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Zombies! RP Signup

Stephen_Hawkins
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9/9/2012 8:02:51 AM
Posted: 4 years ago
http://pdfcast.org...

This is, simply put, a Zombies RP. Not a rushed or fast game, but a lax one where you create a character, and develop them across the zombie-infested Europe to a safe haven. Nice and relaxing. Apart from the starvation, destruction, stench of death and the Exodus threat. Read the link above to see the general opening plot.

To create a character, just put so here. The character needs:

1) Name
2) Age (roughly)
3) Work Experience
4) Current possessions
5) Skills
6) Personality [optional]
7) Image [optional]

My Character:

Name - Harry Brown
Age - Late fourties, early fifties.
Work Experience - Professional Gang Member (ten years), car mechanic business owner (fifteen years) Taxi Driver (on-and-off, 5 years ish), private (2 years; thirty years ago).
Possessions - Coat, Jeans, Backpack. Pack contains 3 days worth of food, a few litres of water, can opener, switchblade, M1911 Pistol & 3 magazines, 2 loaded [14 bullets]. 4 Shotgun shells, a battery and a can of Canin Royal. Also, a carton of cigarettes and a golden lighter.
Skills - Good use with a pistol, can break into some doors, can fix old vehicles. Shitty eyesight, not fast. Good under pressure, but terrible tactician.
Personality - Arsehole.
Image - http://i.dailymail.co.uk...
Give a man a fish, he'll eat for a day. Teach him how to be Gay, he'll positively influence the GDP.

Social Contract Theory debate: http://www.debate.org...
DetectableNinja
Posts: 6,043
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9/9/2012 9:43:46 AM
Posted: 4 years ago
About time we had an RP on here!

Consider this my tag post (Reserving a place in the game).
Think'st thou heaven is such a glorious thing?
I tell thee, 'tis not half so fair as thou
Or any man that breathes on earth.

- Christopher Marlowe, Doctor Faustus
THEBOMB
Posts: 2,872
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9/9/2012 10:14:48 AM
Posted: 4 years ago
1) Name: Daniel Knapp
2) Age (roughly): around 27
3) Work Experience: Army (6 years), "for-hire hitman" (2 years)
4) Current possessions: Clothes on his back, backpack, 2 Glock 17s with 4 magazines, Remington Model 870 Shotgun, 30 shells, 2 grenades, and a claymore mine
5) Skills: Fast, good shot with shotguns and rifles, very good tactician and planner, but hesitates when under pressure.
6) Personality [optional]: stubborn, always thinks he's right, gets himself in a sh1t load of trouble.
Zaradi
Posts: 14,125
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9/9/2012 11:50:25 AM
Posted: 4 years ago
1) Name: Bryce Cellick

2) Age (roughly): 15

3) Work Experience: Mowing Lawns (2 years)

4) Current possessions: Short-sleeved Tee shirt, Cargo shorts, running shoes, backpack (3 days of food and water), duffel bag (matches, paper, assorted limbs picked up on the road, a few smooth rocks, Superman comic books), aluminum baseball bat.

5) Skills: Youthful, loads of energy, good at taking orders, scares easily

6) Personality: Naive and joyful whenever happy, whenever there's actually time to be happy, cynical and introverted all the rest of the time.
Want to debate? Pick a topic and hit me up! - http://www.debate.org...
daytonanerd
Posts: 6,769
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9/9/2012 12:46:22 PM
Posted: 4 years ago
1) Name- Wilt Chamberlain/Freddie Mercury (Same Person. Freddie and Wilt are alternating forms)
2) Age- Infinite, though Wilt is in 36 year old form, and Freddie is in 40 year old form
3) Work Experience- Wilt Chamberlain- A professional basketball player, College Track & Field star, and an actor. Freddie Mercury- A professional rock singer for Queen.
4) Current possessions- The God Device- A device that allows someone to create, change, or destroy anything or anyone. Only Freddie Mercury or Wilt Chamberlain can use the God Device. They can also use The God Device to switch to their alternate form. Can be used as many times as wanted By Freddie/Wilt
5) Skills- Both- Can use the God Device with ease. Are unkillable. Instead of dying the alternate form comes out. The forms don't retain any damage. Wilt Chamberlain- Unlimited Strength and Unlimited Speed. Freddie Mercury- Can sing whenever he wants, and when he sings, he forces people to obey his will.
6) Physical Information- Wilt Chamberlain- 7'1, 300 lbs (All Muscle baby) Freddie Mercury- 5'10, 165 lbs.
7). What they look like- Wilt Chamberlain-http://www.krakov.net...

