The Instigator
heidi
Pro (for)
Losing
1 Points
The Contender
studentathletechristian8
Con (against)
Winning
2 Points

Video games, violent movies and shows have a negative effect on young people.

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Voting Style: Open Point System: 7 Point
Started: 9/13/2009 Category: Entertainment
Updated: 5 years ago Status: Voting Period
Viewed: 5,864 times Debate No: 9481
Debate Rounds (3)
Comments (6)
Votes (2)

 

heidi

Pro

Teenagers in society today will barely stay off of the computer or xbox long enough to even have an intelligent conversation. They can't even eat dinner without being in front of a television. Are these video games and violent movies encouraging kids to interact with violence or gangs? I believe so. If you spend a good amount of time playing and watching things revolving around violence and death you will soon follow the example set before you. How do teenagers find a pleasure in killing and slaughtering people? I am not saying that all video games or movies are a bad influence on kids, but why are people who create these movies and video games encouraging violence, gangs, murder, and just plain out immorality? Video games and movies not only support all things I have listed but also drugs. If drugs are illegal why are they promoting it on games, shows, and movies but letting the users get away with using these illegal drugs? Police are having a hard enough time cracking down on pot-heads as it is let alone having producers of games, movies, and shows supporting it in their entertainment.

These are just a few of the major problems I see. Not all are listed. Thanks for your opinions in advance.

:)
studentathletechristian8

Con

I thank my opponent for the debate and the readers for this opportunity.

I shall negate the resolution, "Video games, violent movies and shows have a negative effect on young people."

============

Burden of Proof: As Instigator and Pro, my opponent has the Burden of Proof to affirm the resolution. If I am able to counter my opponent's arguments, the resolution shall be negated.

============

My opponent begins her argument by stating that teens are obsessed with the computer, video games, and television. However, this does not prove that they are having a negative effect on them. Teens choose willingly to participate in these entertainment systems. My opponent's initial remarks do not prove her point.
Next, my opponent states that she believes video games, violent movies, and television are encouraging kids to interact with violence or gangs. This is fallacious. Video games and violent shows are purely for entertainment - many of these now have warning labels or messages that say things like "Do not try this at home" or "This show is purely for entertainment purposes." My opponent attempts to back her point by saying that being around violent video games and shows will have a negative influence on kids. This is not the case. For example, most kids who are sexually and physically abused throughout their childhood do not participate in those actions towards their own children when they grow up. Being involved with violent video games and shows does not mean someone will become violent or even changed at all in mindset. Most kids enjoy violent video games and shows because they are entertaining and serve as a good way to get emotions out of the body.
Violent video games and shows do not necessarily encourage or promote violence or drugs, which counteracts essentially most of my opponent's last argumentation. Although these video games and shows may include violence and drugs in their scenes, that does not mean they are promoting teens into using or participating in them. My opponent's last arguments has no provided evidence to support her case and really has no sources to provide negative effects that video games and shows may have on kids. My opponent simply makes unwarranted generalizations.

I thank my opponent for the debate and the readers for another opportunity. Simply put, my opponent has not provided much evidence to prove her side and creates unwarranted generalizations. Thank you.
Debate Round No. 1
heidi

Pro

My opponent first rebuttal is that there is lack of evidence, but have you ever gone to somebody's house for a visit and all their child can do is sit and his room and play these video games? When they do decide to grace you with their presence they talk about their video game and how far they are. I have a few friends that as soon as they get home the first thing that they do is grab something to eat and go straight to their room to play violent video games. They have major issues talking to people because when they are outside of school all they do is play video games with no source of sociableness which makes it harder to talk to people when they aren't behind a controller. I have personally been in a situation where a person, who I know for a fact that they go straight home after school and sit in front of a game or movie of violence for hours, has told me not to talk to him because if I say something that will upset him he has the power, knowledge, and ideas to kill me. Of course, he was kidding but this if proof that video games will convert your mind even if you are playing and watching for pleasure. Another view for my opponent, what about students who go into high schools with bombs, guns, swords, and weapons? Normally the first things stated in a newspaper are what kind of stereo types these people are. On all the articles I have read the family always say that they thought he was just a non-sociable person who like to stay in his room, play video games, watch movies, and order these weird things to make rocket ships. They never expected for them to go and try to commit mass murder. If hadn't been subjected to such ideas of murder and violence maybe mass murder in high schools would never take place and people with some serious issues could get some physiological help.

