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Shakugan no Shana Mafia Endgame

Mestari
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4/6/2012 3:55:43 PM
Posted: 4 years ago
Town Wins!

1. Town (Except LK)
2. Bal Masque Mafia
3. Yuji
4. Shana
5. Friagne/Totem Glocke
6. LK

The town was massively overpowered in this game, which is why I gave them little to no information and attempted to (quite successfully I believe) confuse the fvck out of them. The game became even more skewed in their flavor though when an entire mafia group an third party lovers group died NP1, as well as the main power role in Bal Masque. Then Bal Masque focused on killing Yuji/Shana instead of the town and everything was downhill from there.

Characters

1. Shana
2. Yuji Sakai
3. Centerhill
4. Sydonay
5. Hecate
6. Bel Peol
7. Wilhelmina Carmel
8. Friagne
9. Leanan-sidhe (Lamis)
10. Asiz
11. Yuri Chvojka
12. Ernest Flieder
13. Chernobog
14. Marianne
15. Sale Habichtsburg
16. Margery Daw
17. Francois Auric
18. Khamsin Nbh'w
19. Hildegard
20. Keisaku Sato

Town


1. Leanan-sidhe (Lamies) – Hidden Miller, Doctor

LK – You are Leanan-sidhe. You are a CRIMSON DENIZEN from the First Great War. You were essential in defeating Asiz through the use of a seal called a Fuzetsu. In short, Mathilde was in the process of sacrificing herself to materialize the Crimson Lord Alastor, the Flame of Heaven, into the human world in order to kill Asiz when the floor fell from under her. You cast a fuzetsu to stop the floor from falling and Alastor was able to completely materialize. Ever since then, flame hazes have been using fuzetsus prior to engaging in combat in order to prevent damage to the human world. Furthermore, before leaving for Xanadu at the end of the Second Great War, you crafted an unrestricted spell to restore the damage done to the human world. It also changed Yuji from a meaningless torch back into a human again. Because of these deeds, you are the DOCTOR. You have one goal. You were in love with a painter during the time of the Great War. However, the painting he gave to you of a spiral organ was lost. You could only recover it by utilizing power of existence, however unlike other crimson denizens who prey on humans and upset the balance, you only collect minute amounts at a time from torches that are about to die anyway. You try to avoid conflict, but will always fight for what is right. Your goal is to survive.

Mod Note: If Lamies does not protect a townie at least once he gets last place.

2. Yuri Chvojka – Hunter, Bodyguard (Dies in place of target)

CAPLlock/Zaradi (2)– You are Yuri Chvojka. You are a FLAME HAZE. Albeit inexperienced, you are the only flame haze who cares about saving humans. You see, most flame hazes act out of endless rage to kill the crimson denizens. You do not share this hate. You could not save your family when you first became a flame haze, so you want to save everybody else that you can. You tried to save Margery Daw from Sydonay and died in the process, but you succeeded in your task. You are the BODY GUARD. You may protect one target each night and if they were to be killed, you will die in their place. However, your death also allowed Margery to finish off Annaberg. You are the HUNTER. When you die you may select one target to kill. Because of you love and compassion for the human realm, you win with the humans.

3. Ernest Flieder – PGO, Hated Townie.

VK – You are Ernest Flieder. You are a FLAME HAZE. You were declared commander of the Tokyo Outlaw Headquarters during the Second Great War. You are a powerful flame haze, but often looked down upon for your tactics. You are the HATED TOWNIE and take one less vote to lynch. Your tactics however have kept you alive in many fights. You are a master of creating clones of yourself. When your opponents attack the clones and make themselves vulnerable, the clones explode or you launch a surprise attack. You are the PGO. Anybody who visits you will die. You win with Outlaw.

4. Wilhelmina Carmel – JOAT (Cop, Vig, Doctor)

Drafterman – You are Wilhelmina Carmel. You are a FLAME HAZE. You are renowned for your contributions in the First Great War. You have continued to remarkably represent the flame hazes against crimson denizens until present. You are known as the Manipulator of Objects or Master of Everything. In the past you have saved the crimson lord Pheles and the mystes Johann from Sabrac the Destructive Blade. You are also diligent in your investigations of various disturbances in the power of existence. Finally, you are a feared combatant, defeating a great number of enemies. You are the JOAT. You may pick one of the following roles to use every night: Cop, Vig, Doctor. You must use every role once before being able to use any role a second time, twice before using any a third, etc. When Outlaw requested your aid in the Second Great War, you refused. You win with yourself.

5. Sale Habichtsburg – Role Redirector

PR airmax (2) – You are Sale Habichtsburg. You are a FLAME HAZE. You have the ability to manipulate invisible strings to control objects. You have created beasts out of rocks before during combat and redirected Dantalion's robots into one another. You are the ROLE REDIRECTOR. You may choose one target a night and use their role on another player. They will not be informed that their target has changed. You are unlike other flame hazes. You did not voluntarily agree to a formal contract to the crimson lord Gizo. Dantalion forced this binding contract in one of his experiments. Because of this you do not share the same passion to destroy crimson denizens that other flame hazes do. You win with yourself.

6. Margery Daw – Mason Recruiter

Medic – You are Margery Daw. You are a FLAME HAZE. When you were young and still human your family was slaughtered by a powerful crimson lord, "The Silver." You were slowly bleeding to death when the crimson lord Marchosias offered you a contract. He saved your life and you have become his flame haze. Your only goal, the only purpose you have for living is to kill The Silver. Because of this you hate all crimson denizens and believe they all deserve to die. You win when all of the crimson denizens are dead. However, being a master of unrestricted spells you have been known to craft bookmarks that allow you to communicate at a distance. Certain characters will be able to aid you in your mission and you are able to recruit one player every night into your mason pm. You are the MASON RECRUITER.

