• Yes yes yes

    Graphics, music, etc... What else do you no get? Video games is just a bunch of art that moves with a movement or push of a button. Why don't people get it? There are plenty of drawing games that have to do with creative stuff. Doodle jump? Ever heard of it? The whole thing is about a drawing that comes to life and a creature thing that tries to avoid enemies and get to the top of the "paper" I guess. The whole thing is a drawing.

  • They Should Be

    Video games can and should be considered a form of art. To make video games, companies hire people to make graphics of the games. A lot of time and money is spent on this and I believe it is a form of art. I don't see why it wouldn't be considered art.

  • Since when was it not considered art? Why is this even a debate? WTH

    Art = The expression or application of human creative skill and imagination

    Like other modes of entertainment, it takes an artist to create. There is a reason there's a 5#17-storm regarding creative licence and copyright. It's to protect the creator's right to their creation (in this case, a game)
    If it was entertainment, then I could make a game with identical characters (literally using the character's names; no change) and make my own sequel to a game; I would even be able to call it "Half Life 5", or whatever is suppose to be next, and get NO REPERCUSSIONS for what is basically art theft.

    If game developer's aren't given copyright to their characters/story-line/game-play (basically, it's a free-for-all like the situation I stated above) they would not have the incentive/encouragement to continue to produce games.

    Yea, they might get asked to make more and offered money, but they wouldn't be able to come up with ideas. They could be told what to make, but that 5#17 would get boring, fast. Ask any traditional artist that's getting paid to make art; it sucks to do when you're not given the liberty to use your skill the way you want and make what you want. It puts food on the table for a time, but a lot of artists drop out of doing it and try to do 'starving artist' thing and make their own, creative stuff for free since they're happier and tend to get a larger reputation from the community for it.
    Maybe we can throw more money at these game developers then! Sure, as long as you're alright with giving them $100 instead of $60 for a game.

    People who argue that games are strictly entertainment are really just calling it what it is once it's in front of them as a consumer. To a game developer, it's their art. The only problem with calling it entertainment, is that it typically takes accepting it as art to be able to call it entertainment.

    What do you like about that game? Ah, the skill and creativity the developers took into making the game-play and story flow together.

    Unless you're one of those antisocial psychopaths that really enjoys people getting really hurt in real life as "entertainment". 'Cause that isn't really art.

  • Before you say games aren't art, play one.

    Seriously. Have you ever seen the Final Fantasy games? Have you seen how detailed they are in every way, shape and form? Have you played the Persona series? Have you recognized how they bring characters to life with controversial and very real issues like depression and self-harm, confusion about sexuality, living in an abusive home, having unstable relationships, and just altogether the vitality of getting to know people better? Have you played The Shadow of the Colossus? Have you seen how intricate, beautiful and symbolistic the story, art and creation of the game is? Video games are the finest, and only art form that is able to invoke real emotions in you. Dead Space, F.E.A.R, Resident Evil, Silent Hill, Clock Tower, Outlast and many, many other games bring you legitimate fear. The Bioshock series leaves you lying on the ground staring blankly at nothing because the story is so intricate and intense and takes you days to fully grasp. Legend of Zelda Majora's Mask brings you utter sadness because of the themes of dealing with death that are brought up throughout it...Like seriously, the main point of the game is to interact with characters to help bring them clarity over their supposedly imminent demise. There is an entire youtube channel that is dedicated to game theories because almost all games keep hidden meanings. For example, Alice: The Madness Returns is about a girl who watches her family die in a fire's extremely screwed up experiences in her own mind due to her therapist (or psychiatrist?) basically destroying her mind, along with many other girl's minds so he can cart them off as prostitutes. The game does an amazing job at using symbolism, stories and extremely graphic and dark art to hint at, and then entirely show you this. Art is made to express someone's feelings and invoke them in someone else. Heavy Rain is another great example. Not only does it look AMAZING which is proof enough that it's art, it also just makes you feel awful. I cried when I played it. You live an amazing life, have two kids, a great house and a loving wife. But then your youngest son dies, your wife divorces you, you get fired from your job, and you become basically broke. Then, a serial killer takes your other son, and you have to get through his puzzles (walking through a ventilation shaft filled with broken glass in the dark, chopping off your finger with a rusty knife/scissors/etc., playing limbo with electrical currents and many other horrid things) before your son dies. It of course evokes basically every emotion you can feel, and toys with your feelings and then throws them back at your face. Seriously. I can continue. Maybe all you've ever seen is Mario, Tetris and a few multiplayer games of COD, but seriously don't judge until you've actually played through a really good game.

  • Without a Doubt

    Art is something that invokes an emotional response from the viewer. Whether it be the brushstrokes or the pixels, art is the expression of what we consider amazing. If you do not consider Video Games a form of art, I implore to look up SuperGiant Games. Then play one of the games they have made. For instance, Transistor. It is beautiful. The story, the looks, the gameplay. And it has a better story than most things you would see elsewhere. There aren't any holes big enough to fall through. But there are holes for you to look into and wonder.