Freddie Mercury- http://t0.gstatic.com...

Starting Form- Freddie Mercury
#FeeltheFreezerBern
Zaradi
Posts: 14,125
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9/9/2012 12:50:08 PM
Posted: 4 years ago
At 9/9/2012 12:46:22 PM, daytonanerd wrote:
1) Name- Wilt Chamberlain/Freddie Mercury (Same Person. Freddie and Wilt are alternating forms)
2) Age- Infinite, though Wilt is in 36 year old form, and Freddie is in 40 year old form
3) Work Experience- Wilt Chamberlain- A professional basketball player, College Track & Field star, and an actor. Freddie Mercury- A professional rock singer for Queen.
4) Current possessions- The God Device- A device that allows someone to create, change, or destroy anything or anyone. Only Freddie Mercury or Wilt Chamberlain can use the God Device. They can also use The God Device to switch to their alternate form. Can be used as many times as wanted By Freddie/Wilt
5) Skills- Both- Can use the God Device with ease. Are unkillable. Instead of dying the alternate form comes out. The forms don't retain any damage. Wilt Chamberlain- Unlimited Strength and Unlimited Speed. Freddie Mercury- Can sing whenever he wants, and when he sings, he forces people to obey his will.
6) Physical Information- Wilt Chamberlain- 7'1, 300 lbs (All Muscle baby) Freddie Mercury- 5'10, 165 lbs.
7). What they look like- Wilt Chamberlain-http://www.krakov.net...

Freddie Mercury- http://t0.gstatic.com...

Starting Form- Freddie Mercury

Obvious troll is obvious
Want to debate? Pick a topic and hit me up! - http://www.debate.org...
Stephen_Hawkins
Posts: 5,316
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9/9/2012 1:55:41 PM
Posted: 4 years ago
At 9/9/2012 11:50:25 AM, Zaradi wrote:
1) Name: Bryce Cellick

2) Age (roughly): 15

3) Work Experience: Mowing Lawns (2 years)

4) Current possessions: Short-sleeved Tee shirt, Cargo shorts, running shoes, backpack (3 days of food and water), duffel bag (matches, paper, assorted limbs picked up on the road, a few smooth rocks, Superman comic books), aluminum baseball bat.

5) Skills: Youthful, loads of energy, good at taking orders, scares easily

6) Personality: Naive and joyful whenever happy, whenever there's actually time to be happy, cynical and introverted all the rest of the time.

"Meet the Scout" :P Yeah, approved.
Give a man a fish, he'll eat for a day. Teach him how to be Gay, he'll positively influence the GDP.

Social Contract Theory debate: http://www.debate.org...
Stephen_Hawkins
Posts: 5,316
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9/9/2012 2:16:42 PM
Posted: 4 years ago
At 9/9/2012 10:14:48 AM, THEBOMB wrote:
1) Name: Daniel Knapp
2) Age (roughly): around 27
3) Work Experience: Army (6 years), "for-hire hitman" (2 years)
4) Current possessions: Clothes on his back, backpack, 2 Glock 17s with 4 magazines, Remington Model 870 Shotgun, 30 shells, 2 grenades, and a claymore mine
5) Skills: Fast, good shot with shotguns and rifles, very good tactician and planner, but hesitates when under pressure.
6) Personality [optional]: stubborn, always thinks he's right, gets himself in a sh1t load of trouble.