Mod Note 1: The first time Margery attempts to recruit a non-townie other than Shana she see the silver and must be saved by Keisaku. The second time, she will die. She does not know this.
Mod Note 2: Shana may enter the Mason's PM. Yuji may not.

7. Francois Auric – Watcher/Tracker

TUF – You are Francois Auric. You are a FLAME HAZE. You are a vital asset to Outlaw's battle plans. Quite ironically, your power as a flame haze is to utilize water such as rivers, rain, or even the humidity of the air as a means of reconnaissance. You are the WATCHER and TRACKER. You may utilize both powers every night. However, Outlaw has not formally declared support against the Denizens of the Crimson World. As such, you have no purpose and win simply by surviving the oncoming Armageddon.
Rules of Mafia

1. Mestari is never third party.
2. If Mestari claims an intricate and page long TP role, he's telling the truth.
3. Mestari always jointly wins with the town.
3b. If he doesn't he's mafia.
3c. If he was mafia you wouldn't suspect him in the first place.
4. If you lynch Mestari you will lose because he will be the third party Doctor or some other townie power role.
5. DP1 lynches are good.
6. The answer is always no.
Lordknukle
Posts: 12,788
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4/6/2012 3:56:13 PM
Posted: 4 years ago
God dammit.
"Easy is the descent to Avernus, for the door to the Underworld lies upon both day and night. But to retrace your steps and return to the breezes above- that's the task, that's the toil."
Mestari
Posts: 4,656
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4/6/2012 3:56:59 PM
Posted: 4 years ago
8. Khamsin Nbh'w – BP

Kyro – You are Khamsin Nbh'w. You are a FLAME HAZE. You're unrestricted spell, Qadesh's blood seal, is known by all flame hazes. You are able to manipulate the surrounding environment to create a rock golem around your body. Although you are the only main character to die in the show, you do it sacrificing yourself to protect Yoshida Kazumi. It takes several minutes of bombardment from the entire army of Ball Masque to finally take you down. You are BULLETPROOF. You go where you are needed and do as you must. You have no definitive affiliation and simply try to protect the balance. You win when all characters who try to upset the balance are dead.

9. Hildegard – Role Reverser

Thaddeus – You are Hildegard. You are a FLAME HAZE. You are known for your unrestricted spell, Night View of Demise. You can force your target's shadows to turn on them. Because of this, you are the ROLE REVERSER. You may target one player a night and their role will target themselves. You are the commander of Andrei Fortress for Outlaw in the Second Great War. You win with Outlaw.

10. Keisaku Sato – Revives Margery after she sees the Silver

MasterKage/Drafterman (2) – You are Keisaku Sato. You are a human and therefore have no significant powers. However, you do play an important role in the story. After Margery Daw enters a coma, you rescue her with a kiss. How cliché. Your power is to revive Margery after she sees the Silver. You also become lovers so after you revive her you enter a lover's pm with her. You apply to work at Outlaw to help the flame hazes. You win with Outlaw.

11. Centerhill – Cop

Airmax – You are Centerhill. You are one of the Four Gods of Earth. You were the only one of the Four to initially aid the flame hazes in the war against the crimson denizens and Ball Masque. You are an excellent judge of character for this. You are the COP. You win with the flame hazes.

Lover Group 1


Mod Note: Gains a night kill upon uniting.

1. Shana – 1-shot BP, Appears Innocent, Role Cop, Tenpa Josai (Bomb), Lover

BlackVoid – You are Shana. You are the hero and protagonist of the Shakugan no Shana series. You are the FLAME HAZE contracted to the Flame of Heaven. If you die in battle then the Flame of Heaven, Alastor, will materialize through the Tenpa Josai and kill the one who hammered you, or the person who night killed you. Thus you are the BOMB. You have many unrestricted spells, including shinban when allows you to detect the purpose of various unrestricted spells. You are the ROLECOP. You are also one of the most competent flame hazes in battle. It is almost impossible to kill you so the first time you are targeted for a kill at night you will be BULLETPROOF. You have always believed that your purpose in life was to serve as a weapon for your contractor Alastor. That is, until you met Yuji Sakai. While at first you were forced to protect the worthless torch simply because of the treasure within him, the Reiji Maigo, you soon fell in love with him. He has left you to pursue his own dreams, but you are dedicated to find him. Every night phase you may guess one player to be Yuji Sakai. If you guess correctly then you will be placed into a lover's pm with him. If Yuji Sakai is killed at any time, you will die as well. You are the LOVER. Also, Yuji believes that he is the mafia juggernaut and that he will soon gain limitless power from the God of Creation, The Snake of the Festival. You know from your childhood that the strongest unrestricted spell is LOVE. Find Yuji and convince him of that. Finally, you have betrayed the flame hazes in a sense. The duty of all flame hazes is to fight the crimson denizens and maintain balance. Flame hazes are weapons, nothing more. You have allowed a simple mystes to brainwash you into thinking otherwise. Your only desire now is to live forever with Yuji, and you won't let anyone get in your way. You win with Yuji Sakai when you are the final two players alive. However, the flame haze still see you as a valuable asset and therefore, you APPEAR INNOCENT. There is no other rolecop in the game and is therefore a safe fake claim.

Mod Note: Shana will die if Yuji dies even before united in the lover's pm.
Granted Fake Claim: Role Cop

2. Yuji Sakai – 1-shot BP, Appears Innocent, Messenger, Sends Message in OP

LDF/VK (2) – You are Yuji Sakai. You are a MYSTES. You want to see change in the world so you make it happen. You align with the God of Creation to utilize his power to make your own utopia, Xanadu. You are the MAFIA JUGGERNAUT. The foolish flame haze also believe you to be on their side and attempt to "rescue" you even after you display that your goals do not align with theirs. You APPEAR INNOCENT. The God of Creation enables you to project your wishes unto all people. You are the MESSENGER. You may send one message a night to a player of your choosing and may add in information approved by myself in the OP. Your unrestricted spell is Grammatica, an impenetrable wall. You have one-shot BP. You will gain the ability to night kill later. For now you lay low and convince everybody else that you are one of them.

