In video games such as Call of Duty, Gears of War and Saints Row, the main goal is to kill or be killed. How are these violent video games affecting the minds of children? One gamer was asked if they liked violent video games, his response was " Yes because I have started to feel the urge to practice my sniper skills for real." A child who plays violent video games starts looking at the world as a dangerous place where violence and aggression are an appropriate response, more than a child would who hasn't had that exposure. Young children also try to copy the actions they have observed while playing video games. These actions or gestures are stored in their memories and children do feel the urge to try them out in their real lives on their siblings and in school, thus increasing the bullying tendencies. Non-violent games can prove to be a great teaching tool and they can be used for educational purposes. They also improve the hand-eye co-ordination. So, parents should try to convince their children to play such games and divert their attention from violence.
May I start by pointing out that humans will always have the urge for violence since the dawn of time. I'm a strong believer that video games are providing a peaceful way of letting out this violent intent within all people. In fact, today's murder rates are at an all time low. May I also ask that you provide citation to the quotes you use? You seem to use rather extreme examples in quoting children that wish to express their violence in real life, but I'm not sure where you have gathered such quotes. Also, as far as I'm aware there has been no scientifically PROVEN link between the playing of video games and violence in later life. Lets be honest, the same issue has been raised for a number of cultural developments such as Rock music and mobile phones. Today most people wouldn't consider these as "violence-inducing". I think that video game violence is used as a cover up too often to mask wider issues of mental health care and ingrained mental attitudes towards the glorification of violence.
To conclude, every age has its psycopaths and every age has its entertainment... they are NOT the same thing.