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Item's Mafia ENDGAME

Hardcore.Pwnography
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6/27/2012 7:38:35 PM
Posted: 6 years ago
Third Party Roles (3)

You are the GUN. Your purpose is to kill others. Depending on the owner, you may be used for good or evil. For example, snipers use guns to assassinate dictators, whereas, dictators use guns to kill civilians. As such, you are the AFFILIATED SERIAL KILLER. Each night, you may choose a player to shoot, and attempt to kill them. However, because you may be used for either good or evil, your affiliation will change depending on who visits you during the night, and whoever "uses" you. For every TOWN player who visits you, you will gain a point. For every MAFIA player who visits you, you will lose 2 points. You will neither gain nor lose points if an unaffiliated player visits you. At the end of the game, if you have a positive score, you win with the town. If you have a negative score, you win with the mafia. If you have no points, you win with yourself, but only if you are able to survive to the end game. You start with 0 points, and you will not be told of your point balance at any point in the game. For now, you win with yourself.

You are the AUTOMATED EXTERNAL DEFILIBRATOR. Your purpose is to jumpstart the heart when it stops beating and safe a life. However, you are often used as a last resort. Primary treatment is always with a first aid kit, and you are only used if necessary. As such, you are the THIRD PARTY DOCTOR. Each night, you may visit another player, and that player will be protected for the night, just like a normal doctor. However, there is a catch. If you heal a TOWN affiliated player, you will gain a point. If you heal a MAFIA affiliated player, you will lose two points. If you heal a player of any other affiliation, you will gain no points. At the end of the game, if you have a positive score, you win with the town. If you have a negative score, you win with the mafia. If you have no points, you win with yourself, but only if you are able to survive to the end game. You start with 0 points, and you will not be told of your point balance at any point in the game. You cannot protect yourself nor can you protect the same player twice. For now, you win with yourself.

You are the ENGINEER. You are not an Item, and as such, you are third party. However, you are the person who invented and designed all these items. As such, you understand exactly how they work. Therefore, you are the ROLE STEALER. Each night phase, you may visit another player and steal their role for yourself for one night phase. That player will become a vanilla for the night phase. You will inherit that player's affiliation and role. You will not be told what role you have stolen. You may then attempt to use that role on another player. You also have a 1x BULLETPROOF as well. You win if you survive to the end game.

Cult Roles (1)

You are the COMPOST BIN. You take organic waste such as meat scraps, egg shells, and tissue, and biodegrade these items into fertilizer. As such, you are the CULT RECRUITER. Each night phase, you may visit another player and throw them into your compost bin. They will be recruited into your cult, and decompose into fertilizer. You cannot recruit mafia, as they are not biodegradable. The recruited members will retain their original role. The cult wins if at any time, they have a majority. You win with the fertilizer.
caveat
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6/27/2012 7:40:22 PM
Posted: 6 years ago
dat gun o-o
There is an art, it says, or rather, a knack to flying. The knack lies in learning how to throw yourself at the ground and miss. " Clearly, it is this second part, the missing, which presents the difficulties.
Buddamoose
Posts: 19,636
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6/27/2012 7:40:31 PM
Posted: 6 years ago
Due to the fact that TUF and I wouldve won as regular survivors, I feel it necessary to say that Town won WITH US, we didnt win with them :P
"Reality is an illusion created due to a lack of alcohol"
-Airmax1227

"You were the moon all this time, and he was always there to make you shine."

"Was he the sun?"

"No honey, he was the darkness"

-Kazekirion
Mestari
Posts: 4,656
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6/27/2012 7:41:27 PM
Posted: 6 years ago
Really imbalanced game imo. Cop + Desc Cop + Mirror + Transferer + Mason + JOAT could all confirm players, they also had a watcher and tracker, JOAT had a role cop component. I literally was forced to claim my real item because it was impossible to fake claim anything with all of those investigative roles. Even if we killed them off they had a role recycler. Absolutely 0 mislynch targets.

