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Karma: Good

Rami
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7/5/2015 5:05:41 PM
Posted: 1 year ago
Okay, Karma: Good is basically the same idea as evil, but this time reward will follow a good deed.

Start: I give a homeless man a dollar.
ResponsiblyIrresponsible
Posts: 12,398
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7/5/2015 5:39:00 PM
Posted: 1 year ago
At 7/5/2015 5:05:41 PM, Rami wrote:
Okay, Karma: Good is basically the same idea as evil, but this time reward will follow a good deed.

Start: I give a homeless man a dollar.

You give a homeless man a dollar. He uses it to buy a bunny. That bunny gets hit by Rev's rock and dies; subsequently, the bunny's family is informed and takes up arms, first against you and then against the world. The country devolves into a civil war with two factions: the Union (pro-Bunny) and the Confederates (pro-squirrel), but with nuclear arms. Everyone dies. The End.

My Turn: I lynch Rev, and he flips guilty.
~ResponsiblyIrresponsible

DDO's Economics Messiah
RevNge
Posts: 13,835
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7/5/2015 5:41:32 PM
Posted: 1 year ago
At 7/5/2015 5:39:00 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:05:41 PM, Rami wrote:
Okay, Karma: Good is basically the same idea as evil, but this time reward will follow a good deed.

Start: I give a homeless man a dollar.

You give a homeless man a dollar. He uses it to buy a bunny. That bunny gets hit by Rev's rock and dies; subsequently, the bunny's family is informed and takes up arms, first against you and then against the world. The country devolves into a civil war with two factions: the Union (pro-Bunny) and the Confederates (pro-squirrel), but with nuclear arms. Everyone dies. The End.

You dumbass (or should I say dumbunny), he said that REWARD was supposed to follow a good deed.
My Turn: I lynch Rev, and he flips guilty.

You lynch me, but I turn out to be a scum-sided Hunter, and kill you. However, due to me being lynched, Town won the game.
ResponsiblyIrresponsible
Posts: 12,398
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7/5/2015 5:43:00 PM
Posted: 1 year ago
At 7/5/2015 5:41:32 PM, RevNge wrote:
At 7/5/2015 5:39:00 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:05:41 PM, Rami wrote:
Okay, Karma: Good is basically the same idea as evil, but this time reward will follow a good deed.

Start: I give a homeless man a dollar.

You give a homeless man a dollar. He uses it to buy a bunny. That bunny gets hit by Rev's rock and dies; subsequently, the bunny's family is informed and takes up arms, first against you and then against the world. The country devolves into a civil war with two factions: the Union (pro-Bunny) and the Confederates (pro-squirrel), but with nuclear arms. Everyone dies. The End.

You dumbass (or should I say dumbunny), he said that REWARD was supposed to follow a good deed.

A reward did follow. Sorry, Rev, but I don't follow your utilitarian framework. I'm with Nietsche: suffering brings out greatness in us all, and this it ought to be encouraged.

My Turn: I lynch Rev, and he flips guilty.

You lynch me, but I turn out to be a scum-sided Hunter, and kill you. However, due to me being lynched, Town won the game.

A scum-sided hunter? What type of bastard mod would insert that sh1t into his game?

Also, you need to take a turn.
~ResponsiblyIrresponsible

DDO's Economics Messiah
RevNge
Posts: 13,835
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7/5/2015 5:43:26 PM
Posted: 1 year ago
At 7/5/2015 5:05:41 PM, Rami wrote:
Okay, Karma: Good is basically the same idea as evil, but this time reward will follow a good deed.

Start: I give a homeless man a dollar.

Granted, but he robs you of all of your money. Weeks pass, as you wander around the streets, homeless and jobless. One day, you finally encounter the man, who had become a multimillionaire with the money he had taken from you. He gives you a dollar, and you rob him of all of his money.
RevNge
Posts: 13,835
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7/5/2015 5:45:14 PM
Posted: 1 year ago
At 7/5/2015 5:43:00 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:41:32 PM, RevNge wrote:
At 7/5/2015 5:39:00 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:05:41 PM, Rami wrote:
Okay, Karma: Good is basically the same idea as evil, but this time reward will follow a good deed.