Accepted. Just so people know, tacticians will be worse tactically than civilians in general. This is due to almost all zombie lore agreeing with me, and the fact that all military tactics fail in regards to zombies. For example:

Fire Squads are pointless due to quickly being overrun. A group of five men against a couple thousand zombies die very quickly. (And yes, this means the game will not be killing zombies like God on crack. Silent kills are good, loud kills essentially make you dead :P)

Concealment and Cover is pointless as zombies hunt by sciennt and you want them close to kill them via headshot (thus negating concealment) and they use melee, not guns (thus negating cover).

Shock and Awe is pointless against zombies due to not being able to fear. Explosives would just make "crawlers" (zombies which crawl. It took a lot of time to think of that). I can go on. But in short, military ingenuity = knowing how to fight with ten times better weapons against other humans and making them scared, and thus not useful for fighting zombies.

Just sayin' :)
Give a man a fish, he'll eat for a day. Teach him how to be Gay, he'll positively influence the GDP.

Social Contract Theory debate: http://www.debate.org...
Stephen_Hawkins
Posts: 5,316
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9/9/2012 3:33:36 PM
Posted: 4 years ago
At 9/9/2012 3:24:26 PM, Viper-King wrote:
Can we make this a bit unrealistic. Like a KGB agent or CIA/FBI agent.

Long story short, no. Short story long, what possible reason can you contrive for a KGB agent to even be around in France, especially seeing as for all intents and purposes America is in a massive war in-land and Russia no longer exists as a nation, both being bogged down in home territory anyway, any reason for that specifics is either contrived with no reason to believe such, or is for such a general reason that we might as well let you be Interpol or a soldier.
Give a man a fish, he'll eat for a day. Teach him how to be Gay, he'll positively influence the GDP.

Social Contract Theory debate: http://www.debate.org...
THEBOMB
Posts: 2,872
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9/9/2012 3:37:10 PM
Posted: 4 years ago
At 9/9/2012 2:16:42 PM, Stephen_Hawkins wrote:
At 9/9/2012 10:14:48 AM, THEBOMB wrote:
1) Name: Daniel Knapp
2) Age (roughly): around 27
3) Work Experience: Army (6 years), "for-hire hitman" (2 years)
4) Current possessions: Clothes on his back, backpack, 2 Glock 17s with 4 magazines, Remington Model 870 Shotgun, 30 shells, 2 grenades, and a claymore mine
5) Skills: Fast, good shot with shotguns and rifles, very good tactician and planner, but hesitates when under pressure.
6) Personality [optional]: stubborn, always thinks he's right, gets himself in a sh1t load of trouble.

Accepted. Just so people know, tacticians will be worse tactically than civilians in general. This is due to almost all zombie lore agreeing with me, and the fact that all military tactics fail in regards to zombies.

Haha generally, I'd agree there. But, when it comes to something like fortifications knowing where to place people and mines is key. Besides, when did I say that I was schooled in traditional tactics? The guy that is on the battlefield sees things much differently than the guy telling people where the battlefield is and where to stand.

For example:

Fire Squads are pointless due to quickly being overrun. A group of five men against a couple thousand zombies die very quickly. (And yes, this means the game will not be killing zombies like God on crack. Silent kills are good, loud kills essentially make you dead :P)

In general, I agree...but loud kills == diversion. Plus, placement of people is key. While having them in a straight line, medieval style == 5 dead people. Having one quick guy leading 100 slow moving zombies into a "trap" == 100 dead zombies.


Concealment and Cover is pointless as zombies hunt by sciennt and you want them close to kill them via headshot (thus negating concealment) and they use melee, not guns (thus negating cover).

Generally, this is true, but there are exceptions to every rule :)


Shock and Awe is pointless against zombies due to not being able to fear. Explosives would just make "crawlers" (zombies which crawl. It took a lot of time to think of that). I can go on. But in short, military ingenuity = knowing how to fight with ten times better weapons against other humans and making them scared, and thus not useful for fighting zombies.

Explosives are very useful depending on the circumstance, example, if you need to break into an armory and you don't have time to say, pick a lock...