P.S. HCP doesn't hate me anymore. We had our moments but we get along now.
Rules of Mafia

1. Mestari is never third party.
2. If Mestari claims an intricate and page long TP role, he's telling the truth.
3. Mestari always jointly wins with the town.
3b. If he doesn't he's mafia.
3c. If he was mafia you wouldn't suspect him in the first place.
4. If you lynch Mestari you will lose because he will be the third party Doctor or some other townie power role.
5. DP1 lynches are good.
6. The answer is always no.
Buddamoose
Posts: 19,636
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6/27/2012 7:41:36 PM
Posted: 6 years ago
At 6/27/2012 7:40:22 PM, caveat wrote:
dat gun o-o

Indeed, i played as a vig because from N1 on(when MK recruited me) I was town.
"Reality is an illusion created due to a lack of alcohol"
-Airmax1227

"You were the moon all this time, and he was always there to make you shine."

"Was he the sun?"

"No honey, he was the darkness"

-Kazekirion
johnnyboy54
Posts: 6,362
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6/27/2012 7:41:38 PM
Posted: 6 years ago
At 6/27/2012 7:40:25 PM, drafterman wrote:
I'm morphine. I'm a mislynch target. I'm a medicinal drug.

Herpaderpaderpaderp.

No sh!t.

Mestari, the mafia affiliation was obvious. I am surprised you choose that as your clain, nonetheless claimed vanilla with it.
I didn't order assholes with my whiskey.
Mestari
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6/27/2012 7:41:58 PM
Posted: 6 years ago
At 6/27/2012 7:40:25 PM, drafterman wrote:
I'm morphine. I'm a mislynch target. I'm a medicinal drug.

Herpaderpaderpaderp.

You would have claimed something else with that many investigative roles? Good luck.
Rules of Mafia

1. Mestari is never third party.
2. If Mestari claims an intricate and page long TP role, he's telling the truth.
3. Mestari always jointly wins with the town.
3b. If he doesn't he's mafia.
3c. If he was mafia you wouldn't suspect him in the first place.
4. If you lynch Mestari you will lose because he will be the third party Doctor or some other townie power role.
5. DP1 lynches are good.
6. The answer is always no.
johnnyboy54
Posts: 6,362
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6/27/2012 7:42:24 PM
Posted: 6 years ago
At 6/27/2012 7:41:58 PM, Mestari wrote:
At 6/27/2012 7:40:25 PM, drafterman wrote:
I'm morphine. I'm a mislynch target. I'm a medicinal drug.

Herpaderpaderpaderp.

You would have claimed something else with that many investigative roles? Good luck.

Good point.
I didn't order assholes with my whiskey.
Mestari
Posts: 4,656
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6/27/2012 7:42:32 PM
Posted: 6 years ago
At 6/27/2012 7:41:38 PM, johnnyboy54 wrote:
At 6/27/2012 7:40:25 PM, drafterman wrote:
I'm morphine. I'm a mislynch target. I'm a medicinal drug.

Herpaderpaderpaderp.

No sh!t.

Mestari, the mafia affiliation was obvious. I am surprised you choose that as your clain, nonetheless claimed vanilla with it.

There was nothing else I could do. EVERY townie was either an investigative role, someone who could confirm roles, or a vig.
Rules of Mafia

1. Mestari is never third party.
2. If Mestari claims an intricate and page long TP role, he's telling the truth.
3. Mestari always jointly wins with the town.
3b. If he doesn't he's mafia.
3c. If he was mafia you wouldn't suspect him in the first place.
4. If you lynch Mestari you will lose because he will be the third party Doctor or some other townie power role.
5. DP1 lynches are good.
6. The answer is always no.
caveat
Posts: 2,137
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6/27/2012 7:42:48 PM
Posted: 6 years ago
Cool game HCP. The flipping TP idea is interesting to say the least. Thanks for modding [=
There is an art, it says, or rather, a knack to flying. The knack lies in learning how to throw yourself at the ground and miss. " Clearly, it is this second part, the missing, which presents the difficulties.
Buddamoose
Posts: 19,636
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6/27/2012 7:44:01 PM
Posted: 6 years ago
Twas a very good game indeed. Town played very well. I feel terrible for Drafter, catching two mafioso just to be recruited to cult and subsequently caught :S
"Reality is an illusion created due to a lack of alcohol"
-Airmax1227

"You were the moon all this time, and he was always there to make you shine."

"Was he the sun?"

"No honey, he was the darkness"

-Kazekirion
Hardcore.Pwnography
Posts: 4,720
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6/27/2012 7:44:22 PM
Posted: 6 years ago
Mistake 1

I gave VK a result that Drafter was not town, when it should have came up as a NO RESULT, as Drafter did not say an IWWTT statement. I apologize. Even if he did say one, it should have came back as TRUE as Drafter had Bossy in him. I was rushing when I put together the night actions, and overlooked this.

