The Instigator
Xenofloppy
Con (against)
Losing
7 Points
The Contender
Josh_b
Pro (for)
Winning
8 Points

Video games encourage violent behavior

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Post Voting Period
The voting period for this debate has ended.
after 3 votes the winner is...
Josh_b
Voting Style: Open Point System: 7 Point
Started: 12/6/2013 Category: Games
Updated: 2 years ago Status: Post Voting Period
Viewed: 1,933 times Debate No: 41837
Debate Rounds (3)
Comments (14)
Votes (3)

 

Xenofloppy

Con

Many people say that video games are making children violent people, (https://www-inst.cs.berkeley.edu...), however, I completely disagree. I will be giving arguments in future rounds.

I look forward to future arguments and seeing how this will come out.
Josh_b

Pro

To what extent the content of the video game doesn't make children violent, The content gives "children" (all players really) a way to identify and emphasize with violence.

The act of playing video games alone can cause a distorted concept of reality that inhibits the mind from thinking logically and induces stress leaving the players to resort to the most basic human instinct of control-- violence.

These are the premises that I will use to start my argument. Please feel free to begin the next round with a detailed exploration of your disagreement with as much or as little evidence as you need.
Debate Round No. 1
Xenofloppy

Con

In a nutshell, you state that the act of playing video games turns the players into illogical and induces stress, which causes violence.

However, you must keep in mind the following:
1: A video game is played for entertainment. I'd like you to explain how games cause stress (Physical strain does not count. We are talking about mental strain, as that is the argument you are using here.).
2: If playing violent video games increases violent behavior in children, as your argument stated, then why is that South Korea, a country that plays over two times more video games than the United States has ZERO shootings out of a sample of 100,000?

Sources:
[1]: http://en.wikipedia.org... (States that video games are intended for entertainment)
[2] http://www.washingtonpost.com... (States that video games have no correlation with youth violence, often associated with shootings/gun murders)

If you have any other arguments to present, please do. Until then, I will await your response.
Josh_b

Pro

I think most people have seen these two clips before.

https://www.youtube.com...
https://www.youtube.com...

This next one is extremely epic

https://www.youtube.com...

The next link is just a search on youtube of "boyfriend gets angry playing"

Flashing light cause migraines, and migraines come from stress. You can find several stress inducing factors on this website including flashing light, stress let down,excitement, anger, fear, and anxiety which are all factors that may be incurred from playing video games.

Although violence does not occur in every one after playing a video game, I do not need to prove it is 100% true for everyone, only that it is a factor just as Drunk Driving does not always result in a car accident. Or that Alcohol is not the only cause of domestic violence, but it is a leading factor

You have already provided research claiming that video games are a factor in encouraging violence, but you have provided no other information other than you don't believe it. Believing doesn't make it true or not true. Evidence makes it true.

here is a particularly innocent game called unfair Mario I don't really consider the graphic to be all that violent but time and time again, it cause anger and violence. One is a specific video of the violence and anger, the other is the link so you can search other events
https://www.youtube.com...
https://www.youtube.com...

I also wanted to share a specific video of a girl talking trash while playing Xbox but there were just too many commonalities to only share one, so pick your poison.
https://www.youtube.com...


but the overall use of fire arms in violent crimes are not directly related to video games.

Debate Round No. 2
Xenofloppy

Con

Most of the videos are most likely staged, as were the first two[1][2].

Next, "Flashing light cause migraines, and migraines come from stress." Only problem is, yes, Flashing lights can cause migraines, but stress is a trigger for migraines, and does not mean that you are always 100% stressed when you have a migraine after playing video games.

It's worth noting that studies conducted by the UK say that it's not video games that cause the violence or misbehavior, but screen exposure. Watching more than three hours of TV a day at the age of five lead to a small increase in behavioural problems in children between the ages of five and seven. Also a much lower number of children spent as long playing video games as they did watching television[3]. Keep in mind that video games are not the only source of violence in the media, as television and movies also have their own surplus of violence. Other studies claim that violence is a biological trait, has something to do with led exposure, etc. etc.[4] There are so many ways that people can develop violent behavior video games can't be the only blame.

Sources:
[1]http://www.cracked.com...
[2]http://newsok.com...
[3]http://www.ign.com...
[4]http://www.npr.org...
Josh_b

Pro

Thank you for this debate.

We agree that video games although they are not the only cause of violence, they are a cause. Since exposure to the flashing screen is always present in the video games, playing video games leads to violence. I think it would be safe for anyone to infer fro your information that playing video games for more than three hours a day would cause an increase in behavioural problems.
Because your statment only focuses on 5-7 year olds there is no way to know whether it only affects children of that age or if it affects children of that age the least meaing there is a significant increase of behavour problems in children age 8-11 which isn't shown.
I don't believe that your arguments follow. that just because a part of these videos are fake that all of them are fake.

The audio of kids playing xbox should be enough to prove the increased violent behavior. It ought to be concern to everyone who hears the amount of "I'm going to kill you," and you suck at life type comments. If someone talked to me on the phone like that, I'd call the police. However, this behavior seems all to commonplace in the virtual world. Sadly it carries over into the real world and thats one of the points of the study you first posted.

