Total Posts:21|Showing Posts:1-21
Jump to topic:

Bullish's Mafia Stats

Bullish
Posts: 3,527
Add as Friend
Challenge to a Debate
Send a Message
8/7/2014 3:46:06 PM
Posted: 2 years ago
I have played a total of [10] full games.
I have replaced out of [0] games. (ishallannoyyo's LOTR & TUF's video game mafia do not count because of special circumstances)
I have replaced in to [1] games.

I tend to post a full read list on DP1 in each of these games. The "DP1 reads category accounts for my LAST read of the DP.

ALL GAMES
Game name (alignment - role/Win/loss/full/out/in) | DP1 link | Endgame link | My DP1 reads (#accurate scum reads/# total scum reads)

1. Khaos's YU-Gi-Oh mafia (town - odd night watcher\even night vigilante/win/full)
http://www.debate.org...
http://www.debate.org...
http://www.debate.org... (0/3)

2. WhiteFlag Nightless Chosen Mafia (town - vanilla/win/full)
http://www.debate.org...
http://www.debate.org...
http://www.debate.org... (1/1) (I did not keep up on my promise of posting full reads DP1 in that game.)

3. TheAntidoter Multiball Mafia (town - buffed up doctor/win/full)
http://www.debate.org...
http://www.debate.org...
http://www.debate.org... (0/0) (Special mafia case, advocated limiting all information flow. Excluded from "read frequency" count.)

4. drafterman's Beginner's 16.1 (town - bodyguard/loss/full)
http://www.debate.org...
http://www.debate.org...
N/A (0/0)

5. drafterman's Beginner's 16.2 (town - vig/win/full)
http://www.debate.org...
http://www.debate.org...
http://www.debate.org... (1/1) (broken promises yeah.)

6. drafterman's Beginner's 16.3 (town - Journalist/win/full)
http://www.debate.org...
http://www.debate.org... (no endgame, as drafter mentioned)
http://www.debate.org... (1/1) (bad character slip. Contender for fastest town win.)

7. Khaos' ERB Mafia (town - OP JOAT/win/full)
http://www.debate.org...
http://www.debate.org...
http://www.debate.org... (2/3)

8. TheAntidoter's TF2 mafia (town - 1xBP/loss/basically full)
http://www.debate.org...
Unavalible (Last DP: http://www.debate.org...)
N/A (0/0)

9. bsh1's Star Trek Mafia (town - cop/loss/full)
http://www.debate.org...
http://www.debate.org...
http://www.debate.org... (1/1) (bad character slip)

10. Khaos' Chaos Theory mafia (mafia - Randomizer\Strongman/win/full)
http://www.debate.org...
http://www.debate.org...
N/A due to being mafia (0/0)

11. Solon's Ail to the Chief mafia (town - mod poster >> cult/win as cult/rep-in)
First DP I was in was DP4: http://www.debate.org...
http://www.debate.org...
http://www.debate.org... + http://www.debate.org... (3/4) (I specified that those reads are after reading DP1 only)

12. Tvellalot's HvV Australiana mafia (*in progress*)
http://www.debate.org...
N/A
http://www.debate.org... (N/A/N/A) (out of format, but idea still clearly there.)

13. Danielle's OITNB mafia (*in progress*)
http://www.debate.org...
N/A
http://www.debate.org... (N/A/N/A)

GAME STATS
Win counted at end faction. All non-town factions are "scum."

Town Won/Lost/Tie full games: 6-3-0
Town WLT partial games: 0-0-0
Scum WLT full games: 1-0-0
Scum WLT partial games: 1-0-0
WLT all games: 8-3-0

DP1 scum read frequency: 14/27
DP1 scum read accuracy: 9/14
(Please note that I am not claiming all credit for accurate scum reads. A point of the game is we build reads off of each other.)