Just sayin' :)

I hear what you're saying, but there are exceptions. :D
Stephen_Hawkins
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9/9/2012 5:12:33 PM
Posted: 4 years ago
Find an exception to the Cover and Concealment point. The fighting as a military tactician only helps when against a human army with ranged weaponry. And also, there are uses to explosions like blowing a lock, but you don't need fourteen years of being a military officer to work that out ;) However, what a man with a crash course in zombie fightin' could tell you is that explosions = loud = attracts zombies = you dead, boi. Also, guns are still loud = attract zombies = you dead again.

Also, having 5 guys in a straight line still works. Melee enemies means that you need to flank. Thus, medieval tactics are much more superior than modern tactics (which is what a military officer would know of, not military tactics. Greeks and Romans and many more great nations won wars through flanking and no survivor battles. Similar to zombie wars, in all honesty.

A quick guy moving zombies into a trap also is one of the more obvious things, but relies on a detailed knowledge of zombie behaviour which, quite frankly, military officers don't have.

Forts are obselete with gunnery, but not against zombies. Something a military officer would not know about: building forts. Lines of mines are also not efficient, as you just get left with masses of "crawlers" which means more problems, not less.

Oh, and finally, this: http://zombie.wikia.com...
Best military tactic by far: sit there and shoot. Collect a ludicrous amount of ammo, kill tens of thousands, hundreds of thousands of zombies, and then march like a boss. It's of course fictional, but the logic behind it is quite intuitive.
Give a man a fish, he'll eat for a day. Teach him how to be Gay, he'll positively influence the GDP.

Social Contract Theory debate: http://www.debate.org...
Shisno
Posts: 17
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9/9/2012 5:30:23 PM
Posted: 4 years ago
1) Name: Ron Gant
2) Age: 68
3) Work Experience: Butler (25 Years), Traveling Doctor (28 Years)
4) Current Possessions: Orange Coat, Black Pants, Black Shoes, Pink Glasses, Satchel, syringe, scalpel, 1 bottles of Advil (20 pills), 10 doses of morphine, a saw, 10 bandages, 2 days worth of food, machete, arthritis medication (7 uses)
5) Skills: Amputations, treating gunshot and stab wounds, can cure common diseases, inexperienced with a gun, somewhat experienced with a machete, arthritis, slow, not easily frightened
6) Personality: A very happy man, laughs at the most terrible of jokes, too trusting, is open with information
"To the gentleman who spoke just now... Excuse me, but would you care to die?"
-Shelly de Killer
THEBOMB
Posts: 2,872
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9/9/2012 5:34:10 PM
Posted: 4 years ago
At 9/9/2012 5:12:33 PM, Stephen_Hawkins wrote:
Find an exception to the Cover and Concealment point.

If you define cover as simply being concealed, as you said, Zombies hunt mainly by scent secondarily by eyesight, so they will be attracted to the strongest scent mostly, and movement will also attract them. From here what you do is set something with a strong scent away from you, attracts zombies, and if you have enough people...

The fighting as a military tactician only helps when against a human army with ranged weaponry.

Plus zombies who can't climb or reach high up places, so high up places == advantage, the difference is you have to know where your advantages and disadvantages lie and what the best place is to place your men. IE a guy with a knife against a guy with a 50 caliber sniper rifle, the sniper has an advantage from a far away place, the knife-man has an advantage when right next to the guy with the rifle.

And also, there are uses to explosions like blowing a lock, but you don't need fourteen years of being a military officer to work that out ;)

Truth.

However, what a man with a crash course in zombie fightin' could tell you is that explosions = loud = attracts zombies = you dead, boi. Also, guns are still loud = attract zombies = you dead again.

Using explosives as a distraction. If you have to get away, you have someone plant remote explosives a mile in the other direction, you blow the explosives thus attracting the zombies to that point and then drive the other direction (or plant the explosives on a smelly looking carcass and blow it when all the zombies are around the carcass...)


Also, having 5 guys in a straight line still works. Melee enemies means that you need to flank. Thus, medieval tactics are much more superior than modern tactics (which is what a military officer would know of, not military tactics. Greeks and Romans and many more great nations won wars through flanking and no survivor battles. Similar to zombie wars, in all honesty.

It depends on the situation. Sure, 5 guys with superior fire power and range against 50 to 100 zombies may work, but against 1000 or 2000 they would quickly die. If you are against a highly numerous force, it would be preferable to use well unorthodox and irregular tactics.