Comments:

The Cult were not very powerful in this game. This was because the Mafia, coincidentally, night killed almost all of the Cult's recruits.

Also, when putting together the Mafia and Town roles, I forsaw that the PGO and redirector would create two kills per night, which is why I gave the PGO a whitelist ability to counter this. Except F16 never used it and it didn't work as planned.

Players:
Original Affiliations.

Player - Character - Role

TOWN - 12

LK - Recycling Bin - Recycler
USM - Security Camera - Watcher
Dninja - Encyclopedia - Descriptive Cop
Drafter - 1GB USB Flash Drive - Role Transferer
IFLY - GPS Tracking Device - Tracker
MasterKage - Backpack - Mason Recruiter
Viper King - Polygraph - Lie Detector
Vmpire - First Aid Kit - Doctor
Fourtrouble - Mirror - Mimic
F16 - Self Destructing Lock - Bypassing PGO
Ober - Sledgehammer - Vigilante
Caveat - Smartphone - JOAT (BP, Role Cop, Cop)

MAFIA - 5

Airmax - Marijuana Joint - Usurper
Medic - Cigarette - Visiting Goon
Andro - Alcohol - Redirector
Mestari - Morphine - Godfather
West - LSD - Randomizer

3RD PARTY - 3

BuddaMoose - Gun - Affiliated Serial Killer
TUF - AED - 3rd Party Doctor
Bossy - Engineer - Role Stealer

CULT - 1

Johnny - Compost Bin - Cult Recruiter

Thoughts, Comments, Opinions, Feedback?
caveat
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6/27/2012 7:46:04 PM
Posted: 6 years ago
At 6/27/2012 7:42:32 PM, Mestari wrote:
At 6/27/2012 7:41:38 PM, johnnyboy54 wrote:
At 6/27/2012 7:40:25 PM, drafterman wrote:
I'm morphine. I'm a mislynch target. I'm a medicinal drug.

Herpaderpaderpaderp.

No sh!t.

Mestari, the mafia affiliation was obvious. I am surprised you choose that as your clain, nonetheless claimed vanilla with it.

There was nothing else I could do. EVERY townie was either an investigative role, someone who could confirm roles, or a vig.

Agree that town was overpowered. We could have done without a role like drafter's or maybe even the LD. I think HCP expected the flipping doc and gun to balance the stacked town power roles, but they both ended up playing town due to their point system.
There is an art, it says, or rather, a knack to flying. The knack lies in learning how to throw yourself at the ground and miss. " Clearly, it is this second part, the missing, which presents the difficulties.
Hardcore.Pwnography
Posts: 4,720
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6/27/2012 7:47:37 PM
Posted: 6 years ago
At 6/27/2012 7:41:27 PM, Mestari wrote:
Really imbalanced game imo. Cop + Desc Cop + Mirror + Transferer + Mason + JOAT could all confirm players, they also had a watcher and tracker, JOAT had a role cop component. I literally was forced to claim my real item because it was impossible to fake claim anything with all of those investigative roles. Even if we killed them off they had a role recycler. Absolutely 0 mislynch targets.

P.S. HCP doesn't hate me anymore. We had our moments but we get along now.

On top of that, town only mislynched once. I thought that the SK would kill more often, and I didn't forsee that the Mafia would NK all of the Cult's recruits.

Plus Mafia had a redirector and there was a PGO. When I started this, I felt that I overpowered mafia.
Buddamoose
Posts: 19,636
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6/27/2012 7:49:53 PM
Posted: 6 years ago
Overall HcP I thought the game was good. A bit imbalanced towards town with the slew of investigative roles in its arsenal, but essetially maf got unlucky in NK'ing the cult recruits(this removed any fvcking with results that cult couldve done causing massive hindrances to towns efforts).

I love the changing affiliation TP's though, and the characters + justifications were all well done.

Score: Originality- 3/3
Balance- 1/3
Errors- 2/3
Fun Factor- 1/1

Total Score: 7/10
"Reality is an illusion created due to a lack of alcohol"
-Airmax1227

"You were the moon all this time, and he was always there to make you shine."

"Was he the sun?"