MODDED GAMES
Endgames contain all details

1. Spy Movie Mafia - http://www.debate.org...

CONCLUSION

Pending stats: DP1 others' read on myself; accuracy of town/null reads.
0x5f3759df
Khaos_Mage
Posts: 23,214
Add as Friend
Challenge to a Debate
Send a Message
8/7/2014 3:55:26 PM
Posted: 2 years ago
At 8/7/2014 3:46:06 PM, Bullish wrote:

7. Khaos' ERB Mafia (town - OP JOAT/win/full)

Yeah.....but, in fairness, you were the only investigative role, unless you count Lucky's super OP game breaking role.
My work here is, finally, done.
Bullish
Posts: 3,527
Add as Friend
Challenge to a Debate
Send a Message
8/14/2014 9:15:27 PM
Posted: 2 years ago
UPDATE

12. Tvellalot's HvV Australiana mafia (town - cop/win/full)
http://www.debate.org...
http://www.debate.org...
http://www.debate.org... (1/3) (out of format, but idea still clearly there.)

13. Danielle's OITNB mafia (town - 3xCommuter/loss/full)
http://www.debate.org...
http://www.debate.org...
http://www.debate.org... (0/1)

GAME STATS

Town Won/Lost/Tie full games: 7-4-0
Town WLT partial games: 0-0-0
Scum WLT full games: 1-0-0
Scum WLT partial games: 1-0-0
WLT all games: 9-4-0

DP1 scum read frequency: 18/35
DP1 scum read accuracy: 10/18
0x5f3759df
Lucky_Luciano
Posts: 4,350
Add as Friend
Challenge to a Debate
Send a Message
8/15/2014 9:15:46 AM
Posted: 2 years ago
For the record, Murder Castle was the fastest town win in the history of the site afaik.
"Age is not important" - Airmax 2014
"Australia... is that a place?" - Airmax 2014
Danielle
Posts: 21,330
Add as Friend
Challenge to a Debate
Send a Message
8/15/2014 2:01:50 PM
Posted: 2 years ago
I've never thought stats were remotely indicative of a person's skill at playing Mafia.

I think you are a very good player, but I don't think the stats are relevant.
President of DDO
Lucky_Luciano
Posts: 4,350
Add as Friend
Challenge to a Debate
Send a Message
8/15/2014 2:12:14 PM
Posted: 2 years ago
At 8/7/2014 3:55:26 PM, Khaos_Mage wrote:
At 8/7/2014 3:46:06 PM, Bullish wrote:

7. Khaos' ERB Mafia (town - OP JOAT/win/full)

Yeah.....but, in fairness, you were the only investigative role, unless you count Lucky's super OP game breaking role.

And his super OP game breaking strategy. ;)
"Age is not important" - Airmax 2014
"Australia... is that a place?" - Airmax 2014
FourTrouble
Posts: 12,777
Add as Friend
Challenge to a Debate
Send a Message
8/15/2014 2:22:04 PM
Posted: 2 years ago
At 8/15/2014 2:01:50 PM, Danielle wrote:
I've never thought stats were remotely indicative of a person's skill at playing Mafia.

I think you are a very good player, but I don't think the stats are relevant.

I agree with this completely. Stats are interesting but not relevant to skill. Pretty sure some of the best players on the site have negative win-loss ratios (F-16, for example).

Also - wouldn't be surprised if players who lose more end up better players, since people generally learn more from mistakes. I've noted, for example, huge improvements in the skill of certain players (especially Yraelz) after single-handedly losing a game for his/her faction.
FourTrouble
Posts: 12,777
Add as Friend
Challenge to a Debate
Send a Message
8/15/2014 2:27:24 PM
Posted: 2 years ago
That said - read-accuracy is definitely more relevant than win-loss ratio - another thing to take into account along these lines is not just how often you pick out scum, but accuracy of town-reads as well.
Bullish
Posts: 3,527
Add as Friend
Challenge to a Debate
Send a Message
1/8/2015 3:21:50 PM
Posted: 1 year ago
UPDATE

Format reminder & update: Game name (alignment - role/Win/loss/full/out/in) | DP1 link | Endgame link | My DP1 reads (#accurate scum reads/# total scum reads/#total scum)

14. SeventhProfessor's Day of the Doctor mafia (mafia - clueless goon/loss/full)
http://www.debate.org...
http://www.debate.org... (relevant revelations in DP8: http://www.debate.org... . This game was seriously imbalanced in favor of town.)
N/A (The scum didn't even know if they were scum.)

