Using 3xOsc is better than Sample-ing in audio production. (FL STUDIO)
Debate Rounds (5)
Round 1 is agreement
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Round 1 is agreement
When Sample-ing, the producer wastes a lot more time trying to get a sound that they could have made simply by using oscillators. Also, you can easily copy and paste 3xOsc's by cloning and use the cloned ones to change keys, effects, or even oscillators.
As you can clearly see, 3xOsc is much more efficient than sample-ing, which is why it is better to use.
I agree with my opponent on the fact that 3xOsc is more efficient than sample-ing. However an experienced sampler can easily get the sound they want within seconds. All they have to do is chop the part out and use it, and this process can be sped up by using Slicex. The user can easily see where the sound is by looking at the provided sound graph and single out that sound. My opponent also states, that cloning can be used on the 3xOsc, However they make it seem as if cloning is only available for the oscillators. You can clone pretty much any sound, plugin, effect, or even entire patterns.
I say sample-ing is better, the user must have a musicians ear to understand where to cut and modify the sounds that are being sampled. Sample-ing requires a significant amount of musical talent.
By saying "I say sample-ing is better, the user must have a musicians ear to understand where to cut and modify the sounds that are being sampled. Sample-ing requires a significant amount of musical talent" you are implying that cutting a sound that someone else has made using oscillators requires more talent and more musician skills than actually creating a sound and a rhythmic pattern. How does this make any sense at all?
You also mention your experience on being a DJ for 3 years. Tell me, if this is so, why do you spell sampling as "sample-ing"? See, this is how you can spot out "musicians". When ever I need to work with a DJ, I always ask them to spell sampling just to see if they take what they do seriously. If they are serious about DJ'ing than they must do research on music to further knowledge than selves and get better. I can see that you do not do research because you can't even spell sampling correctly. (Need I to remind you that all a DJ does is sampling, if they can't even spell what they do, how accurate are they with their information?)
I highly doubt that you are a DJ at all.
Just because you mess around on a torrent version of Fruity Loops, does NOT make you a musician. Also, just because you don't know how to use 3xOsc to get the sound you want make sampling more efficient. If you knew how easily oscillators were when you learn what your doing, you'll see that sampling is pretty much useless in making your own original songs and tracks.
Here's a thought, Why don't we do some research on the topic up for debate before we jump into it.
Right here they easily prove that 3xOsc is a hard to learn feature. Beginners can't learn this add-on simply because it's so complicated where with Slicex, all you have to do is remove tabs, cut the sample, and add your own tabs.
My opponent is attacking my experience instead of the debate. I will refuse to debate this topic.
I'm simply "attacking your experience" to show that your debating a topic in which you hold no knowledge of. If you had experience you would know how to use 3xOsc, or any oscillator, and would know that sampling is actually harder than using oscillators.
As you put it in your words - "all you have to do is remove tabs, cut the sample, and add your own tabs."
where as 3xOsc - All you have to do is be creative.
And if you cant be creative, I'm sorry to say that your not a musician. A musician is called a musician only when they create music.
See when you sample other artists tracks, your not being as creative as making your own.
3xOsc is more time efficient, more simple, and much better in general than sampling.
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