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The Contender
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Should I be allowed to develop a game in school that contains guns

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Voting Style: Open Point System: 7 Point
Started: 8/22/2017 Category: Society
Updated: 2 years ago Status: Debating Period
Viewed: 442 times Debate No: 103635
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I believe that schools should allow their students to design and develop games with violence that does not lead into the extremes such as intense blood and adult themes. But students should have the permissions to depict guns in their games, writings, and art. I know that in schools today, they are in heightened security mode when someone mentions the word 'gun'. But that is not the case in history classes where I see videos of WWII soldiers mowing each other down with machine guns. You would see dead bodies mutilated by gunfire in those films as well. Not just history, but in English and science classes too. In English class last year, I watched a movie called Romeo + Juliet, which is a remake of Romeo and Juliet but in a modern sense. It involves gangs with guns and people getting shot. That is another example of some places that are more hidden within schools and usually not made public. In science classes, the teacher in physics would talk about the recoil of a gun and all the forces about guns and other weapons. I don't see anyone complaining about that. A few years ago, in the seventh grade I watched The Last Samurai, a rated R movie. People were being shot in the movie as well. Gun talk is prevalent through schools and should be freely discussed because it already is behind closed classroom doors. It shouldn't really be much of a big deal to become more public about depicting guns. It is too much of a big deal in today's America to have this as a rule. In Canada, according to a friend who went to school there, the schools are more lax about talking about guns and they have almost no problems with gun violence. He often complains about why there are many school shootings in the US. I believe allowing talk about guns at schools is good for the community at reducing violence by bringing more awareness to the topic and allows more freedom of speech.


If you really want to develop a game like that, the school has no right to stop you from developing a game with guns/violence (even with blood and adult themes) on your own time. However, that being said, the school has every right to stop you from developing such a game on their campus.

You say that you'd like to develop a game with violence (and guns associated with that as well, judging by your title), but that you'd like to only go as far as to not show "extremes" like bloodshed and "adult themes." The problem, however, is that those "extremes" that you list are results of said violence and guns. By showing your peers this game that you've developed, specifically without the "extremes," you're presenting an incorrect image of gun culture. It's unrealistic to simply detach the blood and adult themes from the guns themselves because, in real life, those "extremes" are almost always paired with or a result of gun culture. The school can't allow you to show this to their students because by allowing you to develop a game such as the one you are describing, the school is essentially condoning what you're developing, and without the bloodshed and adult themes, what you're presenting is a potentially harmful false image of our gun culture in America.

You're acting as if this stigma around a gun in your school is a main reason as to why you cannot develop a game with guns at your school, but you don't have the same idea as your school administrators' do when they hear the word, "gun." I'm sure you're aware of the Columbine High School shooting from 1999, where a student enacted a full-on massacre. The nation was and still is traumatized by this tragedy and many school administrators are scrambling to find methods to stop such an event from happening again. However, your physics teacher hears the word "gun" in a whole different context, just as you do. S/he sees it as an easy vassal to help explain recoil and other forces to his students. If your physics teacher told your school that she taught his/her students about the recoil of a gun, the school is not going to burn him/her at the stake because s/he dared to mention the word, "gun." Same with your history teacher if s/he were to tell the school that s/he showed WWII soldiers shooting at each other with machine guns. It's all about context. Neither of those examples that I've listed is promoting gun culture or school shootings or anything like that. Your teachers mentioned guns because it is integrated in the school curriculum; it's not a taboo discussion about guns "behind closed classroom doors," as you seem to think, and that's why no one's complaining about it.

Also, Canada is relaxing about referencing guns in their school system because they haven't have school shootings, not the other way around. If your friend stopped being lax about guns in his Canadian school, it wouldn't increase the chances of violence. In fact, I'd bet nothing would happen if you guys had open discussions about guns at your own school. However, if you're presenting your own views about guns through your unrealistic game for class, that's when the school should stop it. Your "gun talk" is dangerously inaccurate and underhanded and rightfully shouldn't be incorporated into your game at school.
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