At 5/5/2012 3:27:36 AM, OGough wrote:Next game will be factions themed, but what I dislike about this game type is 1) it's largely Mafia favored 2) if the Cop dies, it turns into shooting in the dark 3) until the Cop gets a guilty it's just a big...
"So....whats your role?"
Yeah I suppose that's true... The past 2 beginner series seemed to work out ok, cuz the newbs actually claimed for some reason... but I see your point..
what is 'factions theme'?
Won't reveal much, besides that there will be TP, Cult, Masons, ect.
Basically, I'm trying to teach them as much as I can about basic DDO Mafia.
The idea is to teach the rules progressively.. Going from a themed game, to a vanilla game, to a themed game with TP, cult, and masons seems counter-intuitive and overly complex...
But since its already out of order anyway, I guess why not.. just be sure to explain what all that means in the OP, and make sure to explain and add flavors in that game or in the 4th game... I also think you should consider asking a few mentors to assist the newest players, given the complexity of the game you have in mind.
Yerrr... Mentors would be really useful; cause I have no idea what any of that means.
But to the game in hand.
But if we VTNL it's gona screw this game up for us cause if we lose another town it's only going to give the mafia more power in the vote; maybe the cop hasn't been on yet and he actually knows who one of the mafia is. All i'm saying is we shouldn't VTNL to early.
I agree... In general there is no way I would ever vtnl after DP1, it goes against the basic strategy of the game. But in this case there may be little other choice. However, we are going to give the cop more than enough time to weigh in, and hopefully they have a guilty result. But in lieu of that, I'm really not sure what else there is we can do.