15. TUF's Themeless mafia (town - preventer/win/loss)
http://www.debate.org...
http://www.debate.org...
http://www.debate.org... (2/2/3) (myself and TGAP(drafter) nailed everything, and then lost.)

16. Lucky's Adventurer's mafia (town - role recycler/win/full) | (town - tracker/win/rep-in) (will count only first)
http://www.debate.org...
http://www.debate.org...
http://www.debate.org... (1/3/4)

17. Khoas's Gift of Horus mafia (mafia - redirector+roleblocker/win/full)
http://www.debate.org...
http://www.debate.org...
N/A

18. ford_prefect's Hitchhiker's Guide to the Galaxy mafia (town - cop+IC/win/full)
http://www.debate.org...
http://www.debate.org...
http://www.debate.org... (3/4/4)

19. Danielle's Classik Mafia (mafia - JOAT+sibling/win/full)
http://www.debate.org...
http://www.debate.org...
N/A

20. Subutai's War of the Roses mafia (town - mimic/loss/full)
http://www.debate.org...
http://www.debate.org...
http://www.debate.org... (2/3/4) (town was so bad this game...)

GAME STATS 14~20

Town Won/Lost/Tie full games: 2-2-0
Town WLT partial games: 0-0-0
Scum WLT full games: 2-1-0
Scum WLT partial games: 0-0-0
WLT all games: 4-3-0

DP1 scum read accuracy/frequency: 8/12/15

GAME STATS total

Town Won/Lost/Tie full games: 9-6-0
Town WLT partial games: 0-0-0
Scum WLT full games: 3-1-0
Scum WLT partial games: 0-0-0
WLT all games: 13-7-0

DP1 scum read accuracy/frequency: 18/30/50
0x5f3759df
Bullish
Posts: 3,527
Add as Friend
Challenge to a Debate
Send a Message
1/8/2015 3:29:46 PM
Posted: 1 year ago
UPDATE

MODDED GAMES

2. Why We Live mafia - http://www.debate.org...

MOD STATS total

Wins Town/Mafia/TP: 2-0-0
Avg DPs: 3
Avg Town/Mafia/TP ratio: 0.7212 - 0.2404 - 0.0385
0x5f3759df
Bullish
Posts: 3,527
Add as Friend
Challenge to a Debate
Send a Message
1/8/2015 4:24:07 PM
Posted: 1 year ago
Also of note, the following are rules of mafia that will be employed by me

Bullish Standard Modding Rules 20150108

> Respect the game. Your actions should be reasonable and done in your own or your faction's interests to win.
> Respect the players. Do not unnecessarily insulting. Keep in mind that this is just a game, so do not be unnecessarily offended and retaliatory.
> Respect the mod. The mod"s decisions are final and not to be challenged.
> NO OUTSIDE COMMUNICATION IS ALLOWED. Only talk in the game thread and designated PMs. Do not use private or encrypted communication.
> Do not screenshot or directly quote any private game PMs. You must paraphrase.
> Being inactive or underactive may result in either involuntary replacement or a modkill.
> Votes must be bolded and on a separate line. Like this:
VTL Username.
In addition, you MUST unvote before casting another vote.
> A lynch will occur when a player achieves a majority of the votes. When this has happened, any subsequent votes and unvotes will not be counted, and the game will enter twilight, where players may discuss. Night will begin as soon as I have declared the lynch.
> Once you"re dead, do not post in the threads until the game is over.
> The dead may replace back in if they do not possess exclusive information to the game
> Punishment will be based on the severity of offense, determined myself, the mod. Punishment can range from a warning, to aide for the other factions, to modkill, to a ban from my future games.
> Debate.org ToU applies.

In addition, a declaration of modding pratices

Mafia Declaration speech: this game follows the Bullish Standard Modding Practices. No cults, no hidden flavors, no bastard modding, etc. If you don't have a win con, that means you're town. Mafia knows town PM structure. There may be obscure/hand-crafted roles. Theme: Game Theory. More info:

Bullish Standard Modding Practices 20150108 (from: http://www.debate.org...)