"No honey, he was the darkness"

-Kazekirion
Mestari
Posts: 4,656
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6/27/2012 7:50:59 PM
Posted: 6 years ago
At 6/27/2012 7:47:37 PM, Hardcore.Pwnography wrote:
At 6/27/2012 7:41:27 PM, Mestari wrote:
Really imbalanced game imo. Cop + Desc Cop + Mirror + Transferer + Mason + JOAT could all confirm players, they also had a watcher and tracker, JOAT had a role cop component. I literally was forced to claim my real item because it was impossible to fake claim anything with all of those investigative roles. Even if we killed them off they had a role recycler. Absolutely 0 mislynch targets.

P.S. HCP doesn't hate me anymore. We had our moments but we get along now.

On top of that, town only mislynched once. I thought that the SK would kill more often, and I didn't forsee that the Mafia would NK all of the Cult's recruits.

Plus Mafia had a redirector and there was a PGO. When I started this, I felt that I overpowered mafia.

We had a redirector but we also had at MOST 3 mislynch targets (1 doc and 1 vig, but seeing 2 of each in the game it's no surprise that they could all end up being town, and the cult recruiter). That's the most important factor imo, along as the fact that it was impossible to fake-claim. When a mafia has to fake claim his real item in a game where you can pick any item in the world, something is wrong. Randomizer also doesn't really help the mafia because it doesn't give them control, which is what they need. An every-night roleblocker is better. Medic's role was also weak. Took two visits to roleblock and three to kill. That's ~1 role block and 1 kill.
Rules of Mafia

1. Mestari is never third party.
2. If Mestari claims an intricate and page long TP role, he's telling the truth.
3. Mestari always jointly wins with the town.
3b. If he doesn't he's mafia.
3c. If he was mafia you wouldn't suspect him in the first place.
4. If you lynch Mestari you will lose because he will be the third party Doctor or some other townie power role.
5. DP1 lynches are good.
6. The answer is always no.
caveat
Posts: 2,137
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6/27/2012 7:51:09 PM
Posted: 6 years ago
Counting FT and drafter, town has 7 investigative roles. Three of which basically pierce GF armour (LD, role cop, description cop) due to mafia being drugs.

On the other hand, mafia has no investigative role to gain information on town roles along with a member who could possibly play to get the GF killed.

Mafia was severely underpowered. Town needed less investigative roles or mafia needed more ways to avoid them/shut them down.
There is an art, it says, or rather, a knack to flying. The knack lies in learning how to throw yourself at the ground and miss. " Clearly, it is this second part, the missing, which presents the difficulties.
Mestari
Posts: 4,656
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6/27/2012 7:53:05 PM
Posted: 6 years ago
At 6/27/2012 7:51:09 PM, caveat wrote:
Counting FT and drafter, town has 7 investigative roles. Three of which basically pierce GF armour (LD, role cop, description cop) due to mafia being drugs.


LD actually didn't pierce GF, oddly.

On the other hand, mafia has no investigative role to gain information on town roles along with a member who could possibly play to get the GF killed.


Yeah, I forgot about the usurper too, I was so annoyed by the sheer amount of townie power roles.

Mafia was severely underpowered. Town needed less investigative roles or mafia needed more ways to avoid them/shut them down.

^
Rules of Mafia

1. Mestari is never third party.
2. If Mestari claims an intricate and page long TP role, he's telling the truth.
3. Mestari always jointly wins with the town.
3b. If he doesn't he's mafia.
3c. If he was mafia you wouldn't suspect him in the first place.
4. If you lynch Mestari you will lose because he will be the third party Doctor or some other townie power role.
5. DP1 lynches are good.
6. The answer is always no.
Hardcore.Pwnography
Posts: 4,720
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6/27/2012 7:54:15 PM
Posted: 6 years ago
At 6/27/2012 7:50:59 PM, Mestari wrote:
At 6/27/2012 7:47:37 PM, Hardcore.Pwnography wrote:
At 6/27/2012 7:41:27 PM, Mestari wrote:
Really imbalanced game imo. Cop + Desc Cop + Mirror + Transferer + Mason + JOAT could all confirm players, they also had a watcher and tracker, JOAT had a role cop component. I literally was forced to claim my real item because it was impossible to fake claim anything with all of those investigative roles. Even if we killed them off they had a role recycler. Absolutely 0 mislynch targets.

P.S. HCP doesn't hate me anymore. We had our moments but we get along now.

On top of that, town only mislynched once. I thought that the SK would kill more often, and I didn't forsee that the Mafia would NK all of the Cult's recruits.