Mod Note: Yuji will only die upon Shana's death if united in the lover's pm.

2b. Yuji Sakai (If recruited by Shana) – BP, Appears Innocent, Lover, Piercing Vigilante

Unused Role – You are Yuji Sakai. You are a MYSTES. However, you are also in possession of the treasure tool, the Reiji Maigo. Every night your power of existence regenerates. You are BULLETPROOF. You are in love with Shana and will die if she dies. You are the LOVER. You aid Shana and the other flame hazes in combat. You APPEAR INNOCENT. You are no longer aligned with the God of Creation so you have lost your MESSENGER and OP MANIPULATION abilities. You and Shana work well in combat together and are able to defeat any foe. You are granted one vig-shot a night that pierces all protection.

2c. Yuji Sakai (If Shana dies before recruiting Yuji) – 1-shot BP, Appears Innocent, Messenger, Sends Message in OP, Piercing Vigilante

LDF/VK (2) – You are Yuji Sakai. You are a CRIMSON LORD. You want to see change in the world so you make it happen. You align with the God of Creation to utilize his power to make your own utopia, Xanadu. You are the MAFIA JUGGERNAUT. The foolish flame haze also believe you to be on their side and attempt to "rescue" you even after you display that your goals do not align with theirs. You APPEAR INNOCENT. The God of Creation enables you to project your wishes unto all people. You are the MESSENGER. You may send one message a night to a player of your choosing and may add in information approved by myself in the OP. Your unrestricted spell is Grammatica, an impenetrable wall. You have one-shot BP. You will gain the ability to night kill later. For now you lay low and convince everybody else that you are one of them.

Shana has died. Your purpose in creating Xanadu was to bring peace between the Flame Hazes and Crimson Denizens by providing a new world for the Denizens to go to. You wanted to do this to protect Shana. You did not want to see her fight anymore. Her death has sparked a new fire in your heart and a new hate for all who partake in this meaningless war. Your power is unmatched within either the human or crimson realm. Nobody can stand up to your might. You are the PIERCING VIGILANTE. Protection cannot block your night kills.
Rules of Mafia

1. Mestari is never third party.
2. If Mestari claims an intricate and page long TP role, he's telling the truth.
3. Mestari always jointly wins with the town.
3b. If he doesn't he's mafia.
3c. If he was mafia you wouldn't suspect him in the first place.
4. If you lynch Mestari you will lose because he will be the third party Doctor or some other townie power role.
5. DP1 lynches are good.
6. The answer is always no.
Mestari
Posts: 4,656
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4/6/2012 3:58:33 PM
Posted: 4 years ago
Lovers Group 2

You are the lovers Friagne and Marianne. You have the easiest win condition in the game. Simply survive and you shall win. After you win you will have the power to freely use your abilities, and Marianne will be strengthened, so that you can manipulate the outcome of the remainder of the game.

1. Friagne – Lover Group 2, Master of Treasures (Inventor): Bubble Loot (Roleblock), Trigger Happy (Vig Shot), Dance Party (Lawyer/Framer), City Devourer (Power-up)

F-16 – You are Friagne. You are a Crimson Lord and a powerful hunter of flame hazes. Over the years you have collected a vast amount of treasures from the flame hazes you have defeated. As such, you are the MASTER OF TREASURES (INVENTOR). At your disposal are Bubble Loot (Roleblock), Trigget Happy (Vig Shot), and Dance Party (Lawyer or Frame). You may use each treasure as many times as you like. Your powers, however, are designed to keep you alive rather than to cause havoc. Your real goal is to go unnoticed. You are madly in love with your doll, Marianne. However, you have the power to resurrect her and you will not die upon her death. Your ultimate goal is to change Marianne from a mere Rinne into an independent being. To do this you must utilize the Unrestricted Spell developed by Asiz, City Devourer. Every night you have the option of forfeiting your night actions to implement the next face of your plan to turn Misaki City into a near-infinite pool of the power of existence in order to make Marianne a human. Whenever you choose to do this, the other players will be informed and will try to stop you. You must plan out City Devourer 3 times before you can finally use the unrestricted spell to make Marianne an independent being. Your preparations take time and you cannot cast City Devourer two times in a row. After your second casting of City Devourers players will have a strong indication of your guilt. Your powers are designed to keep you alive by manipulating the town, use them wisely. Upon your 3rd casting of City Devourer Marianne will become an independent being. You win with Marianne when you complete the casting of City Devourer.

2. Marianne – Lover Group 2, Hunter or Daytime Kamikaze

Zaradi – You are Marianne. You are a Rinne and in love with the Crimson Lord Friagne. Upon his death you shall have nobody to protect you and will die. You are the LOVER. In order to forward Friagne's plans, you blew up on Shana. Therefore you are DAYTIME KAMIKAZE. You are also able to be restored by Friagne and if you die will come back from the grave to blow up on a target of your choosing. You are the HUNTER. You will not be granted the HUNTER power if Friagne dies. When Fragne completes his plan, you will be revived. You also hide behind other Rinne when scared in battle. You are the HIDER. When in fear you may hide behind another target for the NP and any killing abilities directed at you will miss. Investigative and protective powers will redirect to your target. However, any killing abilities used on your target will also kill you. You win with Friagne when he completes the casting of City Devourer.

Mod Note: Marianne will die if Friagne dies. Friagne will not die upon Marianne's death.

Bal Masque Mafia

You are Bal Masque. You are a powerful group that focuses on timing and execution to succeed. Hecate is powerful early on in the game, being able to grant you extra night kills as the Witch. It is your job to protect her with your roleblock and bodyguard. However, later in the game she will become significantly weaker if the town realizes her power, or there are less visiting roles to trigger it. It may be wise to bus her later on to gain information and cause havoc with her actrss and oracle powers. Good luck.

