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D&D: The Battle of Bryn Shander

mattrodstrom
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1/23/2011 10:07:55 PM
Posted: 5 years ago
You have all, for various reasons, come to Bryn Shander.. a large fishing village in the northern reaches of the country of Beraine.

Most of you have been here only for a relatively short period of time when the trouble started.

Two days ago a large trading caravan which was scheduled to arrive, never showed and no word was sent. Yesterday there was still no word of the caravan, and uncharacteristically, no other traffic into the town at all.

This morning the town guard set up an escort party for a trade wagon looking to depart, figuring that they'd also have a chance of sorting out what may be causing the cease in traffic...
And just before it got out of sight of the gaurds atop the town walls with a brutal attack on the departing caravan the reason for the lack of travel became devestatingly clear... DWARVES!

Since this morning the dwarves have abandoned all subtlety and have set up camp just outside of the main gate, on the hills overlooking the town.. Beating War drums non-stop through the day.

In looking to prepare the town for an attack the Head watchman has recruited you capable looking travelers to help defend a secondary gate.. while the bulk of the Guard themselves, and the most capable of townsmen and travelers, are to be posted by the main gate.. so long as that's where the bulk of the enemy stays.

You're all resting in a building next to your post which is acting as your temporary barracks... when the door kicks in and a voice yells:
THEY'VE COME!
TO YOUR POSTS!!!


and so, you all grab your gear.. and run out the door :)

Initiative Order:

Torres: 19
Puck: 16
Archers: 15
Cody: 14
Gierlan/B: 12
Ragnar: 9
Korashk: 7
Tvellot: 4
Dwarves: 2
"He who does not know how to put his will into things at least puts a meaning into them: that is, he believes there is a will in them already."

Metaphysics:
"The science.. which deals with the fundamental errors of mankind - but as if they were the fundamental truths."
mattrodstrom
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1/23/2011 10:13:11 PM
Posted: 5 years ago
As you exit the building you see the archers at the ready at their posts atop the wall, along with a curiously garbed human and the little kobold you've seen about the town. The human turns to look at you and yells:

Hurry!
To the Gate!! The gate Must Hold!!

- - -
"He who does not know how to put his will into things at least puts a meaning into them: that is, he believes there is a will in them already."

Metaphysics:
"The science.. which deals with the fundamental errors of mankind - but as if they were the fundamental truths."
mattrodstrom
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1/23/2011 10:16:46 PM
Posted: 5 years ago
oh, and.. the map :)

http://pastehtml.com...

brown wall is the wooden wall... it's ten feet up to the platform.. and 14 ft total.

the darker part's the gate.. then the lighter areas are where ladders are to get atop the wall's firing platform.

those upon the platform have some concealment from enemies outside the walls... but have clear shots upon them.
"He who does not know how to put his will into things at least puts a meaning into them: that is, he believes there is a will in them already."

Metaphysics:
"The science.. which deals with the fundamental errors of mankind - but as if they were the fundamental truths."
Ragnar_Rahl
Posts: 19,297
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1/23/2011 10:19:25 PM
Posted: 5 years ago
Torres is M Tvelliot is T?
It came to be at its height. It was commanded to command. It was a capital before its first stone was laid. It was a monument to the spirit of man.
mattrodstrom
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1/23/2011 10:19:55 PM
Posted: 5 years ago
At 1/23/2011 10:19:25 PM, Ragnar_Rahl wrote:
Torres is M Tvelliot is T?

yep
"He who does not know how to put his will into things at least puts a meaning into them: that is, he believes there is a will in them already."

Metaphysics:
"The science.. which deals with the fundamental errors of mankind - but as if they were the fundamental truths."
Ragnar_Rahl
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1/23/2011 10:20:21 PM
Posted: 5 years ago
also your maps are pretty as hell.
It came to be at its height. It was commanded to command. It was a capital before its first stone was laid. It was a monument to the spirit of man.
mattrodstrom
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1/23/2011 10:20:59 PM
Posted: 5 years ago
oh and Guard's (G) initiative is 8...
"He who does not know how to put his will into things at least puts a meaning into them: that is, he believes there is a will in them already."

