I was trying to make is that Irenicus is very likely to be able to cast some spell which would negate the fear affect of Cloak, but since it's a mutation in Marvel and Irenicus's magic is from DnD, it's hard to point to an exactly compatible spell, amirite?
Posted by drafterman 2 years ago
drafterman
BTW, I was thinking about being a dick and noting that "Calm Emotions" prevents the target (In this case: Iceman) from taking any aggressive action and would only be dispelled if I attacked him. I was thinking about just saying: "Ok, I don't do anything to Iceman and he can't attack me." LOL

So I'll just assume you didn't cast that particular spell.
Posted by tvellalott 2 years ago
tvellalott
You make a valid point. I was half asleep when I wrote my response.... I think it's within the realm of reason that he could cast such minor Clerical spells (http://forgottenrealms.wikia.com...). If you want to address this point, I think I can throw together a decent defence next round. Research seems to indicate that Wizards can cast Clerical spells (especially such low level ones) a number of ways.
Posted by drafterman 2 years ago
drafterman
Couple of questions:

Irenicus is a wizard, but the spells you listed (Save Remove Curse) are Clerical spells. Can Irenicus cast those? I don't want to get into any issues of specific DnD/Forgotten Realm mechanics (for example, all those spells taking a standard action to cast...) but I think it is important to determine if they are actually within his arsenal to cast.
Posted by tvellalott 2 years ago
tvellalott
Lol, 14 billion gremlins.
Posted by tvellalott 2 years ago
tvellalott
They attack immediately.
Posted by drafterman 2 years ago
drafterman
TV:

Does your group of invisible players wait for Iron Man and Iceman to arrive, or do they attack immediately?
1 votes has been placed for this debate.
Vote Placed by Nur-Ab-Sal 2 years ago
Nur-Ab-Sal
tvellalottdraftermanTied
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Total points awarded:04 
Reasons for voting decision: Pro forfeited two rounds, win goes to Con