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Mafia: Three Games within the Game

Buddamoose
Posts: 19,450
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10/1/2012 7:25:03 PM
Posted: 4 years ago
Three Games Within the Game

By Sir Mu

The following ideas are from the standpoints of a simple town-mafia game of Mafia:
This is the last article I found that I feel is noteworthy enough to post here. Essentially what this article boils down to is analyzing the three unique aspects of a mafia game, or the games within the game.

Mafia is actually three games rolled into one;

The Thinking Game

The Social Game

The Game Game

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The Thinking Game

Town
As town, your role in The Thinking Game is to figure out who scum is. You read and consider posts, ask yourself and possibly the poster the reasons behind the post, and make a decision based on these factors as to the alignment of the poster. You may analyze anything you can get your hands on, but that doesn't always mean you should. In old and new players alike, this is considered the most important aspect of a game of Mafia; without your own opinion, you will inevitably either thoughtlessly barn, or be a dead-weight. Along with the simple reading of behavior, The Thinking Game also includes mod, meta, and flavor gaming. They're not the most reliable methods of gathering information, but they are options. Perhaps one of the most overlooked aspects of The Thinking Game is considering what is not there as much as what is; a complete picture includes empty space.

Scum
The Thinking Game is a lot less important for scum; you already know who's who and, as such, you don't have to actually analyze alignments. You have to look like you do, mind you, but that's more of The Social Game. It's still useful for trying to figure out power-roles of the town, however; looking for slight language tells such as "Whoever the doctor chooses to target" vs "Whatever the doctor chooses" can tell you a whole lot about who's going to be on the receiving end of your sniper rifle during the night.

The Social Game

Town
Many townspeople don't give as much thought into The Social Game as they do The Thinking Game. This is a mistake; it's foolish to expect the other townspeople to come to the same conclusion as you given the same information, as they have different Mafia experiences and ways of processing information. This is where The Social Game comes in; after you have played The Thinking Game and have a person you absolutely know is scum, it's important that you be able to convince others of it; short of being a vig or likewise role, your opinion alone isn't going to get someone killed. It takes the votes of many. Also of key note is the image you let off; too many times does a townsperson do or say whatever they want and expect the virtue of their rolepm carry them away from lynchville, population 'a few scum and thousands of innocents'. Hint: Unless someone has copped you, they're not going to know your alignment for certain. While the other person should be playing The Thinking Game and be figuring out you're town, it's up to you to give the pieces to the puzzle. Otherwise you're going to end up dead with a few frustrated fellow townies sighing about how scummy you were. And a few scum, too, which brings me to the next part;

Scum
The Social Game is the most important Game for a member of the mafia. The dribbling simpletons may not be able to match your vast intellect and resources, but if you go around snacking on babies, the town is going to put two and two together, which equals your lynch. 90% of a scum game is making it look like you're not playing a scum game. Not only do you need to mask your alignment, but you need to mask your mask. Even the newest of scum aren't green enough to announce their mafiahood, and the town knows this, so what they typically look for is not the man with fangs, but the man who never opens his mouth. On top of the already stressful situation of concealing your concealment, you must disguise the daises as thornbushes; you must get townspeople to believe that one of their own is actually a baby snacking monster. Many of the convenient paths for doing so, such as jumping on the first town wagon to pass by, or playing off a particular player's distrust for another, have a nasty habit of revealing your intentions. Instead, you have to do it just like a townie would; grab some quotes, do some questioning, and go to town. Perhaps less mentioned, although still important, is The Social Game with your scum buddies; assuming they play The Social Game well and haven't died horribly, you get to chat with them at night. You need to work with them so you can all come to an agreement as to the kill target, other abilities, and the plan for the next day; if you don't work together, you're throwing away a good chunk of the mafia's advantage.

The Game Game

Town
So you have an ability; congratulations! It is now up to you to use this ability to its fullest potential. Say you're a doctor. When you're selecting who gets to assuredly wake up in the morning breathing, you've a few things to consider. Is this person likely to be a target? Is this person scum? How much information will be provided if I successfully save them? To answer these questions is the heart of The Game Game, and as such is similar to The Thinking Game. Unlike The Thinking Game, however, these questions don't concern as you vanilla town, plus The Thinking Game tends to take longer and have a lot less concrete answers; The Game Game can be figured out fairly well in a few days.

Scum
The Game Game for scum blends into The Thinking Game. A lot. It includes the kill, plus any unique ability you may have. You must consider the best target; is this person a strong player, are they likely to be protected, are they a power role, - this is where it overlaps with The Thinking Game - and what information will the town gleam from the kill choice? Will you choose to make the 'best' kill and eliminate the six year mafia player veteran with a 80% town win rate who thinks you're scum, or will you serve up the wine and kill the newbie who thinks the scum is a random townie? After you consider these important questions, it's imperative that you play The Social Game and discuss it with your scumbuddies.
"Reality is an illusion created due to a lack of alcohol"
-Airmax1227

"You were the moon all this time, and he was always there to make you shine."

"Was he the sun?"

"No honey, he was the darkness"

-Kazekirion
socialpinko
Posts: 10,458
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10/1/2012 7:28:24 PM
Posted: 4 years ago
Inception.
: At 9/29/2014 10:55:59 AM, imabench wrote:
: : At 9/29/2014 9:43:46 AM, kbub wrote:
: :
: : DDO should discredit support of sexual violence at any time and in every way.
:
: I disagree.
MilitaryAtheist
Posts: 1,058
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10/2/2012 9:59:08 AM
Posted: 4 years ago
At 10/1/2012 7:33:45 PM, F-16_Fighting_Falcon wrote:
At 10/1/2012 7:28:24 PM, socialpinko wrote:
Inception.
At 10/1/2012 7:33:45 PM, F-16_Fighting_Falcon wrote:
At 10/1/2012 7:28:24 PM, socialpinko wrote:
Inception.
At 10/1/2012 7:33:45 PM, F-16_Fighting_Falcon wrote:
At 10/1/2012 7:28:24 PM, socialpinko wrote:
Inception.At 10/1/2012 7:28:24 PM, socialpinko wrote:
Inception.
At 10/1/2012 7:33:45 PM, F-16_Fighting_Falcon wrote:
At 10/1/2012 7:28:24 PM, socialpinko wrote:
Inception.
At 10/1/2012 7:33:45 PM, F-16_Fighting_Falcon wrote:
At 10/1/2012 7:28:24 PM, socialpinko wrote:
Inception.
At 10/1/2012 7:33:45 PM, F-16_Fighting_Falcon wrote:
At 10/1/2012 7:28:24 PM, socialpinko wrote:
Inception.
At 10/1/2012 7:33:45 PM, F-16_Fighting_Falcon wrote:
At 10/1/2012 7:28:24 PM, socialpinko wrote:
Inception.
At 10/1/2012 7:33:45 PM, F-16_Fighting_Falcon wrote:
At 10/1/2012 7:28:24 PM, socialpinko wrote:
Inception.: At 10/1/2012 7:33:45 PM, F-16_Fighting_Falcon wrote:
At 10/1/2012 7:28:24 PM, socialpinko wrote:
Inception.