Metaphysics:
"The science.. which deals with the fundamental errors of mankind - but as if they were the fundamental truths."
mattrodstrom
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1/23/2011 10:22:00 PM
Posted: 5 years ago
the guard who's leaning upon the gate.. bracing for impact.. yells:

Could Use some help here!
"He who does not know how to put his will into things at least puts a meaning into them: that is, he believes there is a will in them already."

Metaphysics:
"The science.. which deals with the fundamental errors of mankind - but as if they were the fundamental truths."
Ragnar_Rahl
Posts: 19,297
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1/23/2011 10:22:30 PM
Posted: 5 years ago
gate is presently open or no?
It came to be at its height. It was commanded to command. It was a capital before its first stone was laid. It was a monument to the spirit of man.
Ragnar_Rahl
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1/23/2011 10:23:06 PM
Posted: 5 years ago
At 1/23/2011 10:22:00 PM, mattrodstrom wrote:
the guard who's leaning upon the gate.. bracing for impact.. yells:

Could Use some help here!

this means probably a nevermind, as he can't lean on an open gate. :P
It came to be at its height. It was commanded to command. It was a capital before its first stone was laid. It was a monument to the spirit of man.
mattrodstrom
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1/23/2011 10:23:38 PM
Posted: 5 years ago
At 1/23/2011 10:22:30 PM, Ragnar_Rahl wrote:
gate is presently open or no?

closed.
"He who does not know how to put his will into things at least puts a meaning into them: that is, he believes there is a will in them already."

Metaphysics:
"The science.. which deals with the fundamental errors of mankind - but as if they were the fundamental truths."
Ragnar_Rahl
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1/23/2011 10:36:32 PM
Posted: 5 years ago
presuming it looks something like this at 3:00?, aside from the fact that the walls next to it are wood and we have no roof over our heads.

or is it a latticed portcullis (remarkably wierd with a wooden wall but possible). ?
It came to be at its height. It was commanded to command. It was a capital before its first stone was laid. It was a monument to the spirit of man.
mattrodstrom
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1/23/2011 10:50:21 PM
Posted: 5 years ago
At 1/23/2011 10:36:32 PM, Ragnar_Rahl wrote:
presuming it looks something like this

something like that ;)
"He who does not know how to put his will into things at least puts a meaning into them: that is, he believes there is a will in them already."

Metaphysics:
"The science.. which deals with the fundamental errors of mankind - but as if they were the fundamental truths."
mattrodstrom
Posts: 12,028
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1/23/2011 10:52:12 PM
Posted: 5 years ago
At 1/23/2011 10:20:21 PM, Ragnar_Rahl wrote:
also your maps are pretty as hell.

thanks :)
"He who does not know how to put his will into things at least puts a meaning into them: that is, he believes there is a will in them already."

Metaphysics:
"The science.. which deals with the fundamental errors of mankind - but as if they were the fundamental truths."
Ragnar_Rahl
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1/23/2011 11:01:37 PM
Posted: 5 years ago
hmm. I guess that means ranged (i.e. everybody else except the druid's puppy) run for the top of the wall and try to slow things down/take things out. And I run for the gate and do whatever the guard does, whether that's bracing up against the gate or just waiting to slash at things after they knock the gate down. druids puppy probably does same, unless druid really needs his mount that bad right now.

If I was higher level, i'd just go up the wall with you and jump on one of their heads, but falling damage is probably half my hp. :P.
It came to be at its height. It was commanded to command. It was a capital before its first stone was laid. It was a monument to the spirit of man.
Ragnar_Rahl
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1/23/2011 11:03:54 PM
Posted: 5 years ago
*double checks what the guard is doing. * option #1 it is.
It came to be at its height. It was commanded to command. It was a capital before its first stone was laid. It was a monument to the spirit of man.
mattrodstrom
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1/23/2011 11:09:19 PM
Posted: 5 years ago
bracing the gate can be a free action at the end of a turn.. though it will be Slightly less effective.