Plus Mafia had a redirector and there was a PGO. When I started this, I felt that I overpowered mafia.

We had a redirector but we also had at MOST 3 mislynch targets (1 doc and 1 vig, but seeing 2 of each in the game it's no surprise that they could all end up being town, and the cult recruiter). That's the most important factor imo, along as the fact that it was impossible to fake-claim. When a mafia has to fake claim his real item in a game where you can pick any item in the world, something is wrong. Randomizer also doesn't really help the mafia because it doesn't give them control, which is what they need. An every-night roleblocker is better. Medic's role was also weak. Took two visits to roleblock and three to kill. That's ~1 role block and 1 kill.

I'll keep that in mind. Thanks for the feedback.
From an outside perspective, I felt that you guys could have won if you were luckier. For instance, Medic died NP1, and your NKs weren't the best.

Also, I think inactivity played a huge factor in the mafia loss as well. Essentially, it was just Mestari playing on the Mafia team, as everyone else was inactive.
Mestari
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6/27/2012 7:55:44 PM
Posted: 6 years ago
At 6/27/2012 7:54:15 PM, Hardcore.Pwnography wrote:
At 6/27/2012 7:50:59 PM, Mestari wrote:
At 6/27/2012 7:47:37 PM, Hardcore.Pwnography wrote:
At 6/27/2012 7:41:27 PM, Mestari wrote:
Really imbalanced game imo. Cop + Desc Cop + Mirror + Transferer + Mason + JOAT could all confirm players, they also had a watcher and tracker, JOAT had a role cop component. I literally was forced to claim my real item because it was impossible to fake claim anything with all of those investigative roles. Even if we killed them off they had a role recycler. Absolutely 0 mislynch targets.

P.S. HCP doesn't hate me anymore. We had our moments but we get along now.

On top of that, town only mislynched once. I thought that the SK would kill more often, and I didn't forsee that the Mafia would NK all of the Cult's recruits.

Plus Mafia had a redirector and there was a PGO. When I started this, I felt that I overpowered mafia.

We had a redirector but we also had at MOST 3 mislynch targets (1 doc and 1 vig, but seeing 2 of each in the game it's no surprise that they could all end up being town, and the cult recruiter). That's the most important factor imo, along as the fact that it was impossible to fake-claim. When a mafia has to fake claim his real item in a game where you can pick any item in the world, something is wrong. Randomizer also doesn't really help the mafia because it doesn't give them control, which is what they need. An every-night roleblocker is better. Medic's role was also weak. Took two visits to roleblock and three to kill. That's ~1 role block and 1 kill.

I'll keep that in mind. Thanks for the feedback.
From an outside perspective, I felt that you guys could have won if you were luckier. For instance, Medic died NP1, and your NKs weren't the best.

Also, I think inactivity played a huge factor in the mafia loss as well. Essentially, it was just Mestari playing on the Mafia team, as everyone else was inactive.

That sucked too. Medic died NP1. West has gotten himself killed every game I've seen him on the mafia team. Andro never posted. Even the usurper didn't post enough to do anything. :(
Rules of Mafia

1. Mestari is never third party.
2. If Mestari claims an intricate and page long TP role, he's telling the truth.
3. Mestari always jointly wins with the town.
3b. If he doesn't he's mafia.
3c. If he was mafia you wouldn't suspect him in the first place.
4. If you lynch Mestari you will lose because he will be the third party Doctor or some other townie power role.
5. DP1 lynches are good.
6. The answer is always no.
drafterman
Posts: 18,870
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6/27/2012 7:59:56 PM
Posted: 6 years ago
At 6/27/2012 7:41:58 PM, Mestari wrote:
At 6/27/2012 7:40:25 PM, drafterman wrote:
I'm morphine. I'm a mislynch target. I'm a medicinal drug.

Herpaderpaderpaderp.

You would have claimed something else with that many investigative roles? Good luck.

After bossy died, you could have claimed anything.

I am a ROCK. I don't do sh1t. I am vanilla.

Anyway, it is more of a criticism of town, that they let you live more than five seconds during that last phase.
caveat
Posts: 2,137
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6/27/2012 8:00:59 PM
Posted: 6 years ago
At 6/27/2012 7:59:56 PM, drafterman wrote:
At 6/27/2012 7:41:58 PM, Mestari wrote:
At 6/27/2012 7:40:25 PM, drafterman wrote:
I'm morphine. I'm a mislynch target. I'm a medicinal drug.