My opponents exact words - "Video games and violent shows are purely for entertainment..." Why would anyone want to sit and watch people do horrible things to others like murder and torture. He further states "many of these now have warning labels or messages that say things like "So not try this at home" or "this show is purely for entertainment purposes.", but how many teenagers actually sit and read these things, if they are even visible for the eye to see since it is the fine print in the bottom of the screen, and if they do, do they even pay attention? How many teens do you know that would do stupid things just for "pure enjoyment"? I just so happen to know a lot. Maybe not to the point of killing people but isn't this how teens get the idea of making fun? Since it is known in a high school that there is a popular group and geek group, isn't the way to the "cool side" is to make them laugh? What is the best way to make someone laugh? Teens seem to think making fun of others. Then what does this lead to? People wanting revenge. When they think of how to get revenge what do they think of? They think of the "awesome" ideas they have seen on these violent games and movies. Why are they playing these games and watching these movies? Because they have no friends because the "popular people", which are just losers themselves, have made fun of them causing people to think that they are losers. It is not always true that kids who are sexually and physically abused as children don't do these same and horrific things themselves when they are adults. And what difference does it make if they are already in jail? And if have not acted out with their feelings they still have them causing what? More heartache and pain for their family who is struggling to make it day to day. When playing these games how can you NOT be changed in the mindset? Things you see when you are growing up are forever grained in your mind for the rest of your life. Most of the time when you need something to "serve as a good way to get out emotions of the body" people normally talk, vent, or cry. Talking, venting, and crying are a better source of getting rid of your emotions then letting them bottle up inside with all of these images of violence. gang members, abuse, and drugs.
My opponent further corrects me in a sense that producers may not be promoting these things but that is the way the teens get their ideas for different things.

http://electronics.howstuffworks.com...

A thank you to my opponent for his thoughts and opinions, but the question is if teens aren't getting their ideas from video games, movies, and shows where are they getting them? They can't just come up with these awful ideas on themselves can they? And if not then aren't these games really a promotion of ideas?
studentathletechristian8

Con

studentathletechristian8 forfeited this round.
Debate Round No. 2
heidi

Pro

heidi forfeited this round.
studentathletechristian8

Con

studentathletechristian8 forfeited this round.
Debate Round No. 3
6 comments have been posted on this debate. Showing 1 through 6 records.
Posted by heidi 5 years ago
heidi
is it not negative to be obsessed with something sac8? referring to one of your first statements of your rebuttal.
Posted by heidi 5 years ago
heidi
mongeese,
why dont we wait and see how this one ends up first. then i will think about challenging you.

:)
Posted by studentathletechristian8 5 years ago
studentathletechristian8
Well, you weren't online and I had a really powerful urge to take it. However, I am sure heidi would be more than willing to issue you a challenge.
Posted by mongeese 5 years ago
mongeese
Wait, why'd you accept? I want this debate...
Posted by heidi 5 years ago
heidi
well arent you and mongeese are just all supporty of each other.
:)
Posted by studentathletechristian8 5 years ago
studentathletechristian8
This will be an easy win for mongeese. I would take this, but I realize mongeese's joy with supporting video games. He believes video games are good for society.
2 votes have been placed for this debate. Showing 1 through 2 records.
Vote Placed by studentathletechristian8 5 years ago
studentathletechristian8
heidistudentathletechristian8Tied
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Total points awarded:02 
Vote Placed by tmhustler 5 years ago
tmhustler
heidistudentathletechristian8Tied
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Total points awarded:10