However... if you begin bracing the gate.. you can't turn away and do something else and then come back at the end of your turn to return to bracing the gate before other people get a chance to go, if you stop bracing the gate to do a more than a free or minor action... you've stopped bracing it for a whole round of initiative.
"He who does not know how to put his will into things at least puts a meaning into them: that is, he believes there is a will in them already."

Metaphysics:
"The science.. which deals with the fundamental errors of mankind - but as if they were the fundamental truths."
mattrodstrom
Posts: 12,028
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1/23/2011 11:12:29 PM
Posted: 5 years ago
At 1/23/2011 11:03:54 PM, Ragnar_Rahl wrote:
*double checks what the guard is doing. * option #1 it is.

guard is bracing gate.
"He who does not know how to put his will into things at least puts a meaning into them: that is, he believes there is a will in them already."

Metaphysics:
"The science.. which deals with the fundamental errors of mankind - but as if they were the fundamental truths."
Ragnar_Rahl
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1/23/2011 11:18:36 PM
Posted: 5 years ago
At 1/23/2011 11:09:19 PM, mattrodstrom wrote:
bracing the gate can be a free action at the end of a turn.
makes sense. I'd think of it as sort of like a Bull Rush on a charge, except the goal is to keep it from being knocked down.

-2 modifier to the opposed str check/whatever check it is against the dwarves battering ram until I get a standard action to brace more fully?

Second turn steady the brace is standard action, and shuffling to alter

However... if you begin bracing the gate.. you can't turn away and do something else and then come back at the end of your turn to return to bracing the gate before other people get a chance to go, if you stop bracing the gate to do a more than a free or minor action... you've stopped bracing it for a whole round of initiative.
understood
It came to be at its height. It was commanded to command. It was a capital before its first stone was laid. It was a monument to the spirit of man.
Ragnar_Rahl
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1/23/2011 11:21:05 PM
Posted: 5 years ago
reminds me, I don't see a puppy on the map. Where's the druid's wittle puppy wuppy?
It came to be at its height. It was commanded to command. It was a capital before its first stone was laid. It was a monument to the spirit of man.
Ragnar_Rahl
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1/23/2011 11:23:40 PM
Posted: 5 years ago
and I'm assuming how much we lose the strength check by each round determines in part how much hp the gate loses, and it shatters at 0. unless you have some other mechanic planned. it can be handled a lot of different ways really.
It came to be at its height. It was commanded to command. It was a capital before its first stone was laid. It was a monument to the spirit of man.
mattrodstrom
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1/23/2011 11:26:02 PM
Posted: 5 years ago
At 1/23/2011 11:18:36 PM, Ragnar_Rahl wrote:
At 1/23/2011 11:09:19 PM, mattrodstrom wrote:
bracing the gate can be a free action at the end of a turn.
makes sense. I'd think of it as sort of like a Bull Rush on a charge, except the goal is to keep it from being knocked down.

-2 modifier to the opposed str check/whatever check it is against the dwarves battering ram until I get a standard action to brace more fully?

-2 to your check.. which is modified by strength... and something else... ;)
"He who does not know how to put his will into things at least puts a meaning into them: that is, he believes there is a will in them already."