Herpaderpaderpaderp.

You would have claimed something else with that many investigative roles? Good luck.

After bossy died, you could have claimed anything.

I am a ROCK. I don't do sh1t. I am vanilla.

Anyway, it is more of a criticism of town, that they let you live more than five seconds during that last phase.

which bossy lool
There is an art, it says, or rather, a knack to flying. The knack lies in learning how to throw yourself at the ground and miss. " Clearly, it is this second part, the missing, which presents the difficulties.
Mestari
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6/27/2012 8:01:38 PM
Posted: 6 years ago
At 6/27/2012 7:59:56 PM, drafterman wrote:
At 6/27/2012 7:41:58 PM, Mestari wrote:
At 6/27/2012 7:40:25 PM, drafterman wrote:
I'm morphine. I'm a mislynch target. I'm a medicinal drug.

Herpaderpaderpaderp.

You would have claimed something else with that many investigative roles? Good luck.

After bossy died, you could have claimed anything.

I am a ROCK. I don't do sh1t. I am vanilla.

Anyway, it is more of a criticism of town, that they let you live more than five seconds during that last phase.

I locked myself into a drug when we lynched West because we already saw a shitload of investigators.
Rules of Mafia

1. Mestari is never third party.
2. If Mestari claims an intricate and page long TP role, he's telling the truth.
3. Mestari always jointly wins with the town.
3b. If he doesn't he's mafia.
3c. If he was mafia you wouldn't suspect him in the first place.
4. If you lynch Mestari you will lose because he will be the third party Doctor or some other townie power role.
5. DP1 lynches are good.
6. The answer is always no.
caveat
Posts: 2,137
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6/27/2012 8:02:18 PM
Posted: 6 years ago
I vehemently went for Mestari and the wagons were circling, but FT had to stall it :P
There is an art, it says, or rather, a knack to flying. The knack lies in learning how to throw yourself at the ground and miss. " Clearly, it is this second part, the missing, which presents the difficulties.
caveat
Posts: 2,137
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6/27/2012 8:03:12 PM
Posted: 6 years ago
At 6/27/2012 7:53:05 PM, Mestari wrote:
At 6/27/2012 7:51:09 PM, caveat wrote:
Counting FT and drafter, town has 7 investigative roles. Three of which basically pierce GF armour (LD, role cop, description cop) due to mafia being drugs.


LD actually didn't pierce GF, oddly.

Interesting. HCP told you or did I miss a night action?

On the other hand, mafia has no investigative role to gain information on town roles along with a member who could possibly play to get the GF killed.


Yeah, I forgot about the usurper too, I was so annoyed by the sheer amount of townie power roles.

Mafia was severely underpowered. Town needed less investigative roles or mafia needed more ways to avoid them/shut them down.

^
There is an art, it says, or rather, a knack to flying. The knack lies in learning how to throw yourself at the ground and miss. " Clearly, it is this second part, the missing, which presents the difficulties.
drafterman
Posts: 18,870
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6/27/2012 8:23:45 PM
Posted: 6 years ago
At 6/27/2012 8:01:38 PM, Mestari wrote:
At 6/27/2012 7:59:56 PM, drafterman wrote:
At 6/27/2012 7:41:58 PM, Mestari wrote:
At 6/27/2012 7:40:25 PM, drafterman wrote:
I'm morphine. I'm a mislynch target. I'm a medicinal drug.

Herpaderpaderpaderp.

You would have claimed something else with that many investigative roles? Good luck.

After bossy died, you could have claimed anything.

I am a ROCK. I don't do sh1t. I am vanilla.

Anyway, it is more of a criticism of town, that they let you live more than five seconds during that last phase.

I locked myself into a drug when we lynched West because we already saw a shitload of investigators.

I wouldn't have remembered if you hadnt said anything.
Mestari
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6/27/2012 8:43:12 PM
Posted: 6 years ago
@caveat, HCP told me.

@Drafter, usually you are observant enough to notice that. :/
Rules of Mafia

1. Mestari is never third party.
2. If Mestari claims an intricate and page long TP role, he's telling the truth.
3. Mestari always jointly wins with the town.
3b. If he doesn't he's mafia.
3c. If he was mafia you wouldn't suspect him in the first place.
4. If you lynch Mestari you will lose because he will be the third party Doctor or some other townie power role.
5. DP1 lynches are good.
6. The answer is always no.