-If there are role flavors, it will be state publicly that there are flavors.
-If there is an abnormal mechanic I will state that there is an abnormal mechanic.
-No bastard roles, such as Cults, Mega-nukes, or Jesters.
-No bastard modding, such as not including a mafia.
-Guaranteed randomness in affiliation and role distribution.
-No more than sqrt(player count)+1 players can possibly die during 1 NP, unless that number is less than 3.
-The game has a 90%+ chance of ending within (total player count)^(2/3) DPs if the all actions were used accordingly.
0x5f3759df
Bullish
Posts: 3,527
Add as Friend
Challenge to a Debate
Send a Message
1/8/2015 4:37:28 PM
Posted: 1 year ago
At 1/8/2015 4:24:07 PM, Bullish wrote:

Mafia Declaration speech: this game follows the Bullish Standard Modding Practices. No cults, no hidden flavors, no bastard modding, etc. If you don't have a win con, that means you're town. Mafia knows town PM structure. There may be obscure/hand-crafted roles. Theme: Game Theory. More info:

Correction: the theme will not always be "Game Theory".
0x5f3759df
SeventhProfessor
Posts: 5,092
Add as Friend
Challenge to a Debate
Send a Message
5/3/2015 8:02:43 PM
Posted: 1 year ago
At 1/8/2015 3:21:50 PM, Bullish wrote:
14. SeventhProfessor's Day of the Doctor mafia (mafia - clueless goon/loss/full)
http://www.debate.org...
http://www.debate.org... (relevant revelations in DP8: http://www.debate.org... . This game was seriously imbalanced in favor of town.)
N/A (The scum didn't even know if they were scum.)

best game
#UnbanTheMadman

#StandWithBossy

#BetOnThett

"bossy r u like 85 years old and have lost ur mind"
~mysteriouscrystals

"I've honestly never seen seventh post anything that wasn't completely idiotic in a trying-to-be-funny way."
~F-16

https://docs.google.com...
Yraelz
Posts: 4,056
Add as Friend
Challenge to a Debate
Send a Message
5/4/2015 2:26:20 PM
Posted: 1 year ago
At 8/15/2014 2:22:04 PM, FourTrouble wrote:
Also - wouldn't be surprised if players who lose more end up better players, since people generally learn more from mistakes. I've noted, for example, huge improvements in the skill of certain players (especially Yraelz) after single-handedly losing a game for his/her faction.

I got a note in the night! !!!!!
Maikuru
Posts: 9,112
Add as Friend
Challenge to a Debate
Send a Message
5/4/2015 2:26:56 PM
Posted: 1 year ago
At 5/4/2015 2:26:20 PM, Yraelz wrote:
At 8/15/2014 2:22:04 PM, FourTrouble wrote:
Also - wouldn't be surprised if players who lose more end up better players, since people generally learn more from mistakes. I've noted, for example, huge improvements in the skill of certain players (especially Yraelz) after single-handedly losing a game for his/her faction.

I got a note in the night! !!!!!

LMAO
"You assume I wouldn't want to burn this whole place to the ground."
- lamerde

https://i.imgflip.com...
FourTrouble
Posts: 12,777
Add as Friend
Challenge to a Debate
Send a Message
5/4/2015 2:28:38 PM
Posted: 1 year ago
At 5/4/2015 2:26:20 PM, Yraelz wrote:
At 8/15/2014 2:22:04 PM, FourTrouble wrote:
Also - wouldn't be surprised if players who lose more end up better players, since people generally learn more from mistakes. I've noted, for example, huge improvements in the skill of certain players (especially Yraelz) after single-handedly losing a game for his/her faction.

I got a note in the night! !!!!!

Hahahahaha. That game was hilarious.
trekie
Posts: 772
Add as Friend
Challenge to a Debate
Send a Message
5/4/2015 3:24:09 PM
Posted: 1 year ago
At 5/4/2015 2:26:20 PM, Yraelz wrote:
At 8/15/2014 2:22:04 PM, FourTrouble wrote:
Also - wouldn't be surprised if players who lose more end up better players, since people generally learn more from mistakes. I've noted, for example, huge improvements in the skill of certain players (especially Yraelz) after single-handedly losing a game for his/her faction.

I got a note in the night! !!!!!
I miss Budda's custom games and people getting onto the coppin' block.