  • Video Games are Art

    Professor Layton and the Unwound Future, Red Dead Redemption, Scribblenauts Unlimited, Batman: Arkham City, Super Smash Brothers Brawl. All of these have left me speechless in different ways, whether it's story, music, visuals, fun, gameplay, experiences with other people. There is no reason to see these masterpieces as anything other than pure art.

  • Yes and No

    For the same reason some movies are art, some paintings are art, and some songs are art, only some video games are art. Some games take the time to find a meaning, to come to terms with an event, to convey the feelings of the developer. Other times it's just running and shooting.
    However, movies, paintings, and music are all considered art, despite the fact that some is simply there to be there and will be forgotten as a mistake within a year.
    Why can movies, poems, songs, paintings, and books explore what it means to be human, when video games offer much more interactivity than any previous art forms ever have or will achieve?

  • The key thing is: Why shouldn't they?

    People spend a ton of time buying computers to program the games originally. Then they also have to hire out people who know how to code, but not only code, but to make all codes comply with each other seamlessly so that people can enjoy a high frames-per-second game that doesn't glitch from a coding error. Then those companies need to hire people to create the artwork for the games, and make sure that the code works well with the artwork. Then there's the music and overall graphics and storyline for the game. Story lines for game don't fall from the sky nor do they grow on trees. It takes time and effort to turn an idea into a great video game. But overall, all of the layering, the music, the artwork, the graphics, the coding, the hardware, take time, money and concentration. An artist doesn't simply make a great painting or a sculpture from plucking something out of a tree. So why should video games be treated otherwise? Even though video games are for fun, they are still art.

  • Visuals, story, music.

    Each by itself if considered a form of art. So when tried to compose them together is it not a form of art? When video games can create such feelings as a need for revenge. A need for regret. Or just leave you speechless. And if some do it better then most Movies, Drawings, or music can. Then of course it should be considered an art. Sure some are just a cash in. But same can be said for some movies. And some are just dumb fun. But same can be said for some books/movies once again.

  • Some video games are indeed art, just of a different kind

    Games are not art in the conventional sense, in that you can appreciate it just by looking at it. Just like any other art form, there is a particular way to enjoy it: by playing it, and allowing yourself to be wrapped up in it. Just like appreciation of music requires you to immerse yourself in it, video games require you to sit down in front of a good screen, with a good sound system, to let go of your preconceived notions, and to play the game.
    The beauty of a game isn't in how pretty it looks or how beautiful it sounds; it's in the gameplay. That's why you cannot get a game by watching someone else play it. YOU have to play it, participate in it, not just stand by as a passive watcher. That is what sets it apart from other art forms.
    Amazing gameplay comes in a variety of forms, too. Games like Fez, Portal or Braid give you a mechanic to interact with the world, like the portal gun or the ability to see a third dimension in a 2D world, and the game is built around that mechanic. Others, like Skyrim, The Stanley Parable and Minecraft, give you a set of rules and let you do whatever you want in that. Yet others, like Uncharted, Super Paper Mario and inFamous allow you to get completely immersed in the fantasy, and let you go places and do things you had only dreamed about before. And then there are the more abstract ones, like Flower, Journey, or the Unfinished Swan, which are open for interpretation.

  • Video Games are GAME with GAMEPLAY

    What is ART exactly? Define ART! Ask 5 people, and get 5 different answers!! =/

    Video Games are not ART (may or may not contain any ART ASSETS [Tetris, Zork, and Pong had no ART ASSETS])! Video Games are GAME DESIGN (with GAMEPLAY)!! {roll my eyes}

    When Did This Become Art?....


    If Quake was done today....

    Arty the Seal says December 20, 2012 | DIEHIPSTER....

    Take your ART HIPSTER BS, and SCREW OFF on our VIDEO GAMES already!! >=(

  • None of them

    There needs to be a word for the overly serious and reverent praise of digital games by individuals or institutions who are almost certainly too old, too intellectual and too dignified to really be playing at this stuff. Gamecrashing? Gamebollocks? Spiellustfaken?

    I first encountered this trope of the inappropriate elder's interest in the newest games a few years ago at a philosophy conference in Oxford University (I was an interloper in those hallowed groves). An aesthetician – a philosopher who specialises in aesthetics – gave a talk on his research into games. He defended them as serious works of art. The art of games, he argued, if I understood him right, lies in their interactive dimension and liberation of shared authorship. But he never answered the question: what was a professor doing playing all these games?

  • No, video games should not be considered art.

    Video games are a form of entertainment, they are not a form of art. I do not find any compelling reason to consider video games any kind of art. They are simply a way to pass the time, much like that of watching your favorite television show on your TV.

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