1. Hecate – Actress, Oracle, Witch, Appears Innocent

HCP – You are Hecate. You are the Priestess of the Trinity of the Bal Masque. You are a CRIMSON LORD. You are able to synchronize with other people as you did to Yuji Sakai and replicate their memories and emotions. As such they become a part of you. This allows you to investigate a player's character and role. If you die you will display their role PM. You are the ACTRESS. You are also able to create vessels for yourself that have little power of existence, thus concealing your identity. You did this when you created Konoe Fumina to spy on Yuji Sakai and the Reiji Maigo. As such you may choose one player to follow with a vessel. Upon your death the vessel will return to Bal Masque and inform the remaining members of the Trinity what role that target had. You are the ORACLE. You were also able to convince the flame hazes that you were innocent while utilizing Konoe Fumina. You APPEAR INNOCENT. Finally, you can instill unrest upon others. Your mere presence almost caused Wilhelmina Carmel to turn on Yuji Sakai and kill him. You can choose one player a night and if they are visited by an aligned player, they will die. You are the WITCH. You win with Bal Masque.

2. Bel Peol – Tartaros (Roleblocker)

Royalpaladin – You are Bel Peol.
You are a CRIMSON LORD. You are the Strategist of the Trinity of the Bal Masque. You possess the treasure Tartaros. This chain may seal the power of flame hazes and prevent them from fighting back or casting unrestricted spells. You are the ROLEBLOCKER. You win with Bal Masque.

3. Sydonay – Bodyguard (Kills those who visit his target)

Apollo – You are Sydonay. You are also Metamorphosis. You are also Thousand Changes. You are also Chi You. You have so many names because everybody who sees you ends up dead. You are a CRIMSON LORD. You are the General for the Trinity of the Bal Masque. You spend your time as the body guard of various crimson denizens. Only once has a client ever died on your watch. You always kill those who try to stop your clients, and finished the job when you client died. You are the BODYGUARD. You may target one player every night and kill anybody who visits them. You win with Bal Masque.
Rules of Mafia

1. Mestari is never third party.
2. If Mestari claims an intricate and page long TP role, he's telling the truth.
3. Mestari always jointly wins with the town.
3b. If he doesn't he's mafia.
3c. If he was mafia you wouldn't suspect him in the first place.
4. If you lynch Mestari you will lose because he will be the third party Doctor or some other townie power role.
5. DP1 lynches are good.
6. The answer is always no.
Lordknukle
Posts: 12,788
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4/6/2012 3:59:14 PM
Posted: 4 years ago
I find it kind of unfair that I had a secret win condition.
"Easy is the descent to Avernus, for the door to the Underworld lies upon both day and night. But to retrace your steps and return to the breezes above- that's the task, that's the toil."
Mestari
Posts: 4,656
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4/6/2012 3:59:32 PM
Posted: 4 years ago
Töten Glocke Mafia

You are Töten Glocke. You are a small but extremely powerful mafia. You are the only players in the game to know that there exist not one, but two mafias. Early in the game you will be extremely weak. This is where the Bal Masque mafia will shine. However, one Tis reenters the game you will instantly become the strongest force in the game. Lie low early and you will be unstoppable late. You are also granted the information that no other members of Töten Glocke are in the game. This includes Merihim. After being defeated by Mathilde he agrees to train the new blazing hair red eyed hunter, Shana. The name he uses during this time is Shiro. Players may suspect the claim of Merihim, but probably not Shiro. Be safe using it though, if they realize Tis is a member of Töten Glocke they may suspect Shiro to really be Merihim in this game, and also a member of your organization. Tis is also a safe fake claim as she was a flame haze and aligned with them during her life, even if her contractor lost his sanity afterwards. However, as Tis will reenter the game you may not want to claim her character.

1. Asiz – BP, City Devourer (Revives Tis), Natchtigall (Silencer), Appears Innocent

Vmpire – You are Asiz. You are a CRIMSON LORD. You are the cause of the First Great War. You were once renowned among the flame hazes as a defender of balance. You even contracted a flame haze of your own, Tis. You APPEAR INNOCENT. Upon Tis' death you attempted to use your unrestricted spell, City Devourer, to gather the power of existence necessary to revive her. This spell converted the entire city of Osterode into Power of Existence for your Grand Scheme. You must forfeit your night actions three times to completely cast city devourer. This includes the actions of your servants. You created Töten Glocke to carry out your plan after Tis' death. The DP after your third casting of City Devourer Tis will enter the game as a member of your organization. You also possess the treasure Natchtigall. This treasure allows you to encage a target and force them to sing whatever you desire. You desire them to sing nothing at all. You are the SILENCER. You may choose one target every NP and silence them for the following DP. You win with Töten Glocke.

2. Chernobog – Designated Killer, Ninja, 1-shot extra kill granted after Tis reenters the game.

USM – You are Chernobog. You are a CRIMSON LORD. You are a remarkable killer and even defeated the Flame of Heaven's flame haze Mathilde. You cannot be traced to your kills, but everybody fears you regardless. You are the NINJA. You are also the DESIGNATED KILLER of Töten Glocke. Until you die, you must carry out the night kills. Upon Tis' reentrance into the human realm Töten Glocke will become more active and you will be granted a one-shot extra night kill. You win with Töten Glocke.

DP1: There is a lot of confusion among the town as to who actually wins with the town. Is it the Flame Hazes or Outlaw? I made a distinction in the role pms just to see how paranoid players would get and whether or not they would lynch somebody without reading the wiki for any background information at all. The wiki actually says that Outlaw is basically HQ for flame hazes, but nobody figured that out. Nonetheless the DP ended in a VTNL.