Start: I give a homeless man a dollar.

You give a homeless man a dollar. He uses it to buy a bunny. That bunny gets hit by Rev's rock and dies; subsequently, the bunny's family is informed and takes up arms, first against you and then against the world. The country devolves into a civil war with two factions: the Union (pro-Bunny) and the Confederates (pro-squirrel), but with nuclear arms. Everyone dies. The End.

You dumbass (or should I say dumbunny), he said that REWARD was supposed to follow a good deed.

A reward did follow. Sorry, Rev, but I don't follow your utilitarian framework. I'm with Nietsche: suffering brings out greatness in us all, and this it ought to be encouraged.

How the hell does a global-scale massacre bring out greatness?
ResponsiblyIrresponsible
Posts: 12,398
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7/5/2015 5:45:33 PM
Posted: 1 year ago
At 7/5/2015 5:45:14 PM, RevNge wrote:
At 7/5/2015 5:43:00 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:41:32 PM, RevNge wrote:
At 7/5/2015 5:39:00 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:05:41 PM, Rami wrote:
Okay, Karma: Good is basically the same idea as evil, but this time reward will follow a good deed.

Start: I give a homeless man a dollar.

You give a homeless man a dollar. He uses it to buy a bunny. That bunny gets hit by Rev's rock and dies; subsequently, the bunny's family is informed and takes up arms, first against you and then against the world. The country devolves into a civil war with two factions: the Union (pro-Bunny) and the Confederates (pro-squirrel), but with nuclear arms. Everyone dies. The End.

You dumbass (or should I say dumbunny), he said that REWARD was supposed to follow a good deed.

A reward did follow. Sorry, Rev, but I don't follow your utilitarian framework. I'm with Nietsche: suffering brings out greatness in us all, and this it ought to be encouraged.

How the hell does a global-scale massacre bring out greatness?

Purifies the gene pool.
~ResponsiblyIrresponsible

DDO's Economics Messiah
ResponsiblyIrresponsible
Posts: 12,398
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7/5/2015 5:46:05 PM
Posted: 1 year ago
At 7/5/2015 5:45:14 PM, RevNge wrote:
At 7/5/2015 5:43:00 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:41:32 PM, RevNge wrote:
At 7/5/2015 5:39:00 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:05:41 PM, Rami wrote:
Okay, Karma: Good is basically the same idea as evil, but this time reward will follow a good deed.

Start: I give a homeless man a dollar.

You give a homeless man a dollar. He uses it to buy a bunny. That bunny gets hit by Rev's rock and dies; subsequently, the bunny's family is informed and takes up arms, first against you and then against the world. The country devolves into a civil war with two factions: the Union (pro-Bunny) and the Confederates (pro-squirrel), but with nuclear arms. Everyone dies. The End.

You dumbass (or should I say dumbunny), he said that REWARD was supposed to follow a good deed.

A reward did follow. Sorry, Rev, but I don't follow your utilitarian framework. I'm with Nietsche: suffering brings out greatness in us all, and this it ought to be encouraged.

How the hell does a global-scale massacre bring out greatness?

Also, I *never* said this was on a global scale. In fact, it need not venture outside U.S. borders.
~ResponsiblyIrresponsible

DDO's Economics Messiah
RevNge
Posts: 13,835
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7/5/2015 5:47:19 PM
Posted: 1 year ago
At 7/5/2015 5:46:05 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:45:14 PM, RevNge wrote:
At 7/5/2015 5:43:00 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:41:32 PM, RevNge wrote:
At 7/5/2015 5:39:00 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:05:41 PM, Rami wrote:
Okay, Karma: Good is basically the same idea as evil, but this time reward will follow a good deed.

Start: I give a homeless man a dollar.

You give a homeless man a dollar. He uses it to buy a bunny. That bunny gets hit by Rev's rock and dies; subsequently, the bunny's family is informed and takes up arms, first against you and then against the world. The country devolves into a civil war with two factions: the Union (pro-Bunny) and the Confederates (pro-squirrel), but with nuclear arms. Everyone dies. The End.

You dumbass (or should I say dumbunny), he said that REWARD was supposed to follow a good deed.