Metaphysics:
"The science.. which deals with the fundamental errors of mankind - but as if they were the fundamental truths."
Ragnar_Rahl
Posts: 19,297
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1/23/2011 11:27:15 PM
Posted: 5 years ago
oh the suspense. :P.
It came to be at its height. It was commanded to command. It was a capital before its first stone was laid. It was a monument to the spirit of man.
mattrodstrom
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1/23/2011 11:30:22 PM
Posted: 5 years ago
At 1/23/2011 11:23:40 PM, Ragnar_Rahl wrote:
and I'm assuming how much we lose the strength check by each round determines in part how much hp the gate loses, and it shatters at 0. unless you have some other mechanic planned. it can be handled a lot of different ways really.

yeah, I figure if you're actively bracing it'll definitely work to reduce damage a bit.. just by your being there leaning on it.

But it'll help more with a good effort.
"He who does not know how to put his will into things at least puts a meaning into them: that is, he believes there is a will in them already."

Metaphysics:
"The science.. which deals with the fundamental errors of mankind - but as if they were the fundamental truths."
mattrodstrom
Posts: 12,028
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1/24/2011 12:06:17 AM
Posted: 5 years ago
At 1/23/2011 11:21:05 PM, Ragnar_Rahl wrote:
reminds me, I don't see a puppy on the map. Where's the druid's wittle puppy wuppy?

oh yeah...

here go:
http://pastehtml.com...
"He who does not know how to put his will into things at least puts a meaning into them: that is, he believes there is a will in them already."

Metaphysics:
"The science.. which deals with the fundamental errors of mankind - but as if they were the fundamental truths."
mattrodstrom
Posts: 12,028
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1/24/2011 12:07:45 AM
Posted: 5 years ago
At 1/24/2011 12:06:17 AM, mattrodstrom wrote:
At 1/23/2011 11:21:05 PM, Ragnar_Rahl wrote:
reminds me, I don't see a puppy on the map. Where's the druid's wittle puppy wuppy?

oh yeah...

here go:
http://pastehtml.com...

lol :/ the one tree on the wall is the oddly garbed human...

and the tree next to the gate is the guard... I don't know how that happened.
"He who does not know how to put his will into things at least puts a meaning into them: that is, he believes there is a will in them already."

Metaphysics:
"The science.. which deals with the fundamental errors of mankind - but as if they were the fundamental truths."
M.Torres
Posts: 3,626
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1/24/2011 12:18:46 AM
Posted: 5 years ago
Okay. Here we go. I move ten feet to the left (don't know how many squares that is) and fire one arrow at the closest dwarf (whoever that is).

10 ft for Skirmish, right?
: At 11/28/2011 1:28:24 PM, BlackVoid wrote:
: M. Torres said it, so it must be right.

I'm an Apatheistic Ignostic. ... problem? ;D

I believe in the heart of the cards. .:DDO Duelist:.
tvellalott
Posts: 10,864
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1/24/2011 12:20:41 AM
Posted: 5 years ago
I cast Mage Armor on myself.
"Caitlyn Jenner is an incredibly brave and stunningly beautiful woman."

Muh threads
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mattrodstrom
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1/24/2011 12:23:36 AM
Posted: 5 years ago
At 1/24/2011 12:18:46 AM, M.Torres wrote:
Okay. Here we go. I move ten feet to the left (don't know how many squares that is) and fire one arrow at the closest dwarf (whoever that is).

You fire at dwarf #1 who's helping to hold the battering ram...

but no-one could tell that from how that arrow flew...
you missed pretty horrendously.
"He who does not know how to put his will into things at least puts a meaning into them: that is, he believes there is a will in them already."

Metaphysics:
"The science.. which deals with the fundamental errors of mankind - but as if they were the fundamental truths."
M.Torres
Posts: 3,626
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1/24/2011 12:27:21 AM
Posted: 5 years ago
Just a game note, are we supposed to role-play as well? Or is it strictly just "I do this, I roll this, etc."?

If we are supposed to/can, is there a way we're to distinguish technical posts from RP posts?
: At 11/28/2011 1:28:24 PM, BlackVoid wrote:
: M. Torres said it, so it must be right.

I'm an Apatheistic Ignostic. ... problem? ;D

I believe in the heart of the cards. .:DDO Duelist:.