VTNL 11/11 - TUF, Apollo, VK, Airmax, RP, F16, BV, Zaradi, Drafter, Kyro, USM

NP1: NP1 was devastating for many groups. The lovers Friagne and Marianne were eliminated entirely by Bal Masque. Bal Masque's bodyguard almost kills Shana as well but her BP saves her. She does not get results from the investigation, however, and has guessed wrong on who Yuji is. The town's JOAT was killed by Bal Masque's bodyguard as he also visits Royal. The cop dies investigation the PGO because VK decided not to claim after appearing suspicious in the DP. If there is any glimmer of hope for the town it is that Hecate, the central role of Bal Masque, died visiting the PGO as well. Things weren't over yet. The Töten Glocke Mafia specifically ignored my advice to lay low and use City Devourer in the beginning and decided to use both of their powers. Asiz died to the PGO and Chernobog died to Sydonay. As a mod this was saddening because the entire game has been basically reverted to classic with a third party. I had high hopes for this game but the mix of unlucky night kills and EVERYBODY visiting Royal and VK caused a massive amount of deaths. With BV's role revealed as HCP's however, things might be getting complicated between him and his lover LDF.

1. BV – Shana – Guess Drafter, Rolecop Royal (Attacked by Sydonay, Survives with BP, Receives no results)
2. LDF – Yuji Sakai – Messege F16, Waive OP Edit
3. Airmax – Centerhill – Cop Viper (Dies to PGO)
4. Apollo – Sydonay – Protect RP (Kills Drafter, Kills USM, Blocks BV's investigation and breaks his BP)
5. HCP – Hecate – Actress BV, Oracle LDF, Witch Viper (Dies to PGO), Displays Actress Role, Discover Oracle Role
6. Royal – Bel Peol – Waive Roleblock, Kill F16
7. Drafter – Wilhelmina Carmel – Cop Royal (Dies to Apollo)
8. F16 – Friagne – ???, Killed by Royal
9. LK – Leanan-sidhe (Lamis) – Doctor Self
10. Vmpire – Asiz – Silence Viper (Dies to PGO)
11. CAPLlock – Yuri Chvojka – Waive Bodyguard
12. VK – Ernest Flieder – PGO
13. USM – Chernobog – Kill Royal (Dies to Apollo)
14. Zaradi – Marianne – ???, Lover Dies
15. PR – Sale Habichtsburg – Waives Redirect.
16. Medic – Margery Daw – Recruit LDF (Enters Coma)
17. TUF – Francois Auric – Watch Medic, Track Medic
18. Kyro – Khamsin Nbh'w – BP
19. Thaddeus – Hildegard – Reverse VK (Dies to PGO)
20. MasterKage – Keisaku Sato – No Power

DP2: This was an interesting DP. The Bal Masque mafia was already at a mighty disadvantage, but I believe BV's death should put the nail in the coffin. His bomb killed VK the PGO which should indicate that RP was lying. Why would I have a PGO and a 1-shot PGO in the game game? Either way the game is now down to three parties. The Town, the Bal Masque Mafia, and Yuji. Yuji was not recruited by Shana into the lover's pm so he remains the mafia juggernaut as his own party.

BV 7/7 - RP, Zaradi, Drafter, BV, TUF, airmax, VK

NP2: This night was damning for Bal Masque. Sydonay was killed by Yuji and his role will confirm how exactly RP killed so many people NP1. If the town is smart they will lynch her immediately without any discussion at all. After this NP the game should be down to the Town and Yuji Sakai. Who will win?

1. Kyro90 – BP
2. TUF – Watches/Tracks RP (Dies to Apollo)
3. Apollo – Protects RP
4. royalpaladin – Roleblocks Drafter, Kills LK (Blocked by Doctor)
5. LK – Doctors Self (Blocks RP Kill)
6. Drafterman (2) – Brings Medic out of Coma (Joins Mason's PM), Roleblocked by RP
7. Medic – Waives recruit.
8. Airmax – Drafter (2) on Medic (No effect)
9. Zaradi – Waives Bodyguard
10. LDF VK (2) – Messages RP (Loses BP due to Apollo), Kills Apollo, Manipulates OP with "The Mafia struggled to rebut and had papers everywhere. The leader said "How are we going to do this?" A voice suddenly spoke and said ‘I'm here to help you but you've got to take my offer.'"
Rules of Mafia

1. Mestari is never third party.
2. If Mestari claims an intricate and page long TP role, he's telling the truth.
3. Mestari always jointly wins with the town.
3b. If he doesn't he's mafia.
3c. If he was mafia you wouldn't suspect him in the first place.
4. If you lynch Mestari you will lose because he will be the third party Doctor or some other townie power role.
5. DP1 lynches are good.
6. The answer is always no.
Mestari
Posts: 4,656
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4/6/2012 4:00:02 PM
Posted: 4 years ago
DP3: This was a fast DP where Medic pressured VK knowing he was The Silver and then VK's fake claim was CC'd.

VK 5/5 - Medic, RP, Drafter, airmax, RP

NP3: This is a pretty good NP for the town considering they have no investigators. The town only lost a vanilla and the role redirector is now in the mason's pm. Too bad for the town that the other mason recruit died.

1. Kyro90 – BP
2. Royalpaladin – Kill Drafter, Roleblock Zaradi, Doctored by LK
3. LK – Doctor Self (Doctors RP due to Airmax)
4. Drafterman (2) – No Power, Killed by RP
5. Medic – Recruit airmax.
6. Airmax (2) – LK on RP, Recruited into Mason's PM
7. Zaradi (2) – ??? (Roleblocked)

DP4: This DP was interesting. Medic thought that airmax was 3rd party and airmax thought Medic was cult and they both tried to kill each other but they were both town. Just as Medic discovered that RP was the final Mafioso it appears that the bandwagon hit its critical mass and it was already too late. If they weren't enough, Kyro hammered him just because RP asked. Kyro is officially banned from my games.

