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Capitalism II/Business Simulation

wjmelements
Posts: 8,206
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1/2/2010 11:27:00 PM
Posted: 6 years ago
I have been experimenting on the Business Simulation game Capitalism II. I wanted to discuss the genre with anyone that's tried it.

Monopolies are, for the most part, too easy to obtain, because there are only small pin-points where resources can be found, and the competitors aren't aggressive enough to beat you there. There also shouldn't be a way to act while the time is paused (because in real business, there is no such way).

I also think it would be more realistic if the success of R&D was less consistent, or perhaps even random.

Has anyone else fiddled with a business simulation game?
in the blink of an eye you finally see the light
wjmelements
Posts: 8,206
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1/3/2010 7:17:25 PM
Posted: 6 years ago
At 1/3/2010 2:08:14 PM, I-am-a-panda wrote:
Is it free?

I believe you can download it free, but mine wasn't free.
in the blink of an eye you finally see the light
Chrysippus
Posts: 2,173
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1/3/2010 11:13:05 PM
Posted: 6 years ago
I had an old version called Capitalism Plus; similar I think to what you described, probably the previous version.

It was not too hard to gain monopolies, if you set up your business right. I lost interest in it after awhile, because it was either too easy or impossible to win. Not much excitement in watching virtual dollars pile up, or staring at the "you lost" screen.
Cavete mea inexorabilis legiones mimus!
Chrysippus
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1/3/2010 11:19:18 PM
Posted: 6 years ago
At 1/2/2010 11:27:00 PM, wjmelements wrote:

I also think it would be more realistic if the success of R&D was less consistent, or perhaps even random.

And the farms and mines always producing consistent amounts and quality of product from day one? :)

One of the big things was the lack of competition on the suppliers part. Usually there was only one supplier for any one item, unless you produced it yourself; and there was almost no choice in advertisers (TV or Newspaper? Only one of each; no other channels, no magazines, no independent talk radio hosts to sponsor, no Goodyear blimp = not enough variety!).

It was a rather simple game, in some ways; handicapped it in my opinion.
Cavete mea inexorabilis legiones mimus!