A reward did follow. Sorry, Rev, but I don't follow your utilitarian framework. I'm with Nietsche: suffering brings out greatness in us all, and this it ought to be encouraged.

How the hell does a global-scale massacre bring out greatness?

Also, I *never* said this was on a global scale. In fact, it need not venture outside U.S. borders.

You said "everyone", not "everyone in the US".
ResponsiblyIrresponsible
Posts: 12,398
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7/5/2015 5:49:05 PM
Posted: 1 year ago
At 7/5/2015 5:47:19 PM, RevNge wrote:
At 7/5/2015 5:46:05 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:45:14 PM, RevNge wrote:
At 7/5/2015 5:43:00 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:41:32 PM, RevNge wrote:
At 7/5/2015 5:39:00 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:05:41 PM, Rami wrote:
Okay, Karma: Good is basically the same idea as evil, but this time reward will follow a good deed.

Start: I give a homeless man a dollar.

You give a homeless man a dollar. He uses it to buy a bunny. That bunny gets hit by Rev's rock and dies; subsequently, the bunny's family is informed and takes up arms, first against you and then against the world. The country devolves into a civil war with two factions: the Union (pro-Bunny) and the Confederates (pro-squirrel), but with nuclear arms. Everyone dies. The End.

You dumbass (or should I say dumbunny), he said that REWARD was supposed to follow a good deed.

A reward did follow. Sorry, Rev, but I don't follow your utilitarian framework. I'm with Nietsche: suffering brings out greatness in us all, and this it ought to be encouraged.

How the hell does a global-scale massacre bring out greatness?

Also, I *never* said this was on a global scale. In fact, it need not venture outside U.S. borders.

You said "everyone", not "everyone in the US".

"Everyone" is necessary relative to a population. If we're in a hangout with 9 people, for instance, and I pose the question, "Is everyone playing mafia?", my use of the term doesn't apply to Kim Jung-Un.
~ResponsiblyIrresponsible

DDO's Economics Messiah
ResponsiblyIrresponsible
Posts: 12,398
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7/5/2015 5:50:53 PM
Posted: 1 year ago
At 7/5/2015 5:46:52 PM, RevNge wrote:
My turn: I Day-Vig Joey immediately at the beginning of DP1, who is (obviously) scum.

Joey is wearing a deathproof vest, courtesy of Matt, who did *not* want to see Joey shirtless. He was indeed scum and was subsequently lynched, whilst Rev was confirmed town and subsequently roleblocked and target three times by three scum factions. Town ends up losing the game, but through their loss, they learned a lot: policy-lynch Rev.
~ResponsiblyIrresponsible

DDO's Economics Messiah
RevNge
Posts: 13,835
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7/5/2015 5:51:29 PM
Posted: 1 year ago
At 7/5/2015 5:49:05 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:47:19 PM, RevNge wrote:
At 7/5/2015 5:46:05 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:45:14 PM, RevNge wrote:
At 7/5/2015 5:43:00 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:41:32 PM, RevNge wrote:
At 7/5/2015 5:39:00 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:05:41 PM, Rami wrote:
Okay, Karma: Good is basically the same idea as evil, but this time reward will follow a good deed.

Start: I give a homeless man a dollar.

You give a homeless man a dollar. He uses it to buy a bunny. That bunny gets hit by Rev's rock and dies; subsequently, the bunny's family is informed and takes up arms, first against you and then against the world. The country devolves into a civil war with two factions: the Union (pro-Bunny) and the Confederates (pro-squirrel), but with nuclear arms. Everyone dies. The End.

You dumbass (or should I say dumbunny), he said that REWARD was supposed to follow a good deed.

A reward did follow. Sorry, Rev, but I don't follow your utilitarian framework. I'm with Nietsche: suffering brings out greatness in us all, and this it ought to be encouraged.

How the hell does a global-scale massacre bring out greatness?

Also, I *never* said this was on a global scale. In fact, it need not venture outside U.S. borders.

You said "everyone", not "everyone in the US".

"Everyone" is necessary relative to a population. If we're in a hangout with 9 people, for instance, and I pose the question, "Is everyone playing mafia?", my use of the term doesn't apply to Kim Jung-Un.