Medic 4/4 - RP, LK, Airmax, Kyro

NP4: This is going to probably be the last NP unless LK plays pro-town for once and blocks the NK, or airmax redirects the NK onto LK, or the Doctor onto the NK target. Too bad none of that happens. Zaradi dies to RP and uses his HUNTER power on RP. Game over.

1. Kyro90 – BP
2. Royalpaladin – Roleblock Airmax, Kill Zaradi, Killed by Zaradi
3. LK – Doctor Self
4. Airmax (2) – Kyro on RP (Roleblocked, No Effect Anyway)
5. Zaradi (2) – Killed by RP, Kills RP

MVP GOES TO: Medic for finding out who the last mafia was without investigative results.
Rules of Mafia

1. Mestari is never third party.
2. If Mestari claims an intricate and page long TP role, he's telling the truth.
3. Mestari always jointly wins with the town.
3b. If he doesn't he's mafia.
3c. If he was mafia you wouldn't suspect him in the first place.
4. If you lynch Mestari you will lose because he will be the third party Doctor or some other townie power role.
5. DP1 lynches are good.
6. The answer is always no.
Zaradi
Posts: 14,124
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4/6/2012 4:00:24 PM
Posted: 4 years ago
At 4/6/2012 3:58:19 PM, royalpaladin wrote:
Damn

I cannot even win as Mafia anymore

I suck at this game :(

What gave you away to me was bandwaggoning in DP4 and lack of questioning people. Normally, when someone says they know something but will not reveal HOW they know it (what Medic did) you normally go on a rage. This time, you didn't even question him and just went with it. That tripped my red flag.
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TUF
Posts: 21,297
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4/6/2012 4:00:56 PM
Posted: 4 years ago
I don't even know what to say about this game. It went by so fast, that I don't know how possible it was for anyone to have had fun, but, I guess I'll let them decide that.
"I've got to go and grab a shirt" ~ Airmax1227
Mestari
Posts: 4,656
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4/6/2012 4:01:04 PM
Posted: 4 years ago
At 4/6/2012 3:59:14 PM, Lordknukle wrote:
I find it kind of unfair that I had a secret win condition.

Everybody who won with the town was confused as to what their win condition was. I find it kind of unfair that you didn't even attempt to think about what that meant and tried to just lurk until the end of the game. I figured that would be what you would do and that's why you got the role you did.
Rules of Mafia

1. Mestari is never third party.
2. If Mestari claims an intricate and page long TP role, he's telling the truth.
3. Mestari always jointly wins with the town.
3b. If he doesn't he's mafia.
3c. If he was mafia you wouldn't suspect him in the first place.
4. If you lynch Mestari you will lose because he will be the third party Doctor or some other townie power role.
5. DP1 lynches are good.
6. The answer is always no.
Lordknukle
Posts: 12,788
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4/6/2012 4:02:42 PM
Posted: 4 years ago
At 4/6/2012 4:01:04 PM, Mestari wrote:
At 4/6/2012 3:59:14 PM, Lordknukle wrote:
I find it kind of unfair that I had a secret win condition.

Everybody who won with the town was confused as to what their win condition was. I find it kind of unfair that you didn't even attempt to think about what that meant and tried to just lurk until the end of the game. I figured that would be what you would do and that's why you got the role you did.

That's not the point. Implementing secret win conditions that the players don't know about horribly screws over all of their efforts.

At best, you should have told me on NP 2 or NP 3.
"Easy is the descent to Avernus, for the door to the Underworld lies upon both day and night. But to retrace your steps and return to the breezes above- that's the task, that's the toil."
Mestari
Posts: 4,656
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4/6/2012 4:03:01 PM
Posted: 4 years ago
At 4/6/2012 4:00:56 PM, TUF wrote:
I don't even know what to say about this game. It went by so fast, that I don't know how possible it was for anyone to have had fun, but, I guess I'll let them decide that.

I was disappointed when a lot of my prized mechanics were ruined by the PGO and Bodyguard NP1 because 6 people targeted one of the other. The second mafia died as well as an entire lover's group. I really hope people enjoyed it regardless. NP1 was the absolute worst case scenario x10.
Rules of Mafia

1. Mestari is never third party.
2. If Mestari claims an intricate and page long TP role, he's telling the truth.
3. Mestari always jointly wins with the town.
3b. If he doesn't he's mafia.
3c. If he was mafia you wouldn't suspect him in the first place.
4. If you lynch Mestari you will lose because he will be the third party Doctor or some other townie power role.
5. DP1 lynches are good.
6. The answer is always no.
Lordknukle
Posts: 12,788
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4/6/2012 4:03:02 PM
Posted: 4 years ago
At 4/6/2012 4:02:42 PM, Lordknukle wrote:
At 4/6/2012 4:01:04 PM, Mestari wrote:
At 4/6/2012 3:59:14 PM, Lordknukle wrote:
I find it kind of unfair that I had a secret win condition.

Everybody who won with the town was confused as to what their win condition was. I find it kind of unfair that you didn't even attempt to think about what that meant and tried to just lurk until the end of the game. I figured that would be what you would do and that's why you got the role you did.

That's not the point. Implementing secret win conditions that the players don't know about horribly screws over all of their efforts.

At worst, you should have told me on NP 2 or NP 3.

Fixed
"Easy is the descent to Avernus, for the door to the Underworld lies upon both day and night. But to retrace your steps and return to the breezes above- that's the task, that's the toil."
Mestari
Posts: 4,656
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4/6/2012 4:04:06 PM
Posted: 4 years ago
At 4/6/2012 4:02:42 PM, Lordknukle wrote:
At 4/6/2012 4:01:04 PM, Mestari wrote:
At 4/6/2012 3:59:14 PM, Lordknukle wrote:
I find it kind of unfair that I had a secret win condition.

Everybody who won with the town was confused as to what their win condition was. I find it kind of unfair that you didn't even attempt to think about what that meant and tried to just lurk until the end of the game. I figured that would be what you would do and that's why you got the role you did.