A quick guy moving zombies into a trap also is one of the more obvious things, but relies on a detailed knowledge of zombie behaviour which, quite frankly, military officers don't have.

Any survivor of the initial zombie apocalypse would have plenty of knowledge of zombie behavior. They did survive.


Forts are obselete with gunnery, but not against zombies.

When did I say they were obsolete?

Something a military officer would not know about: building forts.

Depends on the officer and what they specialized in. And in this fictional world, chances are you will not have the time to build a full fort. This means you resort to what the military officer is good at, makeshift battlefield fortifications. Also, a military officer would have more expertise on military fortifications than a civilian.

Lines of mines are also not efficient, as you just get left with masses of "crawlers" which means more problems, not less.

Maybe. It depends on the power of the mines.


Oh, and finally, this: http://zombie.wikia.com...
Best military tactic by far: sit there and shoot. Collect a ludicrous amount of ammo, kill tens of thousands, hundreds of thousands of zombies, and then march like a boss. It's of course fictional, but the logic behind it is quite intuitive.

It would fail. No one can have enough ammo...also people are fallible and eventually would make a mistake. More people, less chance.
THEBOMB
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9/9/2012 5:34:43 PM
Posted: 4 years ago
At 9/9/2012 3:24:26 PM, Viper-King wrote:
Can we make this a bit unrealistic. Like a KGB agent or CIA/FBI agent.

Isn't this whole thing unrealistic anyway?
DetectableNinja
Posts: 6,043
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9/9/2012 6:00:42 PM
Posted: 4 years ago
1) Name - Will Reddler
2) Age - 16
3) Work Experience - None consistently--some writing published
4) Current possessions - Loaded .32 8 chamber revolver, 24 free bullets, Butcher's knife, Flay knife, 2 legal pads, 10 pens (various colors), 4 books (Feed, Brave New World, Les Miserables, The Great Gatsby) 2 half-liter bottled waters, 2 Pop-tarts, Bag of Milanos, Quarter bottle of ibuprofin (pain meds).
5) Skills - Natural diplomat, High intelligence, Good interpersonal intelligence, Creative, Proficient marksman. Weaknesses - Overweight (read, slow), Weak upper body, Chronic knee pain, Chronic anxiety, Emotional.
6) Personality - Low self-esteem, Insecure, Easily angered, Highly intelligent, Humorous, Friendly, Wants people to be happy (Natural diplomat, healer), Outwardly optimistic/happy, Loves reading, Loves writing.
Think'st thou heaven is such a glorious thing?
I tell thee, 'tis not half so fair as thou
Or any man that breathes on earth.

- Christopher Marlowe, Doctor Faustus
Jordan56
Posts: 1,987
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9/9/2012 6:12:34 PM
Posted: 4 years ago
1) Name : Kevin Grant

2) Age (roughly) : 21

3) Work Experience : Joined the Navy for 3 years. After that was an off/on Photographer/journalist. Worked in a mechanic shop all my life.

4) Current possessions : Clothes that I'm wearing. Backpack with: Canon 7D camera, Notebook and a few writing utensils, Pocket knife, 5 large bags of chips, 10 bars of chocolate and a small bag of cherries, 3 sealed bottles of water, bandages and alcohol, and a Jericho 941 with 5 magazines

5) Skills : Great photographer/journalist, Runner, Great converser, Flirty, A little above average with a handgun.

6) Personality [optional] : Mostly Introvert but really good at getting ladies. Likes to journal about life. Not afraid to give orders when needed, but not good at working with others.
THEBOMB
Posts: 2,872
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9/9/2012 6:19:46 PM
Posted: 4 years ago
At 9/9/2012 6:12:34 PM, Jordan56 wrote:
1) Name : Kevin Grant

2) Age (roughly) : 21

3) Work Experience : Joined the Navy for 3 years. After that was an off/on Photographer/journalist. Worked in a mechanic shop all my life.

