Does playing video games lead to bad behavior in children? |
This is a question whether violent video games lead to bad behavior. Which they do, influentially and indirectly. I find it disturbing and a bad behavior when a child gets excited because he or she managed to murder someone, or when she or he have fun beating a random citizen walking in the streets, virtually or not, this is quite disturbing. For them to be perfectly parented as the cons would suggest is for them to not enjoy these game simply because they are too violent and too aggressive. The perfect parenting the contenders are suggesting is mythical and I'm starting to think they are referring to adults rather than children. There is no way psychologically, a child that is virtually praised for murdering someone therefore satisfying his need, getting a kick out of it i.e. having fun and not be influenced in any way. Impossible to conceive of such utopian notions.
Children are like white paper, if you want it black, it'll be black. if you want it blue, it'll be blue. Do you believe children will not follow what was in a video game? No, I don't think so. According to CNN news, Violent video game cause really bad behavior to children because they believe that what they are doing was right.
My 9 year old son plays video games, and his behaviour has been very bad during playing. He yells, screams, and is very hateful when playing Nintendo DS, especially when he's losing in Mario Kart 7. I do not recommend video games for children. It is also very hard to get him to stop playing it for more than 10 minutes.
Video games not only cause bad behavior but also violence. When a child play's, they would be too attached to the game their playing, and forget their homework, disobey their parents and even cause pain to others. In our generation, there's so much electronics and gaming systems that kids often play video games then enjoy a beautiful day outside. This can send a wrong message to a child.
This is from my own observation. I know two brothers that have loving parents and are well-educated. The older brother is very gentle and sweet. However, the younger one is more aggressive and violent. Turns out, the younger one plays a lot of violent video games. Of course not all games are violent. However, children's brains are like sponge. They will absorb it all. There are also other factors, but violent games will most definitely be a bad influence in children.
I have four kids- three adopted; none share the same genetic material, but all have lived in our home since birth. Two are generally self-controlled, careful, thoughtful, overall aware of others, even after an hour or two of media. Another is basically so, but can get hyper after some kinds of media exposure. The fourth and youngest (now almost 12) is unable to transition from any kind of visual media to "real life" without problems. Games with flashing lights and random sounds produce the worse behavior; manga/animated videos and TV programs come next; programs with real people doing real things are by far the easiest to come off of. We've had some testing done, and he seems to have ADD in addition to some other auditory processing issues, but the psychiatrists we've talked to haven't had a lot of insight into it either.
So this means cutting out violent movies and video games. These things do not CAUSE bad behavior, but they do send subliminal messages. Children especially, are very impressionable and are subject to these messages of violence as an everyday, normal activity. Violent anything is not a good idea for children to view. Once they are older and have a better understanding and discernment then they can decide for themselves what to consider as 'entertainment' or not.
I have a friend who likes playing halo and earn to die and lots of games that have an M rating. and every day when hoes at school he likes to talk about death, shooting, and zombies. and he dose this in front of kinder gardeners 1, 2, 3, and I think that is a bad example for smaller children
I never really thought it had much impact on behavior UNTIL I limited my son to a max of one hour a day (he was playing after school for about 3 hours once he got his homework done and about 5 hours on weekend).
What I noticed is that within two days his behavior had improved considerably. At this point i still thought it was a fluke. Then over the course of several weeks he lost interest all together in playing video games everyday. He figured its no fun since he was only limited to an hour.
So we began doing much more outdoor activities-playground, archery, slingshots, playing ball, bike riding etc.
His behavior change was like night and day. The moodiness and outbursts are nearly non-existent now.
So I would say that YES VIDEO GAMES LEAD TO BAD BEHAVIOR!
I am not so sure if it does in teenagers but definitely in the 6-12 age range.
If you don't believe it, dare you to try it for yourselves. Unplug them over the weekend (beginning Friday) and see what happens.
At first they are going to fight you on it--like they are going through "withdrawals" then they'll calm down.
Violent video games do not cause a child to become aggressive or be violent. For one, there are ratings which should be controlled by a parent. There is no reason why a five year old child should be playing something like Grand Theft Auto. It all comes down to whether the parent allows a child to get away with bad behavior, then they find that the kid plays call of duty, so instead of taking personal responsibility for raising your kid and what they play, its easier for someone to blame a gaming developer or the gaming community.
If you play video games for about an hour, it tends to calm you down because all the stress has been spent on playing video games.
Studies have shown video games satisfies people’s needs because you get tired looking at the screen for too long.here’s a good tip G is for 0 – 7 year olds PG is for 8– 14 and M is for 14 and 15 and then there’s MA that’s 15 plus but there are about one our two R games and that’s 18 and over.