That's not the point. Implementing secret win conditions that the players don't know about horribly screws over all of their efforts.

At best, you should have told me on NP 2 or NP 3.

All you had to do was protect another townie. This game was meant to show people that "affiliation" isn't everything. If you all win in the same manner, aren't you on the same team? You never even attempted to figure that out.
Rules of Mafia

1. Mestari is never third party.
2. If Mestari claims an intricate and page long TP role, he's telling the truth.
3. Mestari always jointly wins with the town.
3b. If he doesn't he's mafia.
3c. If he was mafia you wouldn't suspect him in the first place.
4. If you lynch Mestari you will lose because he will be the third party Doctor or some other townie power role.
5. DP1 lynches are good.
6. The answer is always no.
Mestari
Posts: 4,656
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4/6/2012 4:05:06 PM
Posted: 4 years ago
At 4/6/2012 4:04:06 PM, Mestari wrote:
At 4/6/2012 4:02:42 PM, Lordknukle wrote:
At 4/6/2012 4:01:04 PM, Mestari wrote:
At 4/6/2012 3:59:14 PM, Lordknukle wrote:
I find it kind of unfair that I had a secret win condition.

Everybody who won with the town was confused as to what their win condition was. I find it kind of unfair that you didn't even attempt to think about what that meant and tried to just lurk until the end of the game. I figured that would be what you would do and that's why you got the role you did.

That's not the point. Implementing secret win conditions that the players don't know about horribly screws over all of their efforts.

At best, you should have told me on NP 2 or NP 3.

All you had to do was protect another townie. This game was meant to show people that "affiliation" isn't everything. If you all win in the same manner, aren't you on the same team? You never even attempted to figure that out.

And if NOTHING ELSE, you found out how stupid I thought a 3rd party BP survivor is in concept in the pokemon mafia game, why do you think you would suddenly have that role with no strings attached?
Rules of Mafia

1. Mestari is never third party.
2. If Mestari claims an intricate and page long TP role, he's telling the truth.
3. Mestari always jointly wins with the town.
3b. If he doesn't he's mafia.
3c. If he was mafia you wouldn't suspect him in the first place.
4. If you lynch Mestari you will lose because he will be the third party Doctor or some other townie power role.
5. DP1 lynches are good.
6. The answer is always no.
royalpaladin
Posts: 22,357
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4/6/2012 4:05:28 PM
Posted: 4 years ago
At 4/6/2012 4:00:24 PM, Zaradi wrote:
At 4/6/2012 3:58:19 PM, royalpaladin wrote:
Damn

I cannot even win as Mafia anymore

I suck at this game :(

What gave you away to me was bandwaggoning in DP4 and lack of questioning people. Normally, when someone says they know something but will not reveal HOW they know it (what Medic did) you normally go on a rage. This time, you didn't even question him and just went with it. That tripped my red flag.

Like I said, I suck
Zaradi
Posts: 14,124
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4/6/2012 4:06:14 PM
Posted: 4 years ago
I think that the concept of this game could've been really epic, if it hadn't been screwed over by that NP1 blood-bath.

I hope it comes up again..
Want to debate? Pick a topic and hit me up! - http://www.debate.org...
Mestari
Posts: 4,656
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4/6/2012 4:07:46 PM
Posted: 4 years ago
At 4/6/2012 4:06:14 PM, Zaradi wrote:
I think that the concept of this game could've been really epic, if it hadn't been screwed over by that NP1 blood-bath.

I hope it comes up again..

Yeah, I was really disappointed. VK screwed up and made himself look like scum so 3 people targeted him and everyone targets RP so 3 more people died. Then RP killed F-16, which in turn killed you. 8 deaths with only 1 night kill.
Rules of Mafia

1. Mestari is never third party.
2. If Mestari claims an intricate and page long TP role, he's telling the truth.
3. Mestari always jointly wins with the town.
3b. If he doesn't he's mafia.
3c. If he was mafia you wouldn't suspect him in the first place.
4. If you lynch Mestari you will lose because he will be the third party Doctor or some other townie power role.
5. DP1 lynches are good.
6. The answer is always no.
Zaradi
Posts: 14,124
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4/6/2012 4:08:40 PM
Posted: 4 years ago
At 4/6/2012 4:07:46 PM, Mestari wrote:
At 4/6/2012 4:06:14 PM, Zaradi wrote:
I think that the concept of this game could've been really epic, if it hadn't been screwed over by that NP1 blood-bath.

I hope it comes up again..

Yeah, I was really disappointed. VK screwed up and made himself look like scum so 3 people targeted him and everyone targets RP so 3 more people died. Then RP killed F-16, which in turn killed you. 8 deaths with only 1 night kill.

Haha. So much for a peaceful NP1...
Want to debate? Pick a topic and hit me up! - http://www.debate.org...
Mestari
Posts: 4,656
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4/6/2012 4:10:00 PM
Posted: 4 years ago
At 4/6/2012 4:08:40 PM, Zaradi wrote:
At 4/6/2012 4:07:46 PM, Mestari wrote:
At 4/6/2012 4:06:14 PM, Zaradi wrote:
I think that the concept of this game could've been really epic, if it hadn't been screwed over by that NP1 blood-bath.

I hope it comes up again..

Yeah, I was really disappointed. VK screwed up and made himself look like scum so 3 people targeted him and everyone targets RP so 3 more people died. Then RP killed F-16, which in turn killed you. 8 deaths with only 1 night kill.

Haha. So much for a peaceful NP1...