4) Current possessions : Clothes that I'm wearing. Backpack with: Canon 7D camera, Notebook and a few writing utensils, Pocket knife, 5 large bags of chips, 10 bars of chocolate and a small bag of cherries, 3 sealed bottles of water, bandages and alcohol, and a Jericho 941 with 5 magazines

5) Skills : Great photographer/journalist, Runner, Great converser, Flirty, A little above average with a handgun.

6) Personality [optional] : Mostly Introvert but really good at getting ladies. Likes to journal about life. Not afraid to give orders when needed, but not good at working with others.

hahaha xD
Zaradi
Posts: 14,125
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9/9/2012 9:04:32 PM
Posted: 4 years ago
At 9/9/2012 6:19:46 PM, THEBOMB wrote:
At 9/9/2012 6:12:34 PM, Jordan56 wrote:
1) Name : Kevin Grant

2) Age (roughly) : 21

3) Work Experience : Joined the Navy for 3 years. After that was an off/on Photographer/journalist. Worked in a mechanic shop all my life.

4) Current possessions : Clothes that I'm wearing. Backpack with: Canon 7D camera, Notebook and a few writing utensils, Pocket knife, 5 large bags of chips, 10 bars of chocolate and a small bag of cherries, 3 sealed bottles of water, bandages and alcohol, and a Jericho 941 with 5 magazines

5) Skills : Great photographer/journalist, Runner, Great converser, Flirty, A little above average with a handgun.

6) Personality [optional] : Mostly Introvert but really good at getting ladies. Likes to journal about life. Not afraid to give orders when needed, but not good at working with others.

hahaha xD

How does that even work? xD
Want to debate? Pick a topic and hit me up! - http://www.debate.org...
THEBOMB
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9/9/2012 9:07:52 PM
Posted: 4 years ago
At 9/9/2012 9:04:32 PM, Zaradi wrote:
At 9/9/2012 6:19:46 PM, THEBOMB wrote:
At 9/9/2012 6:12:34 PM, Jordan56 wrote:
1) Name : Kevin Grant

2) Age (roughly) : 21

3) Work Experience : Joined the Navy for 3 years. After that was an off/on Photographer/journalist. Worked in a mechanic shop all my life.

4) Current possessions : Clothes that I'm wearing. Backpack with: Canon 7D camera, Notebook and a few writing utensils, Pocket knife, 5 large bags of chips, 10 bars of chocolate and a small bag of cherries, 3 sealed bottles of water, bandages and alcohol, and a Jericho 941 with 5 magazines

5) Skills : Great photographer/journalist, Runner, Great converser, Flirty, A little above average with a handgun.

6) Personality [optional] : Mostly Introvert but really good at getting ladies. Likes to journal about life. Not afraid to give orders when needed, but not good at working with others.

hahaha xD

How does that even work? xD

I don't know xD maybe he just has a personality :P or is good looking xD
THEBOMB
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9/9/2012 9:09:48 PM
Posted: 4 years ago
Why don't you just start this? We have a good base of people, if other's want to play, they can just join in and eventually meet up with the "group." It worked on asdf.com xD
Man-is-good
Posts: 6,871
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9/9/2012 9:29:49 PM
Posted: 4 years ago
1) Name- Mark Browning
2) Age (roughly)-Late forties to early fifties.
3) Work Experience- Surgeon,as well as part-time owner of a small chain of retail shops with his wife, Sarah Brown, in the neighborhood (often assisted and replaced by his brother, John, on his "busy days") covering movie tracks and often housing small-time concerts for his small, but admittedly lively community.
4) Current possessions- 1 Shotgun, 2 stores of shotgun shells in basement, medical diploma, cassette, glass bird filled with mercury, rations of food and drink, as well as bounty from a recent thanksgiving celebration with his neighbors, five sets of twenty books each in the attic, portable suitcases full of clothes, a t-shirt, tie, running shoes, five suits and appropriate pants, a glass bottle, china ware, silver ware, and so forth.
5) Skills-Patient, skilled surgeon specializing in the handling of emergency inhibition and illness, capable of quick memorization and minor photography, minimal skill with using pistol but expert level in utilizing shotgun effectively due to former childhood years in the west, quick runner (due to regular jogging sessions), wide knowledge in sciences and acquaintance with humanities, good management skills despite limitations set by his irregular regulation of the retail shops, somewhat street-smart fighter limited by slow gait.
6) Personality [optional]- A bit abstruse and often obscure in speaking, though relatively patient; constant insomnia and sleep deprivation will beset his judgment and often lead to abnormal behavior; somewhat stubborn and persistent, though eager to learn. Introverted except with around friends and known companions, paranoid in closed spaces and areas of high danger, quick learner who is eager to learn, realist and often cynical despite being nostalgic at times.
"Homo sum, humani nihil a me alienum puto." --Terence