At the end of this debate, There is this conclusion. Video games are not the only encouragement of violent behavior. My opponent provides evidence that they are a method of encouragement for violent behavior even though his stance claims that cracked (a dirty european fluff magazine) is more credible than a study vetted and published by a leading college. Cracked doesn't even include sources. Because my opponent provided the study that he wanted to debate, my burdon of proof was to provide social evidence of the behavior in question which I did.

My opponents burdon of proof was not to prove that other factors also encourage violent behavior in children. It was to prove that vidoe games are not a factor which he failed to do.
Debate Round No. 3
14 comments have been posted on this debate. Showing 1 through 10 records.
Posted by brepar 2 years ago
brepar
parental influence as the effect of a parent who wants their child to succeed, starting from birth to give the child morals considered acceptable by UK or US law.

also, i would like to take the side of other people around the person in question, such as siblings and friends and limit the personality development age to under 18 as this is when the majority of people will have built their moral standing.

freak accidents and natural disasters may only be used in how the media may portray them as i will assume most of the people around them will not have personally suffered through one

role modelling, for example by celebrities, makes an argument for media only as very few people live in close contact with celebrities.

that's about all i could think of.
Posted by Josh_b 2 years ago
Josh_b
Ok. I'll take the media side, but I'm going to say that it hypnotizes it viewers and affects the subconscious where as parents must work with the conscious mind which is more defensive.
I would like to agree upon a definition of parental involvement before we start a debate. I really don't want any "what if the dad's an alcoholic," or "what if the mom is using the TV as a babysitter." What will be your definition of parental influence?
Posted by brepar 2 years ago
brepar
wanna debate on it?

Do the effects of media outway that of the people around you in the development of your personality?

your choice which side to take but i'd need a longish response period since i'm also juggling a-levels and university applications/interviews.
Posted by Josh_b 2 years ago
Josh_b
brepar, I agree with you that video games are a parenting tool to reinforce moral values. Parents should allow their children to play games of all sorts that reinforce their values and mostly they are. An increased amount of violent video game sales and level of violence in video games suggest a significant moral shift in society norms. It is not just the parents who encourage these new norms but all society including the people who make the games, advertise the games, and others who play the games. Parents are a key influence in their children's lives but a 20 year old friend to a younger person will have more influence on a young mind than a parent will. Peer values are more influential than authority values but not as influential as personal values. Since I would say that personal values are learned, a person is continually influenced by outside forces until that person identifies personal values and is capable of mentally guarding them from outside influence.

furthermore 72% of black children and 25% of Americans overall are being raised with only one parent. http://newsone.com... which may be an entirely new debate indeed which includes an increased poverty rate. There are over 400,000 orphaned children in America, I would say that is a significant population pool that operates outside of the parental influence that you are speaking of and have significant influence on the others around them http://www.ccainstitute.org...
Posted by brepar 2 years ago
brepar
videogames only keep people interested by making them run an emotional rollercoaster, that's why people play games. inevitably this will lead to the emotions being carried outside of the game but is it really that bad. the morals given by your parents in your youth should be more than enough to counteract your wanting to hit something for failing a level.

yes, certain videogames can make you feel angry but they don't force you to be violent. that's on who you are, not what you play.
Posted by roryswt 2 years ago
roryswt
lol teenftw yes 100% true
Posted by Xenofloppy 2 years ago
Xenofloppy
xD You sir @TeensForTheWin, have won this debate.
Posted by TeensForTheWin 2 years ago
TeensForTheWin
Video games don't make people violent... Lag does......
Posted by Josh_b 2 years ago
Josh_b
there was limited character space and I had to delete a lot of my content.
Posted by Xenofloppy 2 years ago
Xenofloppy
True, but I am only posing examples, and I am only using part of the article as an reference.
3 votes have been placed for this debate. Showing 1 through 3 records.
Vote Placed by debatinghoe123 2 years ago
debatinghoe123
XenofloppyJosh_bTied
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Total points awarded:23 
Reasons for voting decision: Pro states better arguments while Con states, by far, better sources other than a bunch of youtube videos not worth watching. Overall, I would tie this but Arguments are worth more than sources, so Josh_b will get 3/5.
Vote Placed by Gohan12345 2 years ago
Gohan12345
XenofloppyJosh_bTied
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Total points awarded:32 
Reasons for voting decision: I agreed with con but pro had more evidence but con also shows more examples
Vote Placed by TrueScotsman 2 years ago
TrueScotsman
XenofloppyJosh_bTied
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Total points awarded:23 
Reasons for voting decision: Not my favorite debate on this topic, but it did seem as though all Pro needed to do was prove that video games encourage violence in some instances. It even seems that Con would agree to this point given his statements, therefore I award points to Pro. Spelling and Grammar are about equal as I found mistakes on both sides. Conduct didn't stick out with either one, and is also a tie. Awarded sources to Con as he had much more in addition to a variety, and Pro just used Youtube videos.