I really wanted to limit both roles to 1 kill a night after seeing the NP1 actions come in but I couldn't pull myself to do it as a mod. It would have been too arbitrary. I even TOLD Totem Glocke to use City Devourer instead of visiting people. They refused to listen.
Rules of Mafia

1. Mestari is never third party.
2. If Mestari claims an intricate and page long TP role, he's telling the truth.
3. Mestari always jointly wins with the town.
3b. If he doesn't he's mafia.
3c. If he was mafia you wouldn't suspect him in the first place.
4. If you lynch Mestari you will lose because he will be the third party Doctor or some other townie power role.
5. DP1 lynches are good.
6. The answer is always no.
Mestari
Posts: 4,656
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4/6/2012 4:17:42 PM
Posted: 4 years ago
At 4/6/2012 4:11:51 PM, UnStupendousMan wrote:
Note to self: Never, NEVER, put two PGOs in a game.

Note to self: Listen to the mod when he tells you not to visit both PGOs in the same night.
Rules of Mafia

1. Mestari is never third party.
2. If Mestari claims an intricate and page long TP role, he's telling the truth.
3. Mestari always jointly wins with the town.
3b. If he doesn't he's mafia.
3c. If he was mafia you wouldn't suspect him in the first place.
4. If you lynch Mestari you will lose because he will be the third party Doctor or some other townie power role.
5. DP1 lynches are good.
6. The answer is always no.
UnStupendousMan
Posts: 3,475
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4/6/2012 4:23:35 PM
Posted: 4 years ago
At 4/6/2012 4:17:42 PM, Mestari wrote:
At 4/6/2012 4:11:51 PM, UnStupendousMan wrote:
Note to self: Never, NEVER, put two PGOs in a game.

Note to self: Listen to the mod when he tells you not to visit both PGOs in the same night.

I wish that I didn't, now that I know, but that is YOUR fault for putting so many killing roles! Not only was there two PGOs, there was two mafias, two vigs... There would be a lot of death. Although you did put roles that make people bulletproof, that is quickly counteracted BY THE SHEER NUMBER OF KILLING ROLES. Although it was a fun DP1, NP1 was going to see a ton of people die.

But why should I talk? I created an even less balanced game.
Mestari
Posts: 4,656
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4/6/2012 4:26:35 PM
Posted: 4 years ago
At 4/6/2012 4:23:35 PM, UnStupendousMan wrote:
At 4/6/2012 4:17:42 PM, Mestari wrote:
At 4/6/2012 4:11:51 PM, UnStupendousMan wrote:
Note to self: Never, NEVER, put two PGOs in a game.

Note to self: Listen to the mod when he tells you not to visit both PGOs in the same night.

I wish that I didn't, now that I know, but that is YOUR fault for putting so many killing roles! Not only was there two PGOs, there was two mafias, two vigs... There would be a lot of death. Although you did put roles that make people bulletproof, that is quickly counteracted BY THE SHEER NUMBER OF KILLING ROLES. Although it was a fun DP1, NP1 was going to see a ton of people die.

But why should I talk? I created an even less balanced game.

One vig did not gain his power until late in the game. One vig would only be using the power every other night. The JOAT would be a kill only once in every 3 nights. The second mafia wasn't even supposed to kill until NP4. Most of the killing roles slowly phased in as the game went on. There was supposed to be 1 night kill NP1. Everyone visited two players.
Rules of Mafia

1. Mestari is never third party.
2. If Mestari claims an intricate and page long TP role, he's telling the truth.
3. Mestari always jointly wins with the town.
3b. If he doesn't he's mafia.
3c. If he was mafia you wouldn't suspect him in the first place.
4. If you lynch Mestari you will lose because he will be the third party Doctor or some other townie power role.
5. DP1 lynches are good.
6. The answer is always no.
medic0506
Posts: 13,450
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4/6/2012 5:01:46 PM
Posted: 4 years ago
5. Sale Habichtsburg – Role Redirector

PR airmax (2) – You are Sale Habichtsburg. You are a FLAME HAZE. You have the ability to manipulate invisible strings to control objects. You have created beasts out of rocks before during combat and redirected Dantalion's robots into one another. You are the ROLE REDIRECTOR. You may choose one target a night and use their role on another player. They will not be informed that their target has changed. You are unlike other flame hazes. You did not voluntarily agree to a formal contract to the crimson lord Gizo. Dantalion forced this binding contract in one of his experiments. Because of this you do not share the same passion to destroy crimson denizens that other flame hazes do. You win with yourself.

6. Margery Daw – Mason Recruiter

Medic – You are Margery Daw. You are a FLAME HAZE. When you were young and still human your family was slaughtered by a powerful crimson lord, "The Silver." You were slowly bleeding to death when the crimson lord Marchosias offered you a contract. He saved your life and you have become his flame haze. Your only goal, the only purpose you have for living is to kill The Silver. Because of this you hate all crimson denizens and believe they all deserve to die. You win when all of the crimson denizens are dead. However, being a master of unrestricted spells you have been known to craft bookmarks that allow you to communicate at a distance. Certain characters will be able to aid you in your mission and you are able to recruit one player every night into your mason pm. You are the MASON RECRUITER.

Mod Note 1: The first time Margery attempts to recruit a non-townie other than Shana she see the silver and must be saved by Keisaku. The second time, she will die. She does not know this.
Mod Note 2: Shana may enter the Mason's PM. Yuji may not.

See LK?? How many times are you going to mislynch me before you trust me for once??
drafterman
Posts: 18,870
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4/6/2012 8:31:52 PM
Posted: 4 years ago
This game went by too fast.

1. You can't count on what is obvious to you as a mod, who designed the game with specific intentions, to be obvious to players, especially players who have no knowledge of the series.

2. Yeah, well, you can expect your prized roles to die quickly when you have so many killing mechanics in the game.

3. I think the degree to which the speed of the game was pushed, and replacements made s a bit over the top, especially since almost half the players died N1. A game with 20 players can be expected to last 6-8 phases. With the high death rate I don't think it should have been pushed as fast as you did.

I agree with TUF when he talks about being ambivalent. The game literally went by too fast for me to process or ever develop any sort of emotional investment into the game.

Also, I called royal being scum NP1.