"I believe that the mind can be permanently profaned by the habit of attending to trivial things, so that all our thoughts shall be tinged with triviality."--Thoreau
Man-is-good
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9/9/2012 9:30:23 PM
Posted: 4 years ago
At 9/9/2012 9:29:49 PM, Man-is-good wrote:
1) Name- Mark Browning
2) Age (roughly)-Late forties to early fifties.
3) Work Experience- Surgeon,as well as part-time owner of a small chain of retail shops with his wife, Sarah Brown, in the neighborhood (often assisted and replaced by his brother, John, on his "busy days") covering movie tracks and often housing small-time concerts for his small, but admittedly lively community.
4) Current possessions- 1 Shotgun, 2 stores of shotgun shells in basement, medical diploma, cassette, glass bird filled with mercury, rations of food and drink, as well as bounty from a recent thanksgiving celebration with his neighbors, five sets of twenty books each in the attic, portable suitcases full of clothes, a t-shirt, tie, running shoes, five suits and appropriate pants, a glass bottle, china ware, silver ware, and so forth.
5) Skills-Patient, skilled surgeon specializing in the handling of emergency inhibition and illness, capable of quick memorization and minor photography skills, minimal skill with using pistol but expert level in utilizing shotgun effectively due to former childhood years in the west, quick runner (due to regular jogging sessions), wide knowledge in sciences and acquaintance with humanities, good management skills despite limitations set by his irregular regulation of the retail shops, somewhat street-smart fighter limited by slow gait.
6) Personality [optional]- A bit abstruse and often obscure in speaking, though relatively patient; constant insomnia and sleep deprivation will beset his judgment and often lead to abnormal behavior; somewhat stubborn and persistent, though eager to learn. Introverted except with around friends and known companions, paranoid in closed spaces and areas of high danger, quick learner who is eager to learn, realist and often cynical despite being nostalgic at times.

Amended.
"Homo sum, humani nihil a me alienum puto." --Terence

"I believe that the mind can be permanently profaned by the habit of attending to trivial things, so that all our thoughts shall be tinged with triviality."--Thoreau
ishallannoyyo
Posts: 1,034
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9/9/2012 9:31:16 PM
Posted: 4 years ago
1) Name : Jack Bauer

2) Age (roughly) : 30

3) Work Experience : Former CTU Agent (10 years)

4) Current possessions : Green sweater, black pants, backpack. Silenced Five-Seven Pistol (70 bullets) and MP-5 (50 bullets). Machete (1 foot long), Food (2 days worth), extra jacket (leather XD)

5) Skills : Excellent hand-to-hand combatent, extremely stealthy, excellent at parkour, proficient in the majority of fire arms, extreme skill in the use of handguns, high level training, fuelled by rage over "dead" daughter

6) Personality : Mostly quiet, keeps to himself, when mad some crap is going to get messed up, kind but also cold-hearted at times
THEBOMB
Posts: 2,872
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9/9/2012 9:31:37 PM
Posted: 4 years ago
At 9/9/2012 9:30:20 PM, daytonanerd wrote:
The Wilt Chamberlain/Freddie Mercury Combo Body is the greatest character of them all.

Why don't you just create an actual character instead of trolling?
ishallannoyyo
Posts: 1,034
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9/9/2012 9:32:53 PM
Posted: 4 years ago
At 9/9/2012 9:32:35 PM, ishallannoyyo wrote:
The link doesn't tell me how to play...

My character isn't a troll, just bawss.

Never mind what I said about the link.