The ESRB gives people WARNING by plainly stating on the cover of the game what age groups a specific game is meant for. Not all video games have the player killing things and blowing stuff up. Not all movies are about sex and violence. Every child is different and some are able to handle more mature situations. This can depend on the parent, and sometimes it doesn't. I agree with the idea that violent individuals are drawn to violent vidoe games, but see, this depends on the person. You don't need video games to create a violent person, sometimes it's in a child's more aggressive nature. Though, yes, children do soak up experiences like a sponge, but that does not mean every single child that plays a video game will turn into a violent person. Perhaps it is best to say generally M-rated video games have a high chance of influencing a child towards bad behavior. The same would go for allowing a child to see an R-rated movie or an adult show, but one can not say "movies lead to bad behavior in children" because that's just silly; it's too vague of a point, thus making it incorrect. Again, though, it depends on the individual child. Some are able to play violent video games at a young age and become a morally neutral/good person as they grow. Vidoe games −even some of the ridiculously violent ones− can teach moral and life lessons, even if it's as simple as "this is the bad, and this is the good", and can create a rich and fufilling experience for all ages..... but that doesn't mean they all will. What we have to realize is that there is still a possibility that allowing a child excessively play a violent video game will influence them just as a violent movie or show would. Parenting is unfortunately tied into the equation, as they could easily take away the violent game, or simply not buy games that they feel their kid can't handle. Though some parents may feel that their child can handle the mature stuff. So for the third and last time, it depends on the individual.
There is a rating system on video games. It's meant to be used. What children see IRL, on news, in movies and on TV is far worse than what they find in video games. Are we to ban television? Come now, parent your children when they are impressionable. Only you know your child. If your child cannot differentiate between "Game land" and "real world" - do your job as a parent and moderate what they are viewing. If they can tell the difference, we don't really have a problem, do we?
so long as they aren't replacing the parents. Games can be a way to socialize, a way to unwind, and a way to learn. Parents should take an interest in their kids' hobbies and encourage them to take away the right things from their entertainment... and maybe to go outside once in a while.
1. Some children play video games
2. Some video games are violent
3. Playing violent video games makes you violent
the third is a false conclusion, for the same reason that driving a car doesnt make you a car, just because you are pretending to do these acts, doesnt mean that you actually plan to do them, or that they influence your life in some way.
because my parents have made a deal with me every hour i do of school work out of school hours then they let me play half and hour of games and it actually has motaveted me to to get more school work and keep myself out of trouble and it have mad the house more peaceful cause im getting better grades and i get what i want and its been working for over a year now
Videogames does not cause violence - the fact that some people are naturally violent, will lead to violent people playing the games, which means that if you do statistics, then yes, there will be that kind of antagonists. But they are not converted by the games - they are rather drawn to the content.
The ESRB is in place to stop minors from buying inappropriate games because of the exact reason that children are impressionable. Dealers are restricted by LAW to not sell video games with inappropriate ratings to people without the proper identification to prove that they are the correct age for the game. This ensures that they won't be influenced by it. So if you are going to blame violent and inappropriate games for influencing young children, then you are lying to yourself. It is the parents that are influencing them by buying the game and allowing their child to play them. Don't blame the game, blame yourselves. Because by buying the game for them, you are telling them "hey this game is okay for you to play, so it is okay for you to do what is in this game". Children can't separate right from wrong without parental guidance. It is the same thing as any other action. For example, if a child hears a parent cursing then they are going to think, hey if it's okay for daddy or mommy to say those words it's okay for me to, right? So when you buy them those games they think hey if mommy and daddy bought me this game, then anything in this game is okay to do. Stop blaming video games and start parenting young children better.
Video games are not bad for children. If a video game raises the child and the parent does not teach the child good morals and skills then, yes, the video game could be bad. That is not necessarily a case of the video game being bad, but only bad parenting skills.
Many studies have been released, claiming that video games cause aggression and poor attention spans in children. Not only are these studies flawed, but they are not telling the whole story. If video games made people violent the same way heroin makes people addicted, wouldn't we have a nation of violent, dangerous people, since far more children play video games, rather than grow up to do heroin? No, the answer lies in children's parents, their inability to teach their children, media literacy, and their unwillingness to fully parent their children. Bad behavior is normal in a child who is neglected and not taught proper values and self-control. You will find other studies which point out, correctly, that video games actually teach problem solving, perseverance, patience, hand-eye coordination, critical thinking and reading ability. Good parents are able to use this to their advantage, rather than blame a scapegoat, when things go wrong.
No because most people or as you would say CNN or scientific studies prove that children have bad behavior
when playing video games. But the basis of these studies are on a group of children specifically on the younger group of children as they are easily manipulated with video games or Tv shows. But if you have good parenting or the child is in an older age group then they would be much more mature and they won't have this bad behavior. Most of the times i'd say that it's the parents fault not giving them discipline.
If children play violent video games, it does make them more likely to be violent, but as said in some other articles, a lack of discipline is what causes kids to follow the example of some video games. In fact, some video games demote violence, and can even be educational, so saying that video games in general promote violence is false.
I say no, because it depends on the child that plays the game. Not all children have the same mindset towards bad games. Sometimes it's the parents that let their child get away with bad behavior, then the child plays bad video games and the parents blame those games THEY BOUGHT. That's how I feel about that.
Parents should know what the rating of the game and they should buy age appropriate games for there children. Halo is not an age appropriate game for a 6 year old beacause they kill aliens and they swear. Barbie dress up is appropriate because all you do is dress up a girl.
Playing video games doesn't lead to bad behaviour— Bad parenting and lack of self discipline does. And the only reason why most people blame video games for child or teen violence is because there seems to be a trend, which hasn't even been scientifically proven. For example, if you ask group of people out on a picnic and every time a guy named Tim comes along, it rains. If he doesn't come along, the weather's fine. Human instinct is to look out for patterns, see if there are any breaks in the pattern and jump to conclusions in blaming whatever seems like the cause. In this case, the convenient subject of blame would be video games.