No, everyone means "every person". So, it actually would apply to KJU. However, as this is illogical, we assume that you mean everyone in the hangout.
ResponsiblyIrresponsible
Posts: 12,398
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7/5/2015 5:51:44 PM
Posted: 1 year ago
At 7/5/2015 5:48:45 PM, Rami wrote:
Maybe I should just stick with evil...

Anyways, how are you liking this forum? Rate it 1-10, 10 being the highest.

10 - it's a lot of fun. Keep it up!
~ResponsiblyIrresponsible

DDO's Economics Messiah
RevNge
Posts: 13,835
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7/5/2015 5:52:37 PM
Posted: 1 year ago
At 7/5/2015 5:50:53 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:46:52 PM, RevNge wrote:
My turn: I Day-Vig Joey immediately at the beginning of DP1, who is (obviously) scum.

Joey is wearing a deathproof vest, courtesy of Matt, who did *not* want to see Joey shirtless. He was indeed scum and was subsequently lynched, whilst Rev was confirmed town and subsequently roleblocked and target three times by three scum factions. Town ends up losing the game, but through their loss, they learned a lot: policy-lynch Rev.

That makes no sense, and in no way does good. You should stick to the evil version if you're just going to fvck the game up.
ResponsiblyIrresponsible
Posts: 12,398
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7/5/2015 5:52:52 PM
Posted: 1 year ago
At 7/5/2015 5:51:29 PM, RevNge wrote:
At 7/5/2015 5:49:05 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:47:19 PM, RevNge wrote:
At 7/5/2015 5:46:05 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:45:14 PM, RevNge wrote:
At 7/5/2015 5:43:00 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:41:32 PM, RevNge wrote:
At 7/5/2015 5:39:00 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:05:41 PM, Rami wrote:
Okay, Karma: Good is basically the same idea as evil, but this time reward will follow a good deed.

Start: I give a homeless man a dollar.

You give a homeless man a dollar. He uses it to buy a bunny. That bunny gets hit by Rev's rock and dies; subsequently, the bunny's family is informed and takes up arms, first against you and then against the world. The country devolves into a civil war with two factions: the Union (pro-Bunny) and the Confederates (pro-squirrel), but with nuclear arms. Everyone dies. The End.

You dumbass (or should I say dumbunny), he said that REWARD was supposed to follow a good deed.

A reward did follow. Sorry, Rev, but I don't follow your utilitarian framework. I'm with Nietsche: suffering brings out greatness in us all, and this it ought to be encouraged.

How the hell does a global-scale massacre bring out greatness?

Also, I *never* said this was on a global scale. In fact, it need not venture outside U.S. borders.

You said "everyone", not "everyone in the US".

"Everyone" is necessary relative to a population. If we're in a hangout with 9 people, for instance, and I pose the question, "Is everyone playing mafia?", my use of the term doesn't apply to Kim Jung-Un.

No, everyone means "every person". So, it actually would apply to KJU. However, as this is illogical, we assume that you mean everyone in the hangout.

"Every person" in some geographic area because the connotation, as you concede, cannot reasonably include KJU. Context is everything.

My turn: Rev is lynched for killing so many bunnies.
~ResponsiblyIrresponsible

DDO's Economics Messiah
RevNge
Posts: 13,835
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7/5/2015 5:53:12 PM
Posted: 1 year ago
At 7/5/2015 5:48:45 PM, Rami wrote:
Maybe I should just stick with evil...

Anyways, how are you liking this forum? Rate it 1-10, 10 being the highest.

Can you ban Joey from the Good version?
ResponsiblyIrresponsible
Posts: 12,398
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7/5/2015 5:53:29 PM
Posted: 1 year ago
At 7/5/2015 5:52:37 PM, RevNge wrote:
At 7/5/2015 5:50:53 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:46:52 PM, RevNge wrote:
My turn: I Day-Vig Joey immediately at the beginning of DP1, who is (obviously) scum.

Joey is wearing a deathproof vest, courtesy of Matt, who did *not* want to see Joey shirtless. He was indeed scum and was subsequently lynched, whilst Rev was confirmed town and subsequently roleblocked and target three times by three scum factions. Town ends up losing the game, but through their loss, they learned a lot: policy-lynch Rev.

That makes no sense, and in no way does good. You should stick to the evil version if you're just going to fvck the game up.

It is good: you learn more from losses than you do from wins, *and* you got to lynch me, which reduced your suffering.
~ResponsiblyIrresponsible

DDO's Economics Messiah
ResponsiblyIrresponsible
Posts: 12,398
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7/5/2015 5:54:31 PM
Posted: 1 year ago
At 7/5/2015 5:53:12 PM, RevNge wrote:
At 7/5/2015 5:48:45 PM, Rami wrote:
Maybe I should just stick with evil...

Anyways, how are you liking this forum? Rate it 1-10, 10 being the highest.

Can you ban Joey from the Good version?

Lmfao.

Come at me, bro.
~ResponsiblyIrresponsible

DDO's Economics Messiah
RevNge
Posts: 13,835
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7/5/2015 5:54:49 PM
Posted: 1 year ago
At 7/5/2015 5:52:52 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:51:29 PM, RevNge wrote:
At 7/5/2015 5:49:05 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:47:19 PM, RevNge wrote:
At 7/5/2015 5:46:05 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:45:14 PM, RevNge wrote:
At 7/5/2015 5:43:00 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:41:32 PM, RevNge wrote:
At 7/5/2015 5:39:00 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:05:41 PM, Rami wrote:
Okay, Karma: Good is basically the same idea as evil, but this time reward will follow a good deed.

Start: I give a homeless man a dollar.

You give a homeless man a dollar. He uses it to buy a bunny. That bunny gets hit by Rev's rock and dies; subsequently, the bunny's family is informed and takes up arms, first against you and then against the world. The country devolves into a civil war with two factions: the Union (pro-Bunny) and the Confederates (pro-squirrel), but with nuclear arms. Everyone dies. The End.

You dumbass (or should I say dumbunny), he said that REWARD was supposed to follow a good deed.

A reward did follow. Sorry, Rev, but I don't follow your utilitarian framework. I'm with Nietsche: suffering brings out greatness in us all, and this it ought to be encouraged.

How the hell does a global-scale massacre bring out greatness?

Also, I *never* said this was on a global scale. In fact, it need not venture outside U.S. borders.

You said "everyone", not "everyone in the US".

"Everyone" is necessary relative to a population. If we're in a hangout with 9 people, for instance, and I pose the question, "Is everyone playing mafia?", my use of the term doesn't apply to Kim Jung-Un.

No, everyone means "every person". So, it actually would apply to KJU. However, as this is illogical, we assume that you mean everyone in the hangout.


"Every person" in some geographic area because the connotation, as you concede, cannot reasonably include KJU. Context is everything.

I'm not conceding anything; we are only inclined to make logical assumptions of what one means.
My turn: Rev is lynched for killing so many bunnies.

That's an invalid turn.
Rami
Posts: 431
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7/5/2015 5:55:30 PM
Posted: 1 year ago
Rev, I have no idea what your talking about. When I wrote 'evil', I meant making forums about what might be the consequence of doing a bad deed.
RevNge
Posts: 13,835
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7/5/2015 5:55:41 PM
Posted: 1 year ago
At 7/5/2015 5:53:29 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:52:37 PM, RevNge wrote:
At 7/5/2015 5:50:53 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:46:52 PM, RevNge wrote:
My turn: I Day-Vig Joey immediately at the beginning of DP1, who is (obviously) scum.

Joey is wearing a deathproof vest, courtesy of Matt, who did *not* want to see Joey shirtless. He was indeed scum and was subsequently lynched, whilst Rev was confirmed town and subsequently roleblocked and target three times by three scum factions. Town ends up losing the game, but through their loss, they learned a lot: policy-lynch Rev.

That makes no sense, and in no way does good. You should stick to the evil version if you're just going to fvck the game up.

It is good: you learn more from losses than you do from wins, *and* you got to lynch me, which reduced your suffering.

That is not definite, and I thought you said that more suffering is good because it "brings out greatness"?
ResponsiblyIrresponsible
Posts: 12,398
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7/5/2015 5:55:53 PM
Posted: 1 year ago
At 7/5/2015 5:54:49 PM, RevNge wrote:
At 7/5/2015 5:52:52 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:51:29 PM, RevNge wrote:
At 7/5/2015 5:49:05 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:47:19 PM, RevNge wrote:
At 7/5/2015 5:46:05 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:45:14 PM, RevNge wrote:
At 7/5/2015 5:43:00 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:41:32 PM, RevNge wrote:
At 7/5/2015 5:39:00 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:05:41 PM, Rami wrote:
Okay, Karma: Good is basically the same idea as evil, but this time reward will follow a good deed.

Start: I give a homeless man a dollar.

You give a homeless man a dollar. He uses it to buy a bunny. That bunny gets hit by Rev's rock and dies; subsequently, the bunny's family is informed and takes up arms, first against you and then against the world. The country devolves into a civil war with two factions: the Union (pro-Bunny) and the Confederates (pro-squirrel), but with nuclear arms. Everyone dies. The End.

You dumbass (or should I say dumbunny), he said that REWARD was supposed to follow a good deed.

A reward did follow. Sorry, Rev, but I don't follow your utilitarian framework. I'm with Nietsche: suffering brings out greatness in us all, and this it ought to be encouraged.

How the hell does a global-scale massacre bring out greatness?

Also, I *never* said this was on a global scale. In fact, it need not venture outside U.S. borders.

You said "everyone", not "everyone in the US".

"Everyone" is necessary relative to a population. If we're in a hangout with 9 people, for instance, and I pose the question, "Is everyone playing mafia?", my use of the term doesn't apply to Kim Jung-Un.

No, everyone means "every person". So, it actually would apply to KJU. However, as this is illogical, we assume that you mean everyone in the hangout.


"Every person" in some geographic area because the connotation, as you concede, cannot reasonably include KJU. Context is everything.

I'm not conceding anything; we are only inclined to make logical assumptions of what one means.

Yeah, and "one" confines us to some geographic area, logically, lol.

My turn: Rev is lynched for killing so many bunnies.

That's an invalid turn.

Why is that invalid? You were obviously scum.
~ResponsiblyIrresponsible

DDO's Economics Messiah
RevNge
Posts: 13,835
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7/5/2015 5:56:19 PM
Posted: 1 year ago
At 7/5/2015 5:54:31 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:53:12 PM, RevNge wrote:
At 7/5/2015 5:48:45 PM, Rami wrote:
Maybe I should just stick with evil...

Anyways, how are you liking this forum? Rate it 1-10, 10 being the highest.

Can you ban Joey from the Good version?

Lmfao.

Come at me, bro.

Sure, right after I eat some rabbit stew.
ResponsiblyIrresponsible
Posts: 12,398
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7/5/2015 5:56:55 PM
Posted: 1 year ago
At 7/5/2015 5:55:41 PM, RevNge wrote:
At 7/5/2015 5:53:29 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:52:37 PM, RevNge wrote:
At 7/5/2015 5:50:53 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:46:52 PM, RevNge wrote:
My turn: I Day-Vig Joey immediately at the beginning of DP1, who is (obviously) scum.

Joey is wearing a deathproof vest, courtesy of Matt, who did *not* want to see Joey shirtless. He was indeed scum and was subsequently lynched, whilst Rev was confirmed town and subsequently roleblocked and target three times by three scum factions. Town ends up losing the game, but through their loss, they learned a lot: policy-lynch Rev.

That makes no sense, and in no way does good. You should stick to the evil version if you're just going to fvck the game up.

It is good: you learn more from losses than you do from wins, *and* you got to lynch me, which reduced your suffering.

That is not definite, and I thought you said that more suffering is good because it "brings out greatness"?

It's usually definite.

And, yeah, it is, but it's good in the long run. Short run output fluctuations are caused by sticky wages, so AD shocks are deleterious to growth. In much the same that AD matters in the short run, reducing suffering also matters. I'm talking about the LRAS, not the AD.
~ResponsiblyIrresponsible

DDO's Economics Messiah
ResponsiblyIrresponsible
Posts: 12,398
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7/5/2015 5:57:25 PM
Posted: 1 year ago
At 7/5/2015 5:56:19 PM, RevNge wrote:
At 7/5/2015 5:54:31 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:53:12 PM, RevNge wrote:
At 7/5/2015 5:48:45 PM, Rami wrote:
Maybe I should just stick with evil...

Anyways, how are you liking this forum? Rate it 1-10, 10 being the highest.

Can you ban Joey from the Good version?

Lmfao.

Come at me, bro.

Sure, right after I eat some rabbit stew.

-:(
~ResponsiblyIrresponsible

DDO's Economics Messiah
RevNge
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7/5/2015 5:58:09 PM
Posted: 1 year ago
At 7/5/2015 5:55:53 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:54:49 PM, RevNge wrote:
At 7/5/2015 5:52:52 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:51:29 PM, RevNge wrote:
At 7/5/2015 5:49:05 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:47:19 PM, RevNge wrote:
At 7/5/2015 5:46:05 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:45:14 PM, RevNge wrote:
At 7/5/2015 5:43:00 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:41:32 PM, RevNge wrote:
At 7/5/2015 5:39:00 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:05:41 PM, Rami wrote:
Okay, Karma: Good is basically the same idea as evil, but this time reward will follow a good deed.

Start: I give a homeless man a dollar.

You give a homeless man a dollar. He uses it to buy a bunny. That bunny gets hit by Rev's rock and dies; subsequently, the bunny's family is informed and takes up arms, first against you and then against the world. The country devolves into a civil war with two factions: the Union (pro-Bunny) and the Confederates (pro-squirrel), but with nuclear arms. Everyone dies. The End.

You dumbass (or should I say dumbunny), he said that REWARD was supposed to follow a good deed.

A reward did follow. Sorry, Rev, but I don't follow your utilitarian framework. I'm with Nietsche: suffering brings out greatness in us all, and this it ought to be encouraged.

How the hell does a global-scale massacre bring out greatness?

Also, I *never* said this was on a global scale. In fact, it need not venture outside U.S. borders.

You said "everyone", not "everyone in the US".

"Everyone" is necessary relative to a population. If we're in a hangout with 9 people, for instance, and I pose the question, "Is everyone playing mafia?", my use of the term doesn't apply to Kim Jung-Un.

No, everyone means "every person". So, it actually would apply to KJU. However, as this is illogical, we assume that you mean everyone in the hangout.


"Every person" in some geographic area because the connotation, as you concede, cannot reasonably include KJU. Context is everything.

I'm not conceding anything; we are only inclined to make logical assumptions of what one means.

Yeah, and "one" confines us to some geographic area, logically, lol.

So you're contending that what one is saying is confined to some geographic area?
My turn: Rev is lynched for killing so many bunnies.

That's an invalid turn.

Why is that invalid? You were obviously scum.

I'm not you, Joey, and it doesn't specify who is doing to good deed.
RevNge
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7/5/2015 5:59:05 PM
Posted: 1 year ago
At 7/5/2015 5:56:55 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:55:41 PM, RevNge wrote:
At 7/5/2015 5:53:29 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:52:37 PM, RevNge wrote:
At 7/5/2015 5:50:53 PM, ResponsiblyIrresponsible wrote:
At 7/5/2015 5:46:52 PM, RevNge wrote:
My turn: I Day-Vig Joey immediately at the beginning of DP1, who is (obviously) scum.

Joey is wearing a deathproof vest, courtesy of Matt, who did *not* want to see Joey shirtless. He was indeed scum and was subsequently lynched, whilst Rev was confirmed town and subsequently roleblocked and target three times by three scum factions. Town ends up losing the game, but through their loss, they learned a lot: policy-lynch Rev.

That makes no sense, and in no way does good. You should stick to the evil version if you're just going to fvck the game up.

It is good: you learn more from losses than you do from wins, *and* you got to lynch me, which reduced your suffering.

That is not definite, and I thought you said that more suffering is good because it "brings out greatness"?

It's usually definite.

"Usually definite" sounds like an oxymoron.
And, yeah, it is, but it's good in the long run. Short run output fluctuations are caused by sticky wages, so AD shocks are deleterious to growth. In much the same that AD matters in the short run, reducing suffering also matters. I'm talking about the LRAS